I completely agree with coffee and pixel and I would say the same regarding Monsoon, your other 'project'.
The titles and the graphics don't appeal to me but that's not the point here. It's just that you offer games with three lines of story and dare to present features like "New Concept storyline" and a "promotional Inside look at the Games story" (a youtube 'video' where the already known three lines of story are being repeated).
1. Don't promise cool stuff, when there's nothing to show yet.
2. I understand that you're happy to have discovered AGS and are trying to make some adventures now. But perhaps leave it by trying for now. Animations are a necessity for any adventure, midi music is standard too and your graphics are very basic. Perhaps it's just a bit early to start several Game-in-production threads.
So try to develop stories and improve your art, but do NOT think that we're imperessed by some catchy words and so-called features. Like Ambientcoffeecup, I don't want to sound harsh too, this is supposed to be constructive criticism.
The titles and the graphics don't appeal to me but that's not the point here. It's just that you offer games with three lines of story and dare to present features like "New Concept storyline" and a "promotional Inside look at the Games story" (a youtube 'video' where the already known three lines of story are being repeated).
1. Don't promise cool stuff, when there's nothing to show yet.
2. I understand that you're happy to have discovered AGS and are trying to make some adventures now. But perhaps leave it by trying for now. Animations are a necessity for any adventure, midi music is standard too and your graphics are very basic. Perhaps it's just a bit early to start several Game-in-production threads.
So try to develop stories and improve your art, but do NOT think that we're imperessed by some catchy words and so-called features. Like Ambientcoffeecup, I don't want to sound harsh too, this is supposed to be constructive criticism.