Correct me if I'm wrong, but wouldn't the phaser recharge endlessly after the timer is set once?
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bool charging = false;
if (Phaser1Charged < 1 && !charging) {
SetTimer(1, 600);
charging = true;
}
if (IsTimerExpired(1)) {
Phaser1Charged += 5;
if (Phaser1Charged > 100) {
Phaser1Charged = 100;
charging = false;
}
else SetTimer(1, 600);
}
l_Hotspots.Text = Game.GetLocationName(mouse.x, mouse.y)
if (l_Hotspots.Text == table.Name && table_broken == true) l_Hotspots.Text = "broken table";
Quote from: selmiak on Mon 19/11/2018 16:59:56
sorry to disappoint you, but it's not, in beneath a steel sky you use/pick up with RMB and walk/look with LMB. both mouth buttons let you talk to a character. I took these notes a thousand years ago
Quote from: Radiant on Mon 19/11/2018 11:52:41
Perhaps surprisingly, a lot of modern gameplayers have never played (or barely heard of) BASS.
As several AGS authors have discovered, numerous players will not realize that the right mouse button does anything, unless you make this abundantly clear in a tutorial (or perhas with a config switch like this one). It's not good design to assume that players will be intuitively familiar with the interface of one particular classic.
Quote from: Slasher on Sat 17/11/2018 18:41:35
Left click INTERACT / Right click LOOK
Quote from: Mandle on Thu 08/11/2018 13:56:50
They seemed to be jumping up and down quite a bit for me.
Quote from: Privateer Puddin' on Mon 05/11/2018 00:23:22
Hell of a bump! I thought Rui was back
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