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Messages - Matti

#621
AGS Games in Production / Re: The Rail
Sun 27/11/2011 16:04:06
This sounds and looks great, looking forward to it!
#622
Quote from: NickyNyce on Wed 09/11/2011 12:26:12
Just so you know, I can see your Avatar, and all pics

Thanks for the info. It seems that I can't see any images from imgur.com.. strange. Edit: Problem solved.

And my vote goes to you, NickyNyce.
#623
I can't see Ghost's entry  :'(

Uh, and my own avatar neither..
#624
Completed Game Announcements / Re: Yeti
Mon 07/11/2011 20:31:55
Weird but entertaining, nice work. I agree that voice acting would add much to it.

Oh, and it was a bit annoying that the same text would get repeated everytime I re-entered a room. Once is enough I think ;)
#625
Yeah, you should check out those videos. As for your current problem:

In the objects event pane (the lightning bolt icon), click the [...] next to "use inventory on object".



Then a function will be created where you can write down something like this:

Code: ags

if (cEgo.ActiveInventory == ikey) {
  doorlocked = false;
  cEgo.Say ("I unlocked the door!");
}


Edit: Thanks, NickyNyce.
#626
Quote from: Mouth for war on Mon 31/10/2011 20:53:53
It's sooo close now but still so far away. Anyone else going nuts waiting for The Elder Scrolls V - Skyrim?

No, but there's a cool party in Berlin on that date ;)

Quote
I can probably kiss my social life goodbye for quite a while 

I don't  :P
#627
The Rumpus Room / Re: Happy Birthday Thread!
Thu 03/11/2011 12:17:24
Happy one, Mister 304!
#629
Nicely done, very entertaining! If it just would've been a bit longer  :'(

Can't wait for part.. um.. part IV?

Thanks to all the contributors!
#630
I vote for Tabata too. Nicely drawn and good usage of the given space.
#631
Well, you didn't..
#632
The Rumpus Room / Re: Happy Birthday Thread!
Tue 18/10/2011 10:49:36
Happy belated, cat!
#633
Critics' Lounge / Re: RogerRevamp
Tue 18/10/2011 10:45:39
Quote from: hofmeier on Tue 18/10/2011 09:49:19
Still, I can't convince my eyes to stop identifying a very reproachful face in his foremost shirt. "Nope, nope, nope..." etc etc.

Haha, you're right!

Quote from: charlescreations on Tue 18/10/2011 10:17:56
Perhaps without the excess chest definition? I already miss those hawt pixelie abs.

I don't. This looks so much better and more realistic.

Nice work.
#634
Fun idea and nice graphics, looking forward to it!
#635
Critics' Lounge / Re: dark-looking butler
Mon 26/09/2011 16:18:05
That looks much better!
#636
Critics' Lounge / Re: dark-looking butler
Mon 26/09/2011 12:48:13
He, he reminds me of the Harkonnen mentat in Dune 2..

Nice work and I like the colors. The legs (especially the knees, like Babar mentioned) look a bit wonky though..
#637
I use a 1024x12000 BG in one of my projects and it works quite well. There aren't many objects/characters yet though..
#638
I assume "the button is not active" means that gPanel remains visible. Are you sure you're not setting it to visible somewhere else?
#639
What didn't work? Did you properly create the function (as seen below) or did you type that line directly into the actions pane?

#640
The Rumpus Room / Re: Happy Birthday Thread!
Sun 28/08/2011 16:28:00
Happy belated b-days Khris, wonkyth and Tabata!

Also, happy one, Olle!
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