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Messages - Matti

#801
Yes, it does resize automatically.
#802
That actually (doesn't sound but) looks delicious.

Quote from: Babar on Wed 27/04/2011 18:04:56
That movie was so bizarre in it's misunderstanding of Hindu dietary habits and hilarious hindi cusses.

That movie sucked anyway. Not as bad as the 4th, but still..
#803
..I solely played it on XP and never had any troubles..  :P
#805
This is great news! I can't contribute anything but I'm totally looking forward to all the cool changes that will be made!

Quote from: subspark on Wed 27/04/2011 11:24:57
Well this should be an interesting decade! :=

Indeed!
#806
You can also open the help file by pressing F1 in the editor. The index is very helpful as you just have to type in "object" or "character" to see all the functions and parameters available:

#807
Quote from: mode7 on Wed 27/04/2011 11:20:26
there will be a MAGS version and there will be eventually a finished version

Same goes here, probably. I've been quite productive yesterday and the game is technically done. But there's so much more I would like to add and the graphics could need an overhaul too, but I won't have the time for that and just concentrate on polishing up a few things. So probably I'll work on it later on and make a second version after the MAGS.

On the other hand - hey, I finished a game within a week, this could've been an OROW entry  :)
#808
That is indeed a bit nightmare-ish  ;D
#809
I would've never touched that! Half of it looks uneatable anyway..

I guess I'm not a viking.
#810
This part:

Code: ags

  if (player.ActiveInventory == iCode) {
    dTroll2.Start();
   
    else player.Say("I don't know.");


should look like this:

Code: ags

  if (player.ActiveInventory == iCode) dTroll2.Start();
  else player.Say("I don't know.");
#811
Quote from: dbuske on Sat 23/04/2011 19:19:21
Quote from: Matti on Sat 23/04/2011 19:13:55
I'd say AGS does all the things well that aren't listed as problems  :)

Since you are one of the advanced AGS users Matti, why do you use AGS?

I'm not sure how I found AGS in the first place, I think I just searched for a general game making engine. I quickly got used to it (having programmed in Basic and Pascal before) and AGS is perfect for making adventure games, thus I started making an adventure back then. The editor is well-arranged, the features plenty, it's just easy to use.. and as the others mentioned, the community is great too.

That I'm working on non-adventure games these days and still use AGS is partly due to my limited programming skills - the inability to make a game completely from scratch. I know what AGS is capable of and up until now it serves my purposes. Also, I don't really know any other cool engines/editors and am not eager (yet) to acquaint myself with something else.

If I wanted to do a 1st person shooter or real-time strategy (which I don't) then I'd switch to something else, but as long as I'm working on RPGs/Beat-em ups/Adventures/Shoot-em ups etc. I stick to AGS.
#812
Quote from: Mods on Thu 21/04/2011 15:40:57
PS: Mr Stein, haha, no idea (yet) what it says but managing to get Testicle and bald in the same sentence on an adventure game news page is no easy feat!

Haha  ;D

"kommt bald" means "is coming soon"..
#813
Create a global variable (bool JustRead for example). Set the variable to true in the closeup room. Then put

Code: ags

if (JustRead){
  JustRead = false;
  player.Say ("Interesting...");
}


in the repeatedly execute function in the global script.
#814
I really enjoyed this little game! Polished, clever and pretty.

tzachs: I immediately tried it several times as I was sure it would happen. You maybe right about the health bar though.
#815
This looks very nice! Looking forward to it.
#816
I'd say AGS does all the things well that aren't listed as problems  :)
#817
Uh, what is the problem here and why should this forum possibly need a troll flag?

If you ARE talking about icey, Darth: If people wouldn't post so much in icey's worst threads then there wouldn't be a problem at all, they'd quickly disappear in the abyss of the forums. Also, since you don't have to open such threads, there isn't any problem in the first place.

If you are talking about the people who do so: Should everyone posting in icey's threads be flagged as a troll?
#818
General Discussion / Re: bad week
Fri 22/04/2011 03:49:11
If my ear wouldn't still be "deafly" I'd only remember the good stuff from today too  ;)

..and yeah, have your way with Chooky..
#819
General Discussion / Re: bad week
Fri 22/04/2011 03:34:11
Hey Ben, this thread's sole purpose is to comfort me in some way, your post didn't help at all..

..shame on ye..
#820
General Discussion / bad week
Fri 22/04/2011 02:36:47
Okay, so I lost my cell phone on saturday, my wallet on tuesday and today I almost got beaten up (well, it ended in one punch on the ear).

Do you have weeks of disproportionate misfortunes? Gimme some ease, guys..
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