Giving silly answers to serious posts doesn't help.
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Show posts MenuQuote from: Dualnames on Wed 16/02/2011 06:01:36Quote from: GrimReapYou on Wed 16/02/2011 04:22:44
Dead
Great observation skills.
Quote from: Ouxxey_games on Tue 15/02/2011 12:32:37
PS: The sky told me to tell all of you it hates you too and feels rejected.
Quote from: Kweepa on Tue 15/02/2011 15:27:49
(I considered not posting this, but I wanted to voice my distaste for the thought process. )
Quote from: Ascovel on Mon 14/02/2011 11:10:06
Awesome sound effects!!! Where did you get/made them from?
Quote from: Ascovel on Sat 12/02/2011 17:54:45
How serious will be this game in tone?
Quote
Then I colored the part around her red and all that did was add a read "aura/outline" to her. Any help would be appreciated to make her solid once more.
Quote from: monkey_05_06 on Thu 10/02/2011 00:35:00
Do I win?
Quote from: barefoot on Thu 10/02/2011 05:38:03
Nosebleed and nausea...
Quote from: Tamara on Mon 07/02/2011 22:40:16
I might have found a bug...
Quote from: zabnat on Sat 05/02/2011 13:38:07
No matter how I look at it, I just can't understand what the stuff in the lower left corner are. I think it would need some work. I mean the other part of the scene is clear, I can from a 3D image in my head immediadly, but the lower left corner just baffles me.
if (cEgo.Room == 4)
{cChar3.ChangeRoom(4, 607, 465);
cChar3.Walk(407, 358, eNoBlock, eAnywhere);
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