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Messages - Matti

#981
General Discussion / Re: Elephant adventure
Thu 13/01/2011 15:23:20
This isn't vapor indeed. To quote a recurring character from a famous TV series:

"Let me reassure you: Your fears are groundless and your complaints moronic."
#982
General Discussion / Re: Elephant adventure
Thu 13/01/2011 14:24:47
No money will be lost, cause I will own an use it..

.. for booze or something.
#983
Well, AGS always had a tea cup which I found rather inadequate as I always have a coffee cup next to me when using AGS.
#984
http://www.zshare.net/ lets you upload up to 500 mb without registering. One has to wait 45 seconds to download but otherwise it's quite alright. For images I currently use imageshack. It's quick and easy to use, but I guess everyone already knows it.
#985
General Discussion / Re: Elephant adventure
Wed 12/01/2011 13:53:58
Thanks for the awesome tunes, guys.

Here's the level 1 boss: Godrilla. No, it's not inspired by anything, it's an original character I came up with today.

#986
Critics' Lounge / Re: Tough Guy
Wed 12/01/2011 13:07:52
I agree that the sprite is way too dark. It's a nice visualization you got there, ProgZ - and a nice edit too!
#987
Count me in too.
#988
You could use a GUI and set its background graphic accordingly. Or a character.
#989
The Rumpus Room / Re: Happy Birthday Thread!
Mon 10/01/2011 00:16:17
Happy one, Two-names and FSi.
#990
Very nice indeed!
#991
Just do it like this:

Code: ags

if (monsterwait==0 && !gDeathGUI.visible){
  monsterwait=80;
  // Monster attacks
}


And please don't double or triple-post. There's a modify button if you need it.
#992
Critics' Lounge / Re: BG - theatre - stonework
Sun 09/01/2011 15:56:18
Quote from: Ali on Sun 09/01/2011 15:47:43
I would say that your blocks are a bit too large, and that the gaps for mortar between them are also too big. But the irregularity, I like!

I agree. Make the blocks and gaps smaller and a bit less irregular. I'd also reconsider the colors. Right now it's two very different tones which looks a bit strange, if not artificial.

Otherwise this a quite nice BG.
#993
General Discussion / Re: Elephant adventure
Sun 09/01/2011 15:49:56
That's cool, ProgZ!

A surfing cyborg elephant brings a whole new flavor into the already awesome gameplay. Maybe I'll add a whole bunch of stunning gadgets the player can obtain during the game. I'm thinking of a trunk-flamethrower and the like..
#994
Use a variable like so:

Code: ags

int monsterwait=80;

if (monsterwait>0) monsterwait--;

if (monsterwait==0){
  monsterwait=80;
  // Monster attacks
}


In this code the monster would attack every 2 seconds.

Btw:

Display("You hit the enemy for %d  damage!"); doesn't show any number for the actual damage.

Display("You hit the enemy for %d  damage!", damage); will show the variable "damage".
#995
The tech demo is really cool, especially the rainy outside screen is very impressive and moody. I'm really looking forward to it.
#996
General Discussion / Re: Elephant adventure
Sat 08/01/2011 22:32:15
Thanks, tzachs. Maybe I'll publish a special fan-art edition, for double price.

But for now here is a sketch of an upcoming background object, which should excuse my long absence.

#997
General Discussion / Re: Elephant adventure
Sat 08/01/2011 18:55:34
Quote from: Babar on Sat 08/01/2011 18:18:42
It is indeed. I hereby donate my name for this elephant adventure.

Good, it's Babar the elephant then!

Quote
is this elehant doing a poopie?

No he isn't. It's a very serious game!

Quote
How much is it going to cost? And will you accept pre-orders?

It will be the best game ever, so it's going to be extremely costly! And I will only take cash. Pre-orders will be 1$ cheaper than the normal price.

Btw, Babar has a little girl as a sidekick. She will mainly serve as a sitting cushion. I did not draw her myself, I ripped the sprite from some girl's avatar, because it's perfect. Everything will be extremely perfect!



Edit: Cat, see for yourself.
#998
The Rumpus Room / Re: Happy Birthday Thread!
Sat 08/01/2011 18:31:40
Happy one, m0ds!
#999
General Discussion / Elephant adventure
Sat 08/01/2011 18:13:14
I'm making a game about an elephant, it will be great. Here is the sprite. I didn't post it in the critics lounge because I think it's already perfect.

#1000
AGS Games in Production / Re: Byrne In Hell
Sat 08/01/2011 16:31:04
Sounds and looks great. Good luck with it.
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