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Messages - Mehrdad

#161
Hi

Finally I can finish this game for three port ( Android / iOS / PC) . It's NON AGS game . All of artworks and programming is by me .
The game is in  cinematic adventure platformer genre.
I'm searching for publisher this days.

trailer :
https://www.youtube.com/v/SUCKONfhTvc
#162
Thanks a lot CW . Great update!!!. It's very good news for plugins Rain/snow and so on.
#163
I had this file in my archive .But I'm not sure for last update. I hope useful for you :
https://www.dropbox.com/s/wgv08ktsjfyxtlw/agsblend.rar?dl=0

cheers
Mehrdad
#164
Quote from: Crimson Wizard on Wed 31/05/2017 13:20:51
I think that's the one I fixed additionally, and reuploaded the version.
http://www.adventuregamestudio.co.uk/forums/index.php?topic=54681.msg636561499#msg636561499

If you installed 3.4.1 before that day, can you try downloading editor again?

OK. I overwrite 3.4.1 zip file and problem solved
I always get installer instead zip file and both was 3.4.1 beta4 . Maybe you edit installer version a few minutes after get me.
#165
Quote from: Crimson Wizard on Mon 29/05/2017 14:45:58
Quote from: Mehrdad on Mon 29/05/2017 12:26:28
Another problem :  On another computer I did this way and work too but after close AGS and open that it doesn't open my project at all and say path is incorrect !!!
Can you show full message? There was a mistake related to custom save paths in Default Setup, but I tink I fixed them. Depends on what version of editor you are using.

Sorry for late answer . Here you are :
#166

I made a build exe and after that play game works without that message . It seems OK now .
Another problem :  On another computer I did this way and work too but after close AGS and open that it doesn't open my project at all and say path is incorrect !!! . I only have this problem on one computer.   
#167
My game is so large and sorry I can't send it for you. But I sent a PM as EGO1.wav for you .

Speech folder is complete empty.
#168
Quote from: Crimson Wizard on Thu 25/05/2017 16:43:12
Wait! It is not solved!
There is clearly and error inside the Editor, and I need to find out what it is. What if it happens again to someone else?!
Can you send me that wav file just in case? How was it named at least?

Sorry I'm late for answer
OK. Name of sound is 'EGO1.wav'  . It was in Speech folder . When I put it again I have same error and when I remove it works fine . My code is:

Code: ags
cEgo.Say("&1 nd,hv");  // I use Persian font


Where is my wrong?

#169
Hi CW

Problem solved . I had a .wav speech in Speech folder that I didn't used into the game . I removed it and works fine.  Thanks a lot  ;)
#170
Anyone have this error too? Is it possibleI fix it ?
#171
Hi CW . I can't open my game :


#172
Great!!!. It's really useful . Nice job!!
#173
Great Features!!!. I'm waiting for it  ;-D
#174
Quote from: Scorpiorus on Sun 23/04/2017 03:06:43
Sorry guys, so here is the first ***very-ALPHA*** version of the Snow/Rain plugin to hopefully support Direct3D 9 mode to certain extent:

https://files.fm/u/fdtrv4tf (Snow/Rain plugin version 3.0.0-ALPHA-1), Size: ~2.1 MiB

For now, it runs only with AGS version 3.4.0 - Patch 4 and only in Direct3D 9 mode.
That's deliberate to focus on testing the EXTREMELY hackish way of accessing the AGS D3D9 Driver.

I only tried running it on Windows 7 SP1 64-bit, so see if it works with other OS versions.

And if the plugin crashes, please let me know your Windows OS version and if it's 32 or 64-bit.

Good-old Snow/Rain Demo included to assist testing.

Thanks a lot . I have Win 10 and seems work perfect
#175
Quote from: Dave Gilbert on Wed 19/04/2017 17:57:04

Maybe I'm misunderstanding the discussion, but it seemed that the point of making AGS commercial was to further fund the creation of AGS? I.e., pay a developer like CW to do more work on it? That's not going to work if nobody actually wants to take the money.


I'm sure there is many people ready for pay to CW ,Gurok , ...for get best result from AGS as encourage and appreciate  .Because all versions after CJ was really great. But seems they don't want money .
CW want more colleague for investigate to engine.

Anyway my mean of pay was output to MAC,Android,iOS  not by CWa and his team.
#176
Quote from: Dave Gilbert on Wed 19/04/2017 16:24:42
From what I can see, money was never the issue. We've offered to pay folks before to improve AGS, and the answer has always been no. It's a hobby for most people here. So there's no reason to make AGS a commercial engine.


Dave, Your wife help you for export to other platforms . Some people like me haven't  programming experience so we need to publish game on mobile and other platforms.Hire master programmers want much money and All of them not familiar with AGS too.
Commercial version at least is great idea for export to other platforms. 
#177
Hey Snarky . It's great module . Nice Job!!
#178
AGS only want exporter to Mac,Android,iOS from editor .That's all. No need to write from scratch and so on. It's individually quite and great tool with high fps.
CW, Gurok ,Monkey , Nick,Janet...Please open a plan for AGS to commercial.

100$ is really great for the best adventure game engine with 4 main platform exporter . Please see other engines with their huge prices .

Problem Solved.
#179
I want it too. Any news?
#180
Hey CW

Frankly I use Clickteam Fusion  for my games at the moment . But in other side I work with AGS too . My AGS game process is slow because I have unicode font problem for my native language and more important for export to other platforms .

I promise give up other engines and stick to AGS and even with any pay if it support Android, iOS , Mac from editor or easily method not by GitHub . I'm not good programmer but I'm good designer and developer .

Please think for make AGS as commerical engine . It's will be good encourage for your developers . Start it for 100 $ to up ... AGS is lovely and worth it .
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