Quote from: CrashPL on Thu 23/06/2016 12:45:23Quote404 Not FoundCan I ask for a reupload?
Here you are :
https://www.dropbox.com/s/ckkhhuim4zlcam4/IniFile2.zip?dl=0
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Show posts MenuQuote from: CrashPL on Thu 23/06/2016 12:45:23Quote404 Not FoundCan I ask for a reupload?
Quote from: Crimson Wizard on Mon 20/06/2016 18:10:35Problem is in line 4:Quote from: Mehrdad on Mon 20/06/2016 16:49:02Quote from: Crimson Wizard on Mon 20/06/2016 16:34:30
Still, can you elaborate, are there any other GUIs on screen, behind that fading GUI?
Yes. This button (button 4 in up code) is "yes" for quit game . When appear quit game I have a quit GUI (GUI 9) with 2 button : yes and no. This GUI is complete over screen . In back I have BlackP GUI that I said and it goto fade to black for deactivate control game.
I cannot reproduce this problem with the primitive test that does just what you described above (and uses that script). There might be something more to what is causing it.
Could you for, example, comment all that script and then start uncommenting line after line to see at which point it crashes?
Quote from: Crimson Wizard on Mon 20/06/2016 16:34:30
Still, can you elaborate, are there any other GUIs on screen, behind that fading GUI?
Quote from: Crimson Wizard on Mon 20/06/2016 16:14:20Quote from: Mehrdad on Mon 20/06/2016 16:06:57
OK. Problem solved.Thanks so much CW for guide . I had a ZOrder = 1 for GUI 8 in global script.This Gui is fade to transparent as you said right . I removed it and it works perfect now. But why it wasn't this error in previous versions? And why it works in my another computer with different graphic card and Win 10?
Hmm... either I interpret these GUI numbers wrong, or the crash cause was complicated, so it happened because of one GUI, but the actual error occured when another got to be drawn.
Anyway, this is impossible to answer on these questions without some kind of test setup. Can you give some information on what was drawn on screen and how that fading GUI was configured?
Like, was it only GUI on screen, were there any controls on that GUI, and so on?
How easily this error can be reproduced - will it return if you put GUI 8 back?
function Button4_OnClick(GUIControl *control, MouseButton button)
{
BackP.ZOrder =1;
BackP.Visible = true;
BackP.Transparency = 55;
Wait(1);
BackP.Transparency = 45;
Wait(1);
BackP.Transparency = 40;
Wait(1);
BackP.Transparency = 35;
Wait(1);
BackP.Transparency = 30;
Wait(1);
BackP.Transparency = 25;
Wait(1);
BackP.Transparency = 20;
Wait(1);
BackP.Transparency = 15;
Wait(1);
BackP.Transparency = 10;
Wait(1);
BackP.Transparency = 5;
Wait(1);
BackP.Transparency = 0;
Wait(1);
BackP.Visible = false;
QuitGame(0);
}
Quote from: Crimson Wizard on Mon 20/06/2016 15:33:58Quote from: Mehrdad on Mon 20/06/2016 15:31:30Sorry, better not for now, maybe I will find a better way to do this.
CW . crash info is more than 120 MB now.Is it normal? I compress it with winrar and get 32MB . Did you really want it? Because my internet is very slow for upload
First I will research optimal settings for the dump.
E: The error sais: "gtags (3,22)". This means that error occurs when trying to draw GUI number 3, and controlnumberwith z-order of 22. I think it is Inventory Window (from the dump contents). Also, the crash is somehow related to drawing translucent sprite (with alpha channel probably?)
Hopefully this will define area to search what is going on.
Quote from: Crimson Wizard on Mon 20/06/2016 12:54:00I used 3.4.0.7 and everything was OK.
Did this start to occur after you updated to most recent 3.4.0 version (and which you had before?), or after you added something to your game?
Quote from: Crimson Wizard on Mon 20/06/2016 12:25:29Quote from: Mehrdad on Mon 20/06/2016 12:18:46Could you upload CrashInfo***.dmp? It should appear in your game's folder.
What can I do?
What graphic renderer are you using?
NOTE: this is somehow related to drawing GUI controls.
Quote from: Cassiebsg on Sun 19/06/2016 19:14:40
Sorry to dig this thread out of the dead, but does anyone have a link to this module?
Was about to sit and try to code just this, when I thought I should check the forum first for a "how to"...
Anyway, the links on the first page are dead.
Quote from: Gurok on Fri 06/05/2016 16:09:12
Mehrdad, can you elaborate on "not any error"? The default template under 3.4.0.7 will give you an error about ProcessClick as it hasn't been updated yet. Did you have to correct that?
When you say your character doesn't walk at all, was that from a scripted walk action? Is the game not responding to the mouse? Not responding to the keyboard?
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