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Messages - Mehrdad

#381
Completed Game Announcements / Re: Plan M
Mon 03/09/2012 16:39:00
Very nice and congratulation
I'm sure this game will be in 'Pick of the Month'
#382
There is a new adventure engine under construction :
http://age.seccia.com/

I saw a special part in this engine for better focus on story.It is 'Scenario Editor'.I think it will be very useful for add to AGS editor.any suggestion?
#383
Thanks a lot Clain.This open sources is really useful for me.specially reflections :wink:
 
#384
I appreciate for it.Its really easy for make translate.
#385
Thanks a lot for ability choose font.Its really useful but only problem is that texts is very small and i cant see good my texts.is it possible you add font size in new version?(at least 2X or 3X size)
#386
General Discussion / Re: 2D Game Engines
Thu 26/07/2012 14:58:32
@abstauber
That was very cool work.I learned many things with that.why do you update it anymore? I'm sure there is a lot of people wants to make real platformer game with AGS and your engine is very nice for it.
please continue for updates and fix fps and etc...
#387
General Discussion / Re: 2D Game Engines
Wed 25/07/2012 15:19:55
Yes.AGS is really lovely.Only have problem in fps for platformer games specially in scrolling.
#388
General Discussion / Re: 2D Game Engines
Fri 20/07/2012 14:37:06
Knytt Stories made with Multimedia fusion : http://www.clickteam.com/website/world/

#389
I'm not sure but i found another AGE link at new website with many exporters :
http://age.seccia.com/

#390
Quote from: SpeechCenter on Mon 16/07/2012 17:21:34
Not sure I completely understand the question. You can indeed type the translated text in the grid.
If you wish to set the font, I didn't add that, but if you are referring to a Windows font then that's something I can add. If you are referring to an AGS font that will be very difficult.

Hope I covered your question, but if misunderstood then I'll be happy to answer it if you can clarify.

Oh yes.your answer was exactly my question.i want change font in translating column for see real texts.because i made a special font(ttf).is it possible?

#391
Great

I appreciate for it
It's really useful for me.I'll try it soon .but i have a question :
Can i see real text translated with new font in front of original text? and can i type right it there?
#392
AGS games: Gemini Rue , Blackwell series

Other :The Dig -  Gabriel Knight 2 (The beast within) - Darkseed I & II - Phantasmagoria - Beneath a steal sky 
#393
Ok

Good point.thanks a lot.although i think game goes to slow with use animation gui.correct?

edit: (combined double post)
Sorry again

But i need to this useful module on D3D.for Rain and dust.Is it possible to re-writing for Direct3D9? I tried GUI instead .As result wasnt any good at all.
#394
Site & Forum Reports / Re: Forum upgrade
Fri 25/05/2012 16:06:28
Sorry but 'Search' doesnt work very well for me.Sometimes doesnt work at all and sometimes is very very slow.Anyone have this problem?
#395
Oh really thanks Khris

I'll try to rename .bat files.Although your code in first game is enough for me.

Best regards
Mehrdad
#396
Hello

Is it possible to remove Direct Draw 5 form combo box in winsetup? I only want D3D mode.because i have some miss color in DD5(Its really strange and i dont know why)
I use 640X480 16 bit

If is not possible.can you tell me a suggestion like appear a message to "This game only works in D3D mode" when user select DD5?

appreciate for any help
Mehrdad  
#397
Oh really Thanks steptoe and Khris. :D
I appreciate for your concern

Mehrdad
#398
As far as i know folder fonts in windows show only a word but i have dialog texts.
#399
Hi

I make a Persian(Farsi) ttf font with  Radiant Font Editor.
All anythings is works fine but i cant see real texts for paste into the AGS.I can see something like "|| %GJ  HJ*&".and this is very hard for many dialogs and takes a huge time for checking all.

Is any way for see real text before paste into the AGS or any suggestion?

Mehrdad
 
#400
Quote from: Icey games on Mon 27/02/2012 21:21:14
Are you asking if it'll work with D3D or not?

Yes
I read in forum this plugin doesnt work with D3D.
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