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Messages - Mehrdad

#401
Hi

Sorry for coming up old topic

Isn't any way for using Snow/Rain plugin for D3D  or any another suggestion?

Mehrdad

#402
Construct Classic: very fast (GPU base) - open source - very buggy - not updates any more

Construct 2 : only HTML5  and not exe support yet - used webGL - updates is awsome

MMF2 : very stable - many exporters ( exe,java,moblie,swf,IOS,Android,XBox,Mac,..) - updates is good - many good extensions - almost expensive - not any scripting(anythings is visual)
#403
OK

I had before this problem.my graphic cards didnt support resolution for 640X480 16bit on wide monitors and i had a stretch picture.

first step: grab last your update graphic card.
two: add custom resolutions for your default desktop . i worked in 640X480 then i add 3 resolution for that: 1)1024X600 16bit
2)853X480 16bit
3)640X480 16bit

three: you now have side borders

notice:i had 640X480 and you have 640X400.then you must add another resolution numbers.use DebugView  program for report missing size.(run this program before run your game)

good luck


#404
General Discussion / Re: Tintin movie
Wed 02/11/2011 10:54:35
Tintin is only live in Herge's book series.He have soulful there.Only Herge could create him.
Tintin is not live in : Cartoon,Film,series,.....
#405
Curse of enchantia
#406
General Discussion / Re: Main problem with AGS
Tue 13/09/2011 14:36:29
Quote from: Ascovel on Tue 13/09/2011 11:45:31
Quote from: MEHRDAD on Tue 13/09/2011 11:40:36
that was good but not very good.

please explain.

OK.sure.Ali's module(smooth scrolling) is good for prototype game.with less color and small and limit objects.if we use more high color and resolution and many objects and big sprite in same time we have stutter screen(I tried it).


Quote from: InCreator on Tue 13/09/2011 13:37:13
MEHRDAD, I suggest your problem lies in being an IDIOT.

Sorry.but i dont understand your mean exactly.would you mind explain clear?my english is not very well.



#407
General Discussion / Re: Main problem with AGS
Tue 13/09/2011 11:40:36
Thanks for answers

@Layabout
Yes. Disney or other company animations is on 24 or 25 fps.I'm 2D animator too(see my signature).i use 2s for my animations.Also Flash havnt good performance for make game.fps in swf files is very low and this format is open source too.so Flash is out for serious game.

My mean from fps was trace when we have a scrolling.AGS have stutter screen. even on D3D mode.I use smooth scrolling module too.that was good but not very good.

@Radiant
Exactly.main problem is here.AGS cant use real speed GPU for copmputers today.but is good on older machines.

I say again:AGS is very nice and i love it.but i wish i can do any planning genre of serious game with that.specially cinematic platformer game.
#408
General Discussion / Main problem with AGS
Mon 12/09/2011 10:53:01
Hello

I think AGS is a complete engine for make adventure game now.tools and scripts is perfect .but in my opinion AGS only have a big problem: AGS is slow.

I really want know if is any way for make 60fps(frame rate) games?at least for 640X480 16bit.

without this problem,AGS will be best engine for Adventure and Platformer game.doesnt it?

i'll glad hear your opinion.


#409
Darkseed
Darkseed II
#410
Concurrence
#411
"The DIG"  is very atmospheric and very nice.
#412
I read another simillar posts.is this a bug?isn't any way for solution that?
#413
Hello

I have a problem with fullscreen in my game.I am on 640X480 16 bit.when i use fullscreen i see a stretch scene.I have wide monitor.also i turn on "side borders on widescreen monitors "but i have not seen any borders!!.scene is completely stretch in full mode and is very ugly.why?
I dont want use any graphics filter

i use:
640X480 - 16bit
wide monitor
win 7
#415
sorry for this post .but if can you give any mirror link?this link is block in my country.can you upload in mediafire?

thanks a lot :)
#416
Thats right Khris.BUT....I have before this problem too.Arj0n solved that.

"function room_Load()"  doesnt show video.

anyway type and use this code :

Code: ags


function room_AfterFadeIn()
{
PlayVideo("title1.avi", eVideoSkipNotAllowed, 1); 
}

#417
I have original CDROM.and this game is only run with CDROM.and its difficult for run that with any emulators.

Mehrdad
#418
I have "riddle of master lu" and this only works on the DOS.I tried play on XP or 7 with DosBox but i can't play that.is anyway for run that?

I suggestion for all to see this wonderful game. :o

#419
Yes right Arj0n

Thats work fine now.(both FLC and OGV).and thanks a lot for investigation my file.
sorry i'm beginner in coding.

Mehrdad


#420
Hi

I have problem with play FLC on 16bit color.I need fast to fix that ...please.also for Theora video too.but FLC is better than and enough for me.thanks a lot
this is discussion for that:


http://www.adventuregamestudio.co.uk/yabb/index.php?topic=43565.0

Mehrdad

Edit: Sorry.problem solved.I did play video before fade-in.




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