Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - Meowster

#161
I couldn't dig up that old Nintendo DS thread... seems to have disappeared. But anyway, I found this!!!

http://www.gmrmagazine.com/article2/0,4364,1486811,00.asp

Imagine how cool that would be! Imagine! Wouldn't it be cool! I mean, okay, so I have this vision of it being incredibly disorientating and irritating... but it's early technology!

Imagine, in a couple years, when you can literally stand next to game characters in their world.

Neat.

Discuss.

EDIT: I'm callin' for a 3D AGS port, CJ!
#162
I was reading the dead script for Indy IV. It's written by Chris Columbus (Goonies, Harry Potter, Mrs Doubtfire). Now, ordinarily you might think, "Hey, it's probably alright!" but no. It's not. It's really not.

We were having a laugh about this on IRC it's so bad. I mean real bad.

You have to read it.

Really.

It's called "Indiana Jones and the Monkey King."

Not joking.

Indy goes in search of a Monkey King. He is followed by one of his students who is obsessed with him. She secretly follows him for three weeks, as she hides in a banana crate, eating only bananas to stay alive. Then she leaps out when he reachs shore, and proceeds to kiss a fish, mistaking it for Indy.

And I don't want to spoil the end, but I'm going to anyway: Indy kisses a gorilla and the Monkey God tells him he watches his exploits from heaven and thinks he's awesome.

Here are some CHOICE EXCERPTS:



The Gorillas, still dressed as NAZIS, continue to DRIVE THE TANK



                                       INDIANA
                       What's that got to do with my
                       personal life?

                                       CLARE
                       Evidence. I plan on testifying at
                       your child molestation trial.




SUN WU KUNG COMES TO LIFE! He is UNLIKE anyone or anything we have ever seen. HALF-HUMAN. HALF-HONKEY. His face is covered with WRINKLES. His wide eyes are COAL BLACK. PROBING. WARM. When he smiles, it is  DEVILISH, but incredibly CHARMING. His movements are PERKY. QUICK. An extremely ADORABLE little fellow. Instantly LOVABLE. But there is a STRONG, POWERFUL presense about him. He is indeed, a HEAVENLY FIGURE.



Quote the Villain: No...jail...can...hold...me!!!



Indy is suddenly INTERRUPTED by a HARD SLAP to his face. He LOOKS UP.
       A beautiful, blonde student, REBECCA, stands over his desk. She
       SCREAMS. FURIOUS.

                                       REBECCA
                       Two-timing bastard!

       Indiana RUBS his jaw. STARTLED. Rebecca CONTINUES.

                                       REBECCA
                       How could you?!?... My own
                       Mother?!?... In my own bed?!?...
                               (slaps him again)
                       I've had it with you! It's over!




                                       GUTTERBUHG
                       Goodbye, Doctor Jones.

       Gutterbuhg TURNS to the guards. Ready to give them the ORDER...to OPEN
       THE CAGE and SET THE BUFFALO FREE! Indy suddenly SCREAMS.

                                       INDIANA
                       Heil Hitler!

       Upon hearing the words, Gutterbuhg STANDS. Like a ROBOT. He RAISES his
       mechanical arm in a "Heil Hitler" POSE.

                                       GUTTERBUHG
                       Heil Hitler!

       The FINGERS of Gutterbuhg's mechanical arm get CAUGHT IN THE METAL
       GRATING ABOVE HIS HEAD! Gutterbuhg TRIES TO REMOVE his fingers. NO
       GOOD. STUCK. Gutterbuhg PULLS. HARD. His mechanical arm is RIPPED FROM
       ITS SOCKET! It DANGLES from the grating.



Some stuff that AGSers had to say:




<OsUltimo> they could of least made him search for atlantis, or something good... but a fucking monkey?

<Yufster> His mechanical arm appears to react to the words, "Heil Hitler" and automatically does the pose
<OsUltimo> why the fuck would you have it so others can say it and it goes up?
<OsUltimo> thats fucking stupid!


<OsUltimo> why does HE HAVE so MANY words in UPPERCASE, IVE never SEEN so MANY UPPERCASE words in A SCRIPT before...
<DragonRose> Because he is EXCITED about the MARVELOUS DESCRIPTIONS that HE is WRITING
<Squinky> is this all one movie?
<DragonRose> Unfortunatly, yes!
<Yufster> Yes!
<Squinky> jesus christ



<OsUltimo> immortal peaches? wtf?!


Read the script here. Leave your comments here. We're having a laugh; you should be too.
#163
Critics' Lounge / Character design
Mon 26/01/2004 21:43:48


One of her Jean Legs has a bigger thingy than the other but anyway. Overall, you think whatith?

Hm maybe I should tell you more about her.

...Nah.
#164
General Discussion / The Nintendo DS: Huh!?
Wed 21/01/2004 15:22:55
QuoteKaplan said software developers will receive kits that will let them create games to take advantage of the two-screen setup.

The screens on the Nintendo DS will be 3 inches each, about the size of an existing GameBoy screen, the company said. Nintendo promised more details at the E3 game convention in May.

Nintendo has said it is also working on successors to the GameBoy Advance and the GameCube, which competes with Microsoft Corp.'s Xbox and Sony's PlayStation 2.

Here is the article. Basically, it's the new Handheld from Nintendo.

For some reason they don't think it will take from the market share of the Gameboy. I find this interesting because I would think that it definitely would do exactly that.

But they're so certain they're also developing a successor to the Gameboy Advance. Hmm!


P.S. Will do Mafia-style jobs in exchange for money and journalist credentials before May 14th.


EDIT: Whoops, thought this was the General Forum. That's what I get for having too many IE windows open.
#165
General Discussion / The Art Bible
Wed 14/01/2004 21:45:45

Unusual Art can help a game stand out and provide an interesting element to a game. Can you imagine if Psychonauts used realistic characters? The design of the characters helps show the bizarre, Tim Burton-esqe style of the game. Realistic characters wouldn't be able to show this and might also take away from the tone of the game.

Or if Grim Fandango had used an Anime style, or if Full Throttle had used a Psychonauts-Style, would they be the same game, or if Monkey Island 2 had used Grim Fandango-style 3D rendered backgrounds... They'd be the same game, but would they be the same?

Well, this thread is for you to mention/show us your favourite Art Style or Artist. Maybe if people are looking for inspiration for the artistic style of a game they can flick through here and see what various people like. I'm gonna call it an Art Bible, and if anybody is ever stuck for inspiration they can read this thread and see lots of wildly different art styles, condensed into one useful thread, hopefully.

I'll start.

I admire the art of Tetsuya Nomura, who designed the characters for a lot of Final Fantasy games. My favourite of his designs have to be the characters from FFIX, which looked as though they'd walked straight from a Pixar/Disney movie.

I loved the characters from The Nightmare Before Christmas... they were so bizarre and weird!

I also love Igors art, because it's bizarre and weird, and goddamn beautiful, and is so simple but effective and atmospheric.



#166
Okay so we have this eeeeensy weeensy problem.

There's a dress design competition at school. So we have the dress, and we have the model, and we have the dancers, and we sort of have the music. That is to say, we have the music we're using, but we need to remix several songs into one short, three minute version.

We need it by tomorrow MORNING, and we're pretty stuck because, even though we're all awesome and cool, we're not quite sure how to work this whole 'music program' thing. So if there are any suckers nice people out there that want to volunteer to help us er... us lovely ladies... well, I guess we'd be best friends forever. All you need to do is stick three or so songs together in an MP3 and send it over this way.

(suckers!)

P.S. I just realized I started the last three threads and now I feel kinda lousy. Oh well!
#167
Hm.

I got a few pieces of music here from Marcus Krupa... I forget his name on these forums. But I really, really like his music.

I just wondered what other music he's done... I know I've seen a few games with music by him, but I can't remember for the life of me.

The particular piece I'm playing over and over again is actually an entry to a tune competition from last week.

What games has he done music for? And maybe if there's somebody from the AGS community that you think does particularly good work, or should be mentioned, you can do it in this thread, because it's always nice to do things like this, just so people know their work doesn't go unnoticed or what have you.

Like if you think somebody is particularly helpful or maybe somebody who is a really good character animator, just mention it here.

I got the idea from a religion retreat which I didn't go on, but heard about. Everybody on the retreat was asked to sit in a circle and say one thing they liked about every person sitting in that circle, even if they didn't like them. But the thing had to be true, and it could be either a personality thing or a skill or whatever.

So yeah, Marcus Krupa. Awesome Music.
#168
I'm gonna be stuck here for the next few days so it would be handy if I could figure this out.... okay here is the thing. I can't connect to Quakenet on this DAMN DAMN DAMN computer.

It gives this error:

Closing Link: dfgsdfgsd by blueyonder2.uk.quakenet.org (USER: Bad username)

This is no matter WHAT my user name is. And I can connect to every other server just fine.

Is Quakenet down or something? Or is it this damn computer!?
#169
I'm in the baby-steps of a new project, and I have the story and everything planned. Now what I'm working on, is how I can innovate with this game.

I enjoyed the Grim Fandango control method, as I thought it allowed a deeper view of the world, and more interactivity.

Now I'm not gonna pretend or anything. I can't program to save my life. Hell, I couldn't program to save somebody elses life. So I need somebody who is good at programming to let me boss them around a bit help me with this one. If it's any good perhaps it could be released as a template.

In case you're some kind of weird freak, and haven't played Grim Fandango.... it's a keyboard control system. I'm not sure if it would work too well with AGS but you never know. We could end up loving it and wondering what we did in life before, when we had no GF-style control system.

I'm thinking this, so far... you can walk up, down, left, right, up-right, up-left, down-right, down-left. By pressing the shift key and holding a directional key(s) you can run in that direction. Yes, it means animating an extra couple animations for the main playable character, but hey. So what?

Anybody wanna help with this? Or to word it slightly more accurately, anybody want to do this entire template for me? But not just me. No no. For the very AGS community.

EDIT: Something else about this control method is that it would have to be directly related to the GUI, as you wouldn't just be able to click "USE INV1 ON OBJECT1", but rather would have to say, press... hm, for instance, Z to bring up the inventory, CTRL/ALT to shift through items and ENTER to select one for the character to hold until he/she presses ENTER again to use it.

And instead of Look At/Walk To/ETC buttons would have to be used, IE ENTER for use, L for look at, or whatever.

See, it sounds complicated. To make, it would be hell. To use, it'd probably be really cool.
#170
General Discussion / Anybody speak Czech?
Mon 05/01/2004 00:47:24
I know this review isn't gonna be too kind, and maybe I am best off NOT knowing what it says, but... Oh man, now I've gone and aknowledged its existence and I can't ignore it or curiousity will eat away at me. So can anybody translate this Goddamn Czech Article on BR for me?
#171
General Discussion / Merry Christma-- Eeeeu!
Thu 18/12/2003 22:27:35
Just thought I'd say Merry Christmas.

Anybody else got any delightful christmassy links?
#172
Well, today I was dropped in to town to go job hunting, which was expected to take all day. So my mother said she'd pick me up at around 3pm, same place. Anyway, what actually happened was that I walked about ten steps outside, got offered a job, and then had absolutely nothing to do all day. By the way, I would like to take this opportunity to pledge my allegience to Little Chef, the awesome resturant chain that - get this - single handedly saved the Irish Economy at least five times.

Anyway, that left me with very little to do for the rest of the day, so I decided to walk into a college and use their library and computer facilities. This is great because nobody has worked out that I'm not a student here yet, and they have broadband. So I'm thinking I'll come by this way more often.

But, enough about my illegal activities! Here is what you really wanted to know; In my search through their extensive book collection I found this really awesome book, which, having 6 hours ahead of me, I read from start to finish. It's called Designing 3D Games that Sell! and it's by this nice chap called Luke Ahearn.

In it I found some answers to a lot of questions I had about Design Documents, specifically, "How do you write a design document" and "What font should you use for your Design Document? Should it be a nice font, or a fancy one? Or something simple that just says 'I'm so good, I don't need no fancy pants'?"

I'll illegally post an extract of the said awesome book here, because I know that none of us really know very much about design documents and man, everybody wants to be able to write a design document! In fact, when I get home and quit using other peoples computers illegally, I'll write a design document, just for the hell of it.

Anyway, excuse my spelling errors because I am copying this directly from a book. Illegally, I might add. But I guess that's how much I love you people, huh?


A) Overview/Story
1. Define the game's key ambiance/attitude.
2. Describe the game's overall style.
3. Describe the general world(s) and the state of the world in which the game takes place.
4. Team members who will be working in this area and their spicific duties.
5. Production unit.
B)Characters/Units
1. Thoroughly describe the player characters/units
    - Current status/suituation/ambition
    - Personality traits, history/relevant relationships
    - Abilities, special abilities (Powers and or techniques) and their accompanying animation and effects
    - Weapons or utility items
2. Decribe persistent nonplayer characters/units
3. Describe persistent arch-enemies
4. Team members who will be working in this area and their specific duties; include necessary technological implementation.
5. Production art.
C) Level Description
1. Break the game into manageable sections according to it's genre.
    - Levels (Action/platform)
    - Chapters (RPG/adventure)
    - Geographical areas (RPG/Adventure/action/stategy/sim)
    - Mission (sim/stategy/action)
    - Races/tournaments (Driving/sports)
    - ....Ad infinitum
2. Description of each level
    - Level name (Describe the level in referential terms that everyone can understand: "Blade Runner Metropolis," "Spider King's Lair." etc..)
    - Enviroment (Appearance, geographical features, inactive (background) active (foreground) puzzles/traps/enviromental challenges, key area for artwork, maps may be helpful, team members who will be working in this area and their specific duties; include necessary technological implementation, Production art.)
3. Main goal of level (Explains the purpose of the level, EG Pascal needs to navigate through the hellhole to rescue Auntie Garfungiloop so she can give him the Jewled Monkey Head)
4. Level's relevance to the story (How the results of the player's success or choices in this level affect the overall story, how the level and events portrayed within for into or advance into the overall story, how these elements are related to the character, KEEP TRACK OF SUBPLOTS.
5. Characters/enemies encountered
    - Conversation/dialogue
    - Nonplayer character actions
    - Attack moves
    - Physical appearance
    - Brief character sketch
    - relevance to story
    - Technical description
    - key area for artwork
    - Team members working in this area and their specific duties
    - Production art
6. Actions/animations specific to the level
    - Explicit actions performed by the main character to accomplish level goal(s), defeating a boss, desivering or recovering an artifact, special abilities grantedby powerups etc.
    - Explicit actions performed by other characters.
    - Terms like "run" "Jump" are insufficient; it is important here to describe HOW a character jumps and what he looks like while doing so.
    - Team members working in this area and their specific duties
    - Production Art
7. Music for the Level
    - Technical aspects (event triggers, redbook audio etc.,)
    - Desired effects on the players
    - Purpose of music (EG Ambiance, tension building, clue supplying)
    - Team members working in this area and their specific duties.
    - Production art.
8. Sound effects for level
    - Level of realism
    - 3D aspects of sound
    - Hints provided by cues
    - Scripted dialogue
    - Background ambiance
    - team membes working in this area and their duties
9. Items per level
    - Powerups
    - Weapons
    - Any other items with which the player can interact
    - Key area for artwork
    - Team members in this area and their duties
    - production art.



#173
General Discussion / Petty Evilness.
Fri 28/11/2003 20:44:47
Okay, this is NOT one of those whiney, "My Poor, Sad Life!" threads.  Just to get that out of the way. But you have to understand a tiny bit of family history in order to understand the funny, WTF part.

Okay, so my dad used to be violent and my mom moved out. I used to be pretty terrified but you know, teenagers stop being so scared of parents after a while. Besides that I just realized he was a petty and mean little man, and quite pathetic. I mean, he gave pictures of me to his best friend and told him he'd set him... a 30 year old... up with his daughter. Just because he was in a foul mood. And he spread rumours that I'm a whore. Okay, I'm talking THAT kind of insane, alright? Yeah, and recently we had to move back so we could sell the house. So we clashed. Anyhoo, the house is actually split into two wings, he lives in one, and us in the other.

Anyway, off the whiney part ASAP! Now for the good bit.



He called my mother into his wing of the house and sat down grimly. "I have a complaint." He said.

"What?" Asked my mother, carefully.

"One of two people did this. Either Rusalka did this to me, Rusalka told you exactly what to do, and you did it."

By now, my mother was geniunely curious. "What?" She repeated.

"For weeks now, I've been thinking that my music sounded hollowy and echoey. And yesterday, I found out why. Somebody had turned the bathroom setting on the speakers to ON."

My mother gave a mock horror gasp, and then realized he was actually making some kind of a point. "Wait, you think that Rusa--"

"Sneaked into this house, and turned the Speaker Settings to Bathroom. Or told you how to do it."

"I think you're being a little-"

"She's probably been sitting over there, listening to me playing hollow music, and laughing about it, has she? I told (his best friend) Sean about it. I mean, fair play to her for thinking of it and everything..."



Now I ask you, What the Hell? Maybe this isn't as funny to you, but I got this picture of me dressed in a black catsuit, sneaking across the roof, down his chimney, switching his speaker settings to BATHROOM, and then laughing hysterically in the other house all week while I heard his music sound hollow, and pictured the puzzled expression on his face. Yeah, right. If I wanted to do something pathetic like that, I'd stab him in the face a lot sooner than I'd switch his speaker settings.

Any other WTF stories you have to share?
#174
General Discussion / Down With Skirts!
Fri 28/11/2003 19:30:20
In this day and age, don't you find it ridiculous that girls are banned from wearing trousers in school? I mean, come ON!

When out and about, you'll notice most girls wear trousers. Doesn't this say something about our preferences?

Irish/English weather is wet and windy and cold. Skirts are uncomfortable, and you're constantly worrying about them blowing up or something.

There is a law against making a female wear a skirt in a workplace. A school is a workplace. This law, I feel, should also cover female students, whether or not it is a mixed or single sex school.

Why do schools feel it nessecary to hold down female students and deprive them of equality? What is the use of skirts? What do skirts have that a pair of trousers does not?

I've been given the following weak excuses by my Principal:

1. Skirts are TRADITIONAL.
Back in the 1920's, it was also traditional for a woman to be a housewife, and cook and clean for her husband. If you're going to be stuck in the past, you should teach history, not french, Ms Ryan...

2. Our School Uniform has been the same for over 80 years, and we're not changing it now!
Lies! Originally there was a green skirt, a blazer, and a jumper with the school emblem. Now, in recent times, the jumper is plain green without the emblem. There is no blazer, and the skirt has been changed for senior cycle students to a kilt. And now, they're changing it again, to a red/green jumper, a jacket, and a scarf instead of a tie. I don't think this is a valid excuse anymore...

3. Girls look awful in trousers!
Um, this one just makes me laugh.

4. We're not going to change the entire school uniform.
Somebody is a bit afraid of change. And no, you're not going to change the entire school uniform. You're going to change the skirt for some trousers.

5. You don't see Boys asking to wear Skirts.
This is because (a) skirts are retarded, uncomfortable and unpractical and (b) equality is the same for either sex. Therefore, I say let guys wear skirts if they want to. If they want to.

6. You signed a document when entering this school, saying you would wear the uniform.
Sure did. Didn't say I'd uphold and cherish the uniform, either. In fact, I didn't even say I wouldn't try to start a nationwide rebellion against it. Nosiree. No such words ever crossed my lips. Or pen nib.

7. Skirts are so much more practical. They just get dry cleaned every once in a while and... voila! Trousers need to be washed constantly, ironed, uh, other stuff...
Here's the truth. You have to pay to get the skirts dry cleaned. You have to pay a lot of money, in fact. They're pleated, so they can't be washed at home without wrecking them. This is inconvenience at it's worst. Besides that, one spill, one accident in the Home Ec room, one food-fight, one trip-up during PE... and your skirt needs to be cleaned. So it needs the dry cleaners, AGAIN. Besides that, it needs to be ironed once a week to get out the creases that appear naturally when you spend your day with your ass pressed against the item in question. Have you ever tried ironing pleats? Probably not, because you're probably a guy and don't have this problem. Trousers, on the other hand, can be thrown in the wash and ironed straight whenever. Skirts also allow for limited freedom of movement, discouraging girls from being athletic. Ever tried hopping across a wall in a skirt? Ever tried running in a skirt (In irish winds, this can be tragic...)? Ever tried going up a flight of stairs in a skirt? Skirts are also humilating in this sense. I can't count the amount of times I've seen girls stopping on the stairs to let up a male teacher, because they're embarressed to walk ahead of him, for obvious reasons.

So I want to know what your views are on such ridiculous rules as wearing a skirt to school. I know some people will take the view that Girls should for some reason, obey these rules and wear their skirts like good little girls. I want to hear all viewpoints, because I plan to rebel, and I need to argue my case until I yell it in my sleep.

Above all, when you think about this, try to imagine wearing a skirt during your everyday activities. On a windy, raining and cold day. As it most often is in Ireland at least.
#175
Here's the NEWER, FIXEDEDER version. It contains less bugs, and more Oomph.

1. Changed intro dialog
2. Added new screen to intro
3. Added hotspot names, interactions
4. Added inventory LOOK interactions.
5. Fixed the GUI
6. Fixed the Window in the Attic.
7. Fixed the USE PILLS thing, the lazy person way.
8. Fixed USE STAIRWAY in the Dream World Entrance.
9. You can now feed the bird.
10. Fixed Sign in Zitrahajin
11. Fixed Barwoman+Dialog
12. Fixed 'Tunnels' intro
13. Wrote a long list of things I fixed
14. Added READ ME FIRST and E Booklet.
15. Credited SSH
16. Edited opening credits
17. Spelled Petteri's Surname.
18. Changed some of the settings randomly.
19. Ripped off the Grim Fandango Help File.
20. Made it to 20 with the list of fixed stuff.



Beyond Reality

Beyond Reality is about a guy, who, you know. Okay so one day he stays in this inn and then this guy steals this kid and then Ian, the guy you are... he meets this girl and he goes after the kid into this DREAM WORLD, and he does all this awesome and cool stuff that's all just a dream, and then he goes to rescue the kid right, and he like, totally rescues the kid. Only for some reason, perhaps to leave room for a sequel or perhaps it was a mistake, but we never rescue the kid. But it's awesome and you will like it.

I think I'm manic depressive.
#176
Advanced Technical Forum / Game speed issue
Sun 23/11/2003 20:01:22
Beyond Reality runs like POOPOO on this computer. This isn't my computer, it's somebody elses. It runs as if it's in slow motion. The question is this: WHY!??

1.47GHz
256MB RAM
AMD Athlon somethinoranother

Also running like poopoo are Pirate Fry II and Buccaneer, which run fine on my PC. Hm?
#177
Well Beyond Reality is finished and I have CDs and CD cases and I'm all set for the Trade Fair on Sunday... is what I would like to say. What I actually have to say is, "I'm trying to make it look not crap before the Trade Fair on Sunday."

Anyway, I'll upload it when it looks less crap. Like when I have actual pictures of the inventory items instead of the Blue Cup standing in for the Rope and the Fire Crackers.

Here's the thing; our Mini Company Coordinator was talking about marketing. Of course I don't expect to sell a particularly crap video game to a bunch of school girls or grannies trading on a sunday. But nonetheless, the effort we put in to advertising gives us 'brownie' points. Besides, if it helps me sell a few copies, I'm happy. And if I'm happy, you're sure as hell happy, maybe. No, that was a lie. Oh dear. Gobshites. Whoops. I mean Suckers. Whoops! I mean friends.

Anyway,

So I was thinking, "What better way to sell than a special offer! Two for the price of one!" And then I thought, "Who the hell would want TWO copies of a game, when they probably know they can just copy it anyway?" So then I thought, "Big Cardboard Stands!" And then I thought, "I'm too lazy to make that." So then I thought, "Free Demoes!" And I thought, "Oh, yeah, and there's only one E in that!" And then I sell the game for $5 with free demos of OTHER games!

See, if I include peoples demos on the CD, it works for both of us! Me and you, we were always such good friends. I get brownie points and make more money! And you get your upcoming/already released game advertised in a real market! The only thing being that when they follow the links to download your game, they'll realize that BR was actually available for free as well, and they've been misled. But that'll be after they've bought a copy already. And by then I'll be gone! It's a little method I like to call, "Geurilla Salefare". And of course, I keep the money I made and you don't get a cent! Can there be a better offer?

So, if anybody would like to donate a game demo or review to put on the Beyond Reality CD, do say so here. You need to do this now, before Saturday Night, because my CDR is slow and I can't burn 25 CDs on Sunday Morning. I know I'm ripping you off, but I'm doing it out of the goodness of my heart, and my burning desire for money and fame. So won't you give those demos a home? Won't you?



#178
I need a little help from anybody in school. And not from Ireland.

I need you to look in your history textbooks and post exactly what it says about Michael Collins in this thread. You should find his name in the index. If not, your curriculum sucks! But seriously, everything it says on him. Or if it's REALLY long and you hate typing, maybe just the juicy bits.

I'd especially like if anybody with an English History Textbook could do this.

And I'd be your best friend. We'd be friends like, say, Dev and Michael Collins. No, wait, better yet. Like Dev and his right hand. And all that friendship at so little cost!

Thanks :) By way of contribution to my own thread, I'll start:

Oh wait, I'm in fourth year. I have no history books. Whoops! Okay, let's look through... hmm... aha!


MICHAEL COLLINS 1980 - 1922
"Michael Collins was born in Clonakilty in 1890 and led the IRB until his death in 1922. He was 31 years of age."


Ah, now, see? Except multiply that information by about 50xINTERESTING and you kind of get what I mean!

PS: Must be a school textbook!!!
#179
The Team So Far...
SSH - Project Leader

The Basic Storyline

Deep in the highlands of Scotland a young girl, Aille, lives in a castle with her parents. Her father is the ruler of the area. Aille loves horses and loves to go for long walks. One day she finds some wild horses while walking by the loch. She finds them friendly and gets up on one to ride. As it gallops along, she feels like she is flying. Then she realises, she is flying. The horse has wings and is flying through the sky. Frightened, she screams, but the horse talks to her as a voice in her head, reassuring her that he will not let her fall. He is the Air Elemental, lord of the skies.

He has made contact with her because she has been seen to be a good person (TM). He tells her of awful events unfolding: fires set and people destroying the natural balance of the elements. He takes her to meet the Earth elemental: the unicorn. He tells that he has not been able to find the Fire and Water elementals for a council and suspects that the fires being set are the work of the Fire elemental who may have captive the Water elemental, who is the one who can stop the fires most easily. Aille asks why she is chosen. The elementals tell her that not all can see them: only thos eehwo truly believe in magical things. Aille has wnated all her life to see unicorns and dragons and is glad to help.

She returns to her father's castle, her mind whirling, and thinking about what has happened. But no sooner has she stepped outside agian than some evil witches, working for the bad Elemental, kidnap her and take her off to a foul-smelling pool high in the mountains, ready to sacrifice her to....

So, Aille discovers what is going on and saves the area from the evil. Sea monsters, dragons, magic and conspiracy. Aille not just saves her village, but the whole world ecosystem... woot!!!!


The Next Competition  
The next competition is for Artists and Musicians. Ordinarily I'd ask SSH to set the competition but I remember that he doesn't really come here over the weekends and it can't be delayed... so....

3 Artists and 1 Lead Artist will be chosen from this competition, as well as 2 musicians.

THOSE APPLYING FOR POSITIONS AS ARTISTS:
Post your image(s) on the forum. Remember, the artists design background art and not characters. The Animators fall to the job of Character Design. Hang on, that sentence was backwards. Anyway, my point is this; use your imagination to develop a scene from this game. Submit backgrounds or storyboards or designs (for backgrounds). You can submit as many as you want, depicting areas of a fantasy land. They may be in any medium whether natural or computer generated.

THOSE APPLYING FOR POSITIONS AS MUSICIANS:
Read that sentence out loud! It Rhymes! How neat is that!?
Anyway, submit midis that you think suit the theme of this game. It can be any sort of midi whatsoever, even if it won't be used in the final game. So long as it shows you have captured a style or even that you are just a really goddamn awesome midi composer. Post a link to your midi(s) on this board.



And totally remember: Now that other people who want to apply for Animating/Dialogue know what the theme is, they can get a head start. Go! GO!

And quit making snidey remarks while I'm still here! That is just so rude!!!
#180
<Invisible_Man> God, dude, CJ is really getting too big for his boots.
<Invisible_Man> He's acting like he owns the place
<Yufster> Yeah, totally!
<SecGen-Alky> yes. the only solution to this is to kill CJ
<CourtJester> We should all boycott him.
<CourtJester> Like, by not downloading AGS.
<^Migs^> CJ is a turd.
<^Migs^> he's alwas closing topics
<Al_Ninio> Yeah!!! Or by not posting on the forums!!!
<Invisible_Man> Absolutely we will!
<SecGen-Alky> Or by not using this chatroom!
<Al_Ninio> This is gonna kick ass! Let's all ignore CJ!
<Invisible_Man> Yeah!
<CourtJester> Dude, I thought I was the ONLY one who hated CJ.
<N3TGraph> I need a hammer, and 400 metres of wavin pipe. My local hardware doesn't store it though.
<^Migs^> SCREW CJ! mg0mg0mjg0mg!!!!!11
<Invisible_Man> What, the wavin pipe or the hammer?
<N3TGraph> Dude. The hammer.
<Yufster> Yeah, CJ totally sucks.
<Invisible_Man> Let's post a "CJ Hate Thread"!
<SecGen-Alky> lol
<UndeadXBoyfrend> I'll post on the thread!!!
<CourtJester> brb

We totally refuse to download all the newest versions of AGS. I'd like to remind everybody that this whole thing was instigated by Invisible_Man. CJ, we're totally boycotting you!!!!

EDIT: Whoops, forgot this part:

<Al_Ninio> It's just like dead easter bunnies, and false hope!!! Ha Ha Ha! Christmas came early this year, you fuckers!
SMF spam blocked by CleanTalk