Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Meowster

#1361
No no no, SSH... Catholic people have to like babies. I'm not Catholic.

See, that's why a lot of my friends don't understand me when I say, "YeahyeahyeahI'mgonnamovetoSanFranciscoandDoubleFineandLucasArtsand
AnimationCollegeandBallyFermotandCollegeisgonnabesoawesomeOhmyGodohmyGOD!!!" Because, besides the fact that a lot of my words and sentences are run-on and difficult to interpret correctly, their version of the same sentence would be, "I can't wait until I get married and I'm gonna have three children two girls and one boy and the first call is gonna be called Ella and we're gonna live in a house with two cars and my husband is going to have a good job and we're going to have two cats and a dog called Foxy."

Imagine my open-mouthed horror.
#1362
Wait wait wait.

Don't you think it would be easier, and more humane, to rock the cradle with your foot?

That's what I did with all my little sisters. I'd leave them in the cradle and just rock it with my foot. I'd be typing and rocking, making coffee and rocking... instead of picking up the cradle, I'd drag it along with my foot. And those babies never made one complaint.
#1363
I agree with you.

QuoteWell...the next AGS update should be another Service Pack for 2.6! Then...an upgrade to 3.0 with new features & many bug fixes from the 2nd service pack for 2.6!

Why didn't I ever think of this?


QuoteThe 3.0 upgrade release should be done 40 weeks after the 2.6 SP2 release.

Yeah, it's ridiculous having it released any sooner. Think of all the manatees.


Quote
the 3.0 upgrade should have the following...

*Manual Compiler for distributing games into executables

*Bug fixes from 2.6 Service Pack 2 (if ever released.)

*Cutscene Editor/Creator feature (where instead of coding to make a cutscene, you can create one inside the editor withotu the hassle of learning the scripting language.)

*Automatic program updater (Updates AGS automatically (basic bugfixes, editor updater, run-time errors, etc.))

The compiler that AGS already has is useless. I mean, those executables are clearly fake. As for Bug Fixes... are you a genius or something? CJ would never have thought of this! You should patent that idea. As for Cutscene Editor, that would eliminate the need for that pesky MoveCharacter command which I can never remember. And finally, Automatic Program Updates! Just what I need alongside my Windows Update, Windows Media Player Update, Realplayer Update, AIM Update, MSN Update, Xupiter Update, ClockSync Update, and Virus Update!!!

You're a genius. If you wanna talk about collaborating on your next MAJOR game, my AIM handle is YufsterChan, or MSN is Yufster@Hotmail.Com.
#1364
Completed Game Announcements / Re:Scnidersom
Wed 21/01/2004 23:01:36
Ched,

Are you Irish?
#1365
General Discussion / Re:The Nintendo DS: Huh!?
Wed 21/01/2004 22:24:12
I don't think it's fair to say that before they've released more details/pictures. I highly doubt they're just doing it as a quick money maker because, unless there is something different about this console, something unique and brilliant... it's just not going to make money for them. And they know that. They aren't stupid.

Especially odd is that it's not a continuation of the gameboy advance, because they're separately working on the next Gameboy. So it's got to have something that the gameboy doesn't have, because otherwise they're competing against their own market, which is the single most stupid business plan ever.
#1366
General Discussion / Re:The Nintendo DS: Huh!?
Wed 21/01/2004 20:01:20
Unless it's some really awesome technology that has never been done before and not just a mini-SNES with a ... dual screen... I don't see how this is a good move for Nintendo. Well, all will be revealed at E3...

But why release two new handhelds? What will be so different about the DS?
#1367
General Discussion / Re:WAR IS STARTED
Wed 21/01/2004 19:57:45
Damn, I clicked the wrong answer. Now I'm surely done for.

If only I'd clicked on EVIDENCE ELIMINATOR.

I like the name. It really says, "YOU NEED ME!" to Peadophiles. Also, I like how this program can magically erase years of internet records that belong to your ISP. The only explanation is magic.
#1368
General Discussion / The Nintendo DS: Huh!?
Wed 21/01/2004 15:22:55
QuoteKaplan said software developers will receive kits that will let them create games to take advantage of the two-screen setup.

The screens on the Nintendo DS will be 3 inches each, about the size of an existing GameBoy screen, the company said. Nintendo promised more details at the E3 game convention in May.

Nintendo has said it is also working on successors to the GameBoy Advance and the GameCube, which competes with Microsoft Corp.'s Xbox and Sony's PlayStation 2.

Here is the article. Basically, it's the new Handheld from Nintendo.

For some reason they don't think it will take from the market share of the Gameboy. I find this interesting because I would think that it definitely would do exactly that.

But they're so certain they're also developing a successor to the Gameboy Advance. Hmm!


P.S. Will do Mafia-style jobs in exchange for money and journalist credentials before May 14th.


EDIT: Whoops, thought this was the General Forum. That's what I get for having too many IE windows open.
#1369
Oh wait, I just thought of the perfect word to sum up what scares me most in games.

Anticipation.

That's one scary word huh? But think about it. Think, of a dark corridor with a turn at the end. You have a dim light. You're dreading the corner, because you can't see what is around it. You hear a vague dragging sound beyond that corner. You don't want to go forward because you're going to have to look around that corner, but you don't want to go back because you're afraid of turning around.

Now imagine that fear of anticipation for the entire length of a game. It's like a scream in the back of your head, or a string that gets tauter and tauter. And then, when something finally does jump out at you, or when you do meet a disturbing scene, it's that much worse, because you're already freaked out and being irrational.

I think that to get the best of fear in games, you have to play off human natural instinct. We're much like birds in that we close our eyes and hope our enemy won't see us. As kids, we hide under blankets because we're safe under there. As adults we still retain much of this childishness. We're afraid of turning around if there is something behind us because if we don't see it, maybe it's not there.

Anticipation!!!

Also, music can have a deep psychological effect. I mean, I remember this one part of The 7th Guest, where this ambient music was playing, and you were looking at this painting. And all of a sudden you'd feel like the painting was moving, and then you'd look closer and you'd get a shock because you'd realize the painting WAS moving. It was an old mother in bed with a white sheet, and a child leaning at her side, and the child would begin to stab the mother, again and again and again until all this blood was pouring down the sheets. And all to this ambient tune. It confuses the player and sends chills down their spine. Imagine nursery rhymes being played alongside gruesome murders, or disorientating sounds being played in rooms. There was one room in Resident Evil that was just an average room, but when you went in there these drums started doing a panic beat as though something was chasing you. My heart nearly leapt out of my chest, and then I felt really dumb because it was just an empty room.

If I remember correctly, just after you'd realized you'd been tricked, you walked back outside and something leapt at you in a corridor that had previously been 'safe'.  This kind of thing confuses that player and confusion heightens the terror.
#1370
General Discussion / Re:What The!!?!?!!?
Wed 21/01/2004 14:42:00
Wait wait, Minimi. You're not reading enough of the site. It's actually about overclocking CPUs, not the graphics...
#1371
EDIT: Wait, damn, you already solved this part. Hm, okay. Never mind.

If you get stuck again, I suggest throwing down your keyboard, putting your hands over your head and running aimlessly away from your computer, while screaming as loud as you can.
#1372
General Discussion / Re:What The!!?!?!!?
Wed 21/01/2004 14:00:28
QuoteI plunged into the back of the machine and fiddled with the jumpers, reconfiguring the bus speed from 60mhz to 66mhz, whilst leaving the multiplier at 2x.

It's a nerd programmer who wishes he had breasts.
#1373
Hey... so like if I win, I'd get a custom title of 'Psychonaut'.

Heyyyy! Awesome! Cool!

Next year I'm going to be reallllly helpful.
#1374
General Discussion / Re:Alot to say...REALLY!
Tue 20/01/2004 22:04:50
Yay! Attention!!!
#1375
Hey, welcome to AGS :D

Okay, firstly, what games are they exactly? For most LucasArts old games you can use ScummVM to run them. I think I once used ScummVM to run Commander Keen, but I'm not entirely sure.

Also, I think you can download MS DOS emulators or something for old games, but again I'm not very sure.

You can try running them in compatability mode by right-clicking and selecting properties. Try messing about with them for a while and usually you'll get something working.
#1376
General Discussion / Re:Alot to say...REALLY!
Tue 20/01/2004 19:24:40
Yes; mostly because I don't get as much attention these days, and I really love getting attention. I am totally attention seeking. It's not so much a mental thing as an insecurity issue. Hey-ho! Look at me! I want attention!

To answer the original question: Wait wait wait. I was misled! You didn't have a lot to say at all!!! Man, you liar.
#1377
General Discussion / Re:Alot to say...REALLY!
Tue 20/01/2004 06:19:22
Did you read it, Robert Eric? Did you pick up on the raw lust? Or should I be lustier? I'm not sure if I'm lusty enough.
#1378
Why do you always gotta make me hit you, baby?!
#1379
General Discussion / Re:Holiday hell
Mon 19/01/2004 21:44:33
Okay this is just an off-hand suggestion because you never know, but I'm going to France, Disney Land, Austria and Germany (Note: Disney Land is not actually a country!!!) on the 1st of April. Go to France on the 1st of April! We can do disney land together!

But, realistically, you always knew that I was going to suggest San Francisco.

I'm not sure what you fellows call it over there, but over in the Land of Insane Liars, we call them J1 Visas. Anyway, by getting a J1 visa you're allowed live and work in the US for three months. So most people would go over the summer and do work experience over there or whatever.

My cousin went to San Francisco on a J1 Visa for the summer. He had the best fun he's ever had in his life, and he actually MADE money, because the Americans are so insanely in love with the Irish so he got a lot of tips working in the bar over there.

And the best part is, you could get work experience in a Game Developer while you're over there. Work weekends to pay for your student digs and then spend your week days in a Developer. Who knows, you might end up spending a summer working in Double Fine or LucasArts or That Other Place.

You should always try, because you never know.

You need $700 to get over there as emergency money, and then probably about that again to get you on your feet with a job and apartment. You'd make it all back in no time. And you'd have the best time of your life.

And San Francisco and Paradise? Totally!
#1380
General Discussion / Re:Alot to say...REALLY!
Mon 19/01/2004 21:19:39
Hey listen, I hate to bring this up again, but your signature still says nothing about Tim Schafer, and dude, I already forgave you for taking my lunch accidently. I hardly think it's fair for you to not keep your side of the bargain. I mean, if you hadn't already taken my lunch then that would be okay, but we're talking about a totally uneven finish here. All you have to do is click on your profile to change it. I can spell it for you, if you're not sure about it. A lot of people mispell "schafer". Although not many people get the first part wrong. That is, the "tim" part. Hey, if you're embarrassed to be totally fawning over another guy in your signature, don't worry! We're all gay here. AGS? Adventurous Gay Singles! But we also make adventure games. And maybe you're thinking, "Tim Schafer isn't gay!!!!" Well, I would like to challenge that statement. I mean, who really knows? Isn't that his business, whether he is gay or not? I guess what I am trying to say, is that I will definitely cry if you don't change that signature, because I would feel totally cheated out of this entire thing, after I forgave you and all. I can't go and get angry at you again over nothing, after forgiving you for taking my lunch. What kind of a dumb moron would I look like then, eh?
SMF spam blocked by CleanTalk