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Messages - Meowster

#881
Really? Hmmm... But then I can't use the smell of perfume on the altar as he won't transform because of Malycsgnasdgsad.
#882
Well, I get fed up with the long winded and pointless conversations, that serve no purpose other than to be funny, and they don't even do that very well.

So I end up clicking through a lot of conversations, and I've noticed that if I do this that sometimes places that are supposed to appear on the map don't appear until the SECOND time I have the very same conversation. And once, when I picked up the note from Sapphire, I was told I'd found a new map location; I couldn't find it on the map so I returned to Lewtons Office, found the very same note and got the very same message over again, except this time it worked and the location appeared.

Which makes me think; what if I, at some point, something was supposed to happen and it didn't, but that part of the gameplay cannot be repeated like a trip to Lewtons Office could?

I know something like this happened to me in the first Discworld Game, which is why I stopped playing that; something to do with ink blobs.

Any ideas on how to get the goddamn perfume, anybody?
#883
Tried it, tried it, tried it... I know the bottle that it SHOULD be, but it's just appearing under "cosmetics" and he won't pick it up.

Bastard game!
#884
Finally, after three days of being stuck, I resorted to a walkthrough. Turns out, something's not right in the land of... Discworld.

Spoiler

Apparently, the reason I'm stuck is that I have to pick up some perfume. In saphires room, I turn into a wolf, collect and match the smells, and then turn to Lewton. Supposedly I should be able to pick up a perfume bottle from Saphires desk, but all I see is "cosmetics" which Lewton won't pick up.

I seem to have done everything else, and I'm just waiting for this one bottle of perfume which I can't find. Whuh???
[close]

Now I must go and hurt myself.

EDIT: Whoops. Spoiler tags!
#885
Somebody mentioned the slang word 'wogs'. I think that comes from years ago, when there used to be a childrens toy known as a Gollywog, which was essentially a scruffy little black teddy-sort thing with string hair. Gollywogs were, as far as I know, always black. I think they were basically toy servants or something to that effect... extremely politically incorrect. They're obviously not allowed sell them any more, to the best of my knowledge, but that's where the word 'wog' came from anyway.

And man, I hate that word. I hate you for reminding me. It reminds me of London.

Interesting Trivia: If you read Enid Blytons childrens stories, they are full of gollywogs.
#886
Happy Birthday.

At least it will be. When you retract that GF remark.

Here. Have an emoticon!!!    :-*
#887
I would.
#888
I think it would be sexful.

Still, I'm not going to use a different engine. I like AGS, and I want to stick with it. I know perfectly well other engines allow 3D characters, which is why I started this thread instead of finding another engine. Because I don't want to use another engine.

Mr Colossal has a good point about lighting. I'd never thought of that. Hmm.

I still think it would be a great feature, though. I think it would be improving on AGS as a 2D engine. It would allow people to try something different, as well. Sure, as Vel said, only 2% of people may use it. Maybe more people would use it. Maybe people might find it a better feature than they thought it would be.

I guess it would require a lot of CJs time and effort. Well, CJ, I am here to say that I am prepared to make that sacrifice. For you.

Anyway. So it is possible...but is there any chance it may be added in the future?

Also:

QuoteBut I believe firmly that AGS should stay 2D. To go beyond that and implement 3D would no longer make it AGS. It was originally built with Sierra- and LEC-style games in mind. This is the same with implementing higher and higher resolutions. This debate has been done to death before. Sure, it would be nifty to have 3D characters on a 2D background, but then people will want higher resolution, more 3D.

I think that's natural for people to want more. I mean, right now we're wanting more. Not giving it to us isn't going to make us want it less. I kind of see where you're coming from, but I don't think that's a good argument for keeping AGS 2D.
#889
I don't know. I mean, the world of 3D is scary, sure. And it can be done wrong.

But 2D can be done wrong too. Look at how many atrocious 2D games are released on AGS.

But then, there are excellent ones too.

I agree that AGS should be made the best damned 2D engine out there. But I don't think by adding 3D characters (I'm using all the wrong terminology here) is going to mark it as a 3D engine. I think it's just going to make it a more flexible 2D engine.
#890
I think I just became a lesbian...
#891
This has probably been asked before, but....

How difficult would it be to incorporate the ability to use 3D... I think the word is 'realtime'... characters into the next version of AGS?

And is there a possibility it will ever be available in AGS?

I think it would be nifty. Maybe it would be horribly hard to implement, though. Or something. I don't know.
#892
Wow... like Indiana Jones...
#893
Yeah, whatever...
#894
Why, oh why am I so mean to poor Baco.
#895
(Psst! He's Austrian! Go easy on him)
#896
I have absolutely no idea what you are talking about, but your 9 hour programming exam reminds me of the time on AIM when you claimed you were 'far, far cleverer than Tim Schafer'.

9 hours programming... that's kinda steep. Where are you in school/college? 9 hours without a break? Are you given a task? It sounds horrible. Are you allowed pee? Drink? Eat?

EDIT: My god! Your task manager is in German! I am amused!
#897
Ha ha ha, DG.... More like Little Willy Hung.
#898
You should have a link to Idle Thumbs in your signature :)
#899
Falsity and lies! So many, many lies.
#900
I called it Sexcellent, several times. But obviously, my words mean nothing to you.
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