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Messages - Minimi

#381
Quote from: Wormmaster on Sat 15/05/2004 21:12:37
Sounds good.Ã,  ;)
Thanks, but how did you found out about the music in the game?? :p

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I loved your penguin, and I really like ravens, so I am looking forwart to it and I am optimistic it will be a nice little game again. GOod luck Minimi!
Woot! Your still remembering the penguin, hehe. I'm really glad that that game turned out so well! I only have some problems in how to implement puzzles, without too much work ;) well.. im sure it'll turn out well.

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Ooh, another game bout animals, yay!  Sounds like it'll be a funny little game. It was almost hard to see the robbery element, that's a clever way to interpret the rules.
The background looks very nice, though the purple-ish sky is just a bit too strange. But it can add an interesting aspect all the same
Hey Ginny! I thought the same... I don't like all the robbery stuff... and somehow all my games turn out childish, untill now! :)
I agree with you on the background, and I have already improved the backgrounds alittle bit. just haven't updated the picture ::)

I'll get back to work on the game... ;)
#382
Quote from: BOYD1981 on Sun 16/05/2004 18:00:38
you can shut up too scuthbert, always acting like you're a moderator and saying stuff like "hey you should post this there instead of here" or other crap like that, just shut up and keep shutting up until you end up at the bottom again

boyd... that's enough already! I know I was, and maybe still am alittle annoying to you, but just look for a moment at yourself here. OK, we got ourself another new member who's breaking every rule, but you as a well-respected member, should at least give this guy some good constructive advice! Well... I'll probably get another sarcastic sentence from you now... but I don't care, because I know that I have changed in my year time here..


OK about the bed :

Legge, you should first post a picture of something you've tryed to draw here, and then we can edit it and show you how to improve! Just try to keep everything in ONE thread, because members won't help you if you screw the whole forum by repeating in shouting that you need a bed! Because everyone wants to sleep, so be alittle quiet ;) Thanks!
#383
QuoteYes, Minimi, be careful. My opinion is that Christian themed games suck! Messages aren't very good, then again, In Gabriel Knight there was a church and guy prayed there and I felt like this was excactly right and did fit in well. Like, religion was used to give better atmosphere to a game, and it was not the case where game was used to 'spread the word'.

So there's two sides on this. Just don't try to pull player to one of them. Uh, I hope you can understand at least something about what I just said.

Quote from: Vel on Sun 16/05/2004 14:36:57
Minmi: will the message of the game be 'be good' or 'be christian'?
you'll see, when it's finished! ;)



....gee... what's the big fuzz? Just because I use the word christian, everyone has an opinion about it... :s
Just wait for the game, because in my opinion it will be the greatest game I ever made (haven't made lots of good games though!), and just as I said before... if you want the message to be "be good", it is like that, and if you want the message to be "life sucks", then it's like that...I think I covered that already. Otherwise, stick to playing Calsoon, about a guy looking for his pants! (I loved that game!) :D
#384
General Discussion / Re: The CRITICISM thread
Fri 14/05/2004 22:10:52
LGM is a Goofball!

GOOFBALL! x 48
Just take a gasp at his avatar! Bwahaha!

hehe! ;)

edited by eric, it was causing problems on some people's browsers
#385
I guess your searching Anim gif, to dump on your website?

These are the best 2 websites that I know, with free animations :

http://www.animfactory.net

http://www.animatedgif.net
#386
I don't want to start a whole useless discussion about weither God excist or not, and as I kinda told in this thread, is that the way you are playing the game, depending on weither you would actually run into the christian issues. But seriously, every game has something, that someone does not agree with, just like movies. Or they are too violent, too strong language, too naughty, bad jokes, too long, too dramatic etc...etc...
#387
I'm very long, and counted that I need 2000 pixel to show myself here. I can't help that I'm long, so please don't blame me!  ::)



Great entries bytheway! I hope I'm going to win!  ;D
#388
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It sounds good, a lot darker than traditional games.
And the graphics are superb - did you scan them, or do you have a tablet or something?
Thanks! No, I made them from scratch on the computer, just with a mouse. If you want to know how I made them, I wrote a tutorial about it. here is the link : http://minimi.spijbelaars.com/Sounds/pixelartbgtutor.doc, or http://minimi.spijbelaars.com/Sounds/pixelartbgtutor.pdf

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a thing I forgot to mention last time:
Dont make the christian content too obvious, make it more subtle, for people who have atheistic views/as myself/ could be offended.
Yes, I know that. It won't be offended to any religion or anyone. Just a normal game. But ofcourse I do reach out some christian message, but in a way, that you can choose yourself, weither you do something with that.
example :

wrong way : If you don't believe you go to hell!
my way/good way : God is love, and he loves to be your friend.

something in that direction... I think?!
#389
NEWS : Game is almost ready. I have everything drawn, the GUI works, animations are done,  hotspots and messages.... just need to script the puzzles, and make an intro, and introscreen. Probably today, or tomorrow done!
----------------------------------------------------------

And once again I'm going to enter the MAGS competition, with a game about animals. This time you play as Ralph the raven!

story/plot : Ralph fell of a tree in his sleep, and broke his wing. The owl helped him, to take him to his house, up in the tree. When Ralph is back to strength, he still can't fly, and needs help from the owl, to take care of his broken wing, to heal again. But the owl wants something in return, and asks you to first steal an egg from a near nest. The owl would make too much noise, but you are a small bird, and able to take it.
Only if you bring the egg safely to the owl, he will take care of your wing!

game info : It's a small game of only 3 playable rooms. I hope it will be a funny game, and I try to make the puzzles not to easy, and give the player an enjoying play. Resolution is 320x240, and backgrounds are drawn with Graphics Gale, and The Gimp.

I'm just finished with the 3 backgrounds, and now I can concentrate on character animation, and objects for the game. I have to start scripting though, but all puzzles are thought out! :) Game will be finished somewhere next week, probably!

screenshot :

this is only the background, not an ingame screenshot!

Hope you will like it!
#390
You probably reached the site by www.agsforums.com, but you should try entering the site by www.adventuregamestudio.co.uk! That keeps you logged in!
#391
Critics' Lounge / Re: Purple alien
Fri 14/05/2004 10:18:13
Aargh, you stole my characters from Sam&Moos! hehe :)



....not that I care!
#392
Competitions & Activities / Re: May MAGS
Thu 13/05/2004 14:54:31
I'm working on a small game this month, but what is a watchman? Is that something like a guard?
#393
Critics' Lounge / Re: New tutorial!
Thu 13/05/2004 08:12:19
I made an exact same tutorial for Remco, and I'm also using brush transparency 10%, and stroking randomly, though I use The Gimp. It's a good basic tutorial though.

#394
history, with oldtimer cars, in an classic detective-adventure ala... Jack Orlando!!! Sherlock Holmes?!
#395
Quote from: Peter Thomas on Wed 12/05/2004 08:52:46
What a great game! Go for it, minimi. The more people you offend, the better (joke).

I say that because of "christian double standards". It's 'okay' to watch porno's and graphic violence and heaps of swearing, but it's degrading to be "forced" to sit through a christian game where the most offensive words you hear are "god loves you". Yeah - doesn't make sense to me either.

Anyway - good luck with it.
I thought you'd like it, Peter Thomas. Yes the game has some christian standards, like no swearing words for example. Thank you for your support, and I'm trying to make it be same as much fun as for a believer to a non-believer.

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Ah. So the wife has been murdered? I thought she just died.

Hm. Forgive to murderers? I know how *I would* do it: [muahaha]Old guy breaks murderer's legs, throws him off the roof, the shoots both shoulders. And then, while holding Minigun at his head, says: "Okay, I'm better than you. Go."
And laughs, because murderer can't even crawl with broken legs and shot arms. Well, got a bit carried away   [/muahaha]

This all really sounds... interesting. All this emotion stuff and so. I'm looking forward to hear more about your game. Screen looks good too,  hope you can keep the style through the game. Maybe even design very *original* GUI, some games just get a lot better because interesting inteface... And this one surely needs something apart from what we call "typical" in most adventure games. Well, emotion meter is already part of it. Maybe draw some angels around game screen like there was in game "Settlers 2" or something? Just wondering, this plot made me think and hit my creative cell of brain... 
I'm sorry InCreator, but I was referring to Max Payne. In my game, there is no murder, because firstly I don't like the murder cliche, secondly, for murder, you need a murderer, and find the murderer, and that's not the intention of the game.

But thank you for pointing out to me about the GUI! I'm also thinking of a good original, though functional GUI. About the GUI untill now : The inventory is always shown on the bottom of the screen, and on the left bottom, the emotion meter, with a closeup the player's head. Furthermore some buttons like load, save, settings, quit. When you are over an hotspot or object, you'll see the name of the hotspot/object appear besides the mousepointer. I hope to release in the coming summer, some screenshots and more information! '

maybe I could make use of this thread also for the following :
I'm looking for someone that would help me develop character personalities, and also someone that could help me with puzzle design! If you would like to help me, contact me by PM!I don't need someone that helps me alittle, but someone that could help me through a longer time of development, to whom I could reach when I need more help, after some progress!

Thanks all!
#396
Increator : No that's absolutely not true. I just don't want to give away the whole story, because then I ruin it ;)
Also, it's your choice weither he get's to pick flowers, or stay depressive and get's bold into life. I think that that's the whole point of the game, in comparing to Max Payne, where you have to follow one story line, and kill 500 man, as one guy.... yeah sure! Also, I'd like to have an option in the game, where I could forgive those that murdered his wife, and stop the murdering of his own actions. Got my drift?  ::)

Max Payne is cool though  :o i agree  8)
#397
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What can I say, sounds very "heavy".
Not that that's a bad thing, but you have to be careful when dealing with issues like that, so as not to offend anyone.
I'm trying to put people to think about some issues, not to judge about lifestyles, or anything else. On the other hand, I'm offended personally by alot of movies and games, but that has nothing to do with the games, but with me.

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Deep, genious, AWESOME CONCEPT!

But the emotion meter will be terribly hard to do...if you want it to be perfect. If you want it to be...ametuer, then there might be some help...either way, it will be hard
Yes, I'm aware of the fact, that the emotion meter, would some more time for the scripting, but it won't be really hard. The dialog lines might just get messy, for every emotion.

I'm just trying to make something original to the point&click world, because I like it, when you have the feeling that you can really make the choices of the character, and not just clicking linear lines. In this way, you have to read and think carefully what to say, because they influence your game in later state, wich could bring you to another ending.

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Hm. Maybe not showing the meter anywhere at all! Player would be just surprised that game is unexpectably different each time?
Storyline? Depressive. Depressive is good. I kinda enjoy deep, dark games, LucasArtsey humor in 3/4 of games gets old quite a while.
Wish you luck.
That is considerable, by not showing the meter, though I think it would be confusing if the character suddenly changes from happy, to agressive.

Also, it's not really a depressive dark game. The story you have read is only the beginning, wich is linear. From that point on you are going to find hobby's and activities, to fill up your void. These could just be humoristic, and fun. Just think yourself what you consider in doing with your life, if you lost everything you had, and your looking for something new.

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I like it, nice beegee also, it reminds me of 5 days a stranger
Thanks! I'm honoured. 5DAS was a very good, and beautiful game.

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I don't exactly unserstand what the action of the game will consist of.  Finding ways to pass the time?  Sorry, but this doesn't sound terribly exciting.  But maybe I'm missing the point.

Anyway I really like your BG.  Your use of color seems especially well suited to your dark theme.
No, I actually think that I shouldn't work with day 1, day 2....
The game begins after this intro, and then the action consist of :
- alot of freedom in choosing the path your character walks in the game
- puzzles that are related to activities you find yourself
- animations to blind your eyes :)

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An emotion counter, hm?

Good plot!  !!

I just don't understand what could offend anyone?
Thanks! I'm glad you like the plot.
I also don't know what could offend someone. ;)



...thank you all for your comments, it's very helpful! I'd like to get some more c&c on the story... is it too much a cliche, or not?

#398
AGS Games in Production / Re: Darksiders
Tue 11/05/2004 22:51:51
Did you have to break the rules, and post a new thread in Games in Production, just to tell us you gave up on something? If everyone would do that, this forum would be a big mess... and also the forum with the most topics unfortunateley :p

Just keep it in mind for next time ;)
#399
Quote from: Cale on Tue 11/05/2004 22:42:41
Total moment.

Totally sued!!!

Well, it's not actually weither they caught you or not, because they won't and noone is doing anything against it, but it's more like principles. I mean, it is STEALING, and i.m.o. stealing is wrong, and so I say personally, don't be a pirate, because then you are a loser. No discussion, it's undeniable!
#400
Quote from: Cale on Tue 11/05/2004 22:03:27
God, why am I such a worthless and evil person?
Yes, meditate on that some more, and I'm sure he'll give you an answer! Goto www.renderosity.com, for resources and tutorials. You need to register an account first though!

Also, stop the pirating!!! Just like LGM said. It's just weak and stupid and YES evil! I think people have too much in the rich country's. As I think of billions of people who have to live of nearly 200euro's every year, I start wondering why it's such a big deal to pay for a good program in wich has put alot more effort that you will work ever in your entire life!

second.... just ignore me ;) Everyone does!
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