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Messages - Miss Manday

#1
I poked around, but didn't see anything that really jumped out at me, so I wanted to start this thread!

When in your planning stages for your adventure games, what method do you use for planning out events, dialog trees, and puzzles? I am huge on planning and organizing things, so this part is admittedly my favorite, but I've yet to find a system that really works as well as I'd like it to. I use Scrivener for all of my writing, and with it's various features and templates, I figure there has to be a good way to organize out the various branches and trees for plot points and alternate directions... I just haven't found it yet. (Maybe using the index cards? Though I don't think you could link those out in a branch format...) SO. How do you do your planning? Have you found or made any useful Scrivener (or Word) templates for your planning? Do you use another program entirely? Figured a lot of us could use this information! :)
#2
Absolutely. Oz definitely lends itself to being a great game!
#3
Quote from: yamipanda on Sun 06/04/2014 16:10:37
That sounds awesome! I love the Oz books. I wish I could help with this, but I'm new to creating games and not really good at anything yet. :(

You are more than welcome to join us to help with the story and puzzles! I'd love to have the help of someone else who is familiar with the books. :)
#4
I'd prefer colorful illustrations for the background, to match with the art style of the characters. I'm looking for color and whimsy. :)
#5
Thank you kindly!

I just think the possibilities for puzzles are just unlimited for a game like this. Rescuing the Scarecrow from his pole, oiling the Tin Woodsman, building the raft to cross the river, saving the Scarecrow from the river, escaping the Kalidahs, building the trolley to escape the poppies. Soooo much to work with.

Here's a first look at Dorothy!


We are still looking for additional crew in ALL positions. If you want to help with puzzles... we welcome you! If you want to draw, we'd love to have you! Coding? We would be estatic to have your assistance! Everyone is welcome! If interested in joining up, please post here or contact me, and I will link you to our own forum where all the game creation is taking place!
#6
Project:
The Wonderful Wizard Of Oz -- a novel accurate adventure

Details:
There are many versions of the Wizard Of Oz out there, but strangely enough, the original source material isn't one of the more popular ones. And it's got potential to be a great point and click game. We've had Emerald City Confidential... but why not a point and click actually based on the canon novel? Dorothy's adventure through the Land Of Oz... is anyone interested in assisting me with this undertaking?

Positions Available:
First off, I'd like to say that anyone can help with anything. You don't have to be solely a character sprite artist if you don't want to be. I want this to be a fun group collaboration, so we get a fun end product! Also, there can be more than one person working on a certain thing. The more the merrier, and the work will be divided even further! We'll just have to work together to make sure the end product matches up style-wise. :)

Background/Set Design and Art --
Character Models -- Tox, Linds
Game Coding -- monkey_05_06, elentgirl
Story/Puzzles -- Miss Manday, yamipanda

Deadline:
At this time, there is no deadline set. I'd like to get a team together first.

Comments:
Interested parties can reply to this thread or contact me via PM. Thank you for your interest!
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