Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - MiteWiseacreLives!

#41
The Rumpus Room / Re: *Guess the Movie Title*
Fri 15/12/2017 06:31:55

Here's your screenshot AGS'rs!
#42
The Rumpus Room / Re: *Guess the Movie Title*
Thu 14/12/2017 16:16:59
Woohoo! I need to get to my comp to post a shot...
#43
The Rumpus Room / Re: *Guess the Movie Title*
Wed 13/12/2017 04:34:23
That one where they escape a prison camp and walk across Asia?
edit: I googled the above phrase and found - The Way Back
#44
Holy Snickerdoodle! A Podcast!!!
Quote from: Snarky on Sun 10/12/2017 09:19:32
Quote from: Stupot on Sat 09/12/2017 22:29:29
Cool. Is it on iTunes yet? I can't see it.
+1
+2

why can I only get 10kB/s download from your site?
And A Golden Wake was good, people are just now realizing that (maybe), I think back on it very fondly like Inherit the Earth
#46
The Rumpus Room / Re: The Movie Quote Game
Mon 27/11/2017 03:35:41
Quote from: Mandle on Sun 26/11/2017 22:12:23
Ace Ventura?
I think that was Ace Ventura: When Nature Calls   (Ham on face)
#47
If Jane and Mike are the hands of a clock, I'd say an hour.
But too simple I'm sure.
#48
One from the article above, perceived fairness, even in adventure games we often use rng's to determine success. Pure random outcomes don't always feel random, so track the misses and if two “misses” in a row the next attempt is a garaunteed “hit”(or keep adding an accuracy bonus after each miss and reset on the next hit).
Already described: TellTales infamous trick, the narrative suggest that this decision will have lasting consequences but under the hood nothing changes (this actually annoys me because you can spot it easily, but a nice extra touch nonetheless).
Also already touched on, but often we acquire an item that will not be used for sometime. When receiving the item tell a “story” regarding its use that can be tangibly linked to the entirely different use later. Ex. This newspaper headline makes some fiery accusations of the mayor, then later use the paper to keep the fireplace going long enough to see the killer.
#49
General Discussion / Re: Stranger Things 2
Fri 17/11/2017 07:32:40
Quote from: MJL on Wed 15/11/2017 18:02:42
QuoteLike behind one mondster (the bully) is a larger monster (abusive dad)..

That's a good observation... because that scene seemed sort of unnecessary. Or maybe not unecessary but... well not sure how to describe it. It was a 2 min scene of characterization right toward the end of the season. It almost seemed out of place. But I think you might be onto something... cos that does give it a more legitimate reason to have been included.
Hey, you know, seemingly unnecessary stand-outs make art
#50
Thanks guys I'll take this advice  :)
#51
The blue cup is traditionally mandatory, mostly.
I don't think anyone has used it as a weapon yet, or maybe to lower something from a window attached to a string...
#52
and now for a necro-thread-revival!

What anti-virus are you guys running?
I use Avast Free, and I am convinced it hates AGS and causes all kinds of weird crappy behaviour on my computer (ie. massive delay to keystrokes in harmless software like WordPad)
Looking for an alternative...
#53
General Discussion / Re: Stranger Things 2
Thu 09/11/2017 17:58:19
Watched it!
Good stuff, did anyone else get that the Alasdair's  (laugh) brother was some kind of foreshadowing? Like behind one mondster (the bully) is a larger monster (abusive dad).. so behind the shadow monster???
#54
QuoteWhat is it about smooth cursor movement?
I was just searching for an answer on this 8-0
AGS 3.4.0
For the last week or two, I've been experiencing really bad "lag??" with my cursor. I'll type something or move the cursor and it takes 30-60sec to register, all the drop down menus pop up clear and after a painfully long time they populate.. just every click and keypress takes a really long time to process. I've been running antivirus, ad-removal etc. trying to clean up my system, but seems to be isolated to AGS.
EDIT: opened WordPad and it is having same issues, its likely an issue with my system.. Which I would love to resolve....
#55
Mandle is right, you need another combustible to make this work.. a little lamp oil? cotton swabs work
#56
Thank you again, CR.. Got it working :-D
dang mixed coordinates slipping by me again.
#57
So all I want to do is pass the numerical value of the Button above the one the player presses to an integer. (From within another Function as opposed to within function btnInv7_OnClick() )
I tried this:
Code: ags

      GUIControl *control = GUIControl.GetAtScreenXY(gInventory.Controls[startblock].X + 10, gInventory.Controls[startblock].Y - 10);  
      int block = control.ID;      
      if(InvBlock[block].full)
           return false;  // block1 is full

But this just ends in Null pointers, I don't think GUIControl has an ID parameter. I tried several other things like using AsButton, and searching the Beginner Forums with no success.
Thanks,
Mite
#58
Sorry this is an old one..
I cannot get this method to work though, i get the error:

Failed to save room room1.crm; details below
GlobalScript.ash(6): Error (line 6): expected variable or function after import, not 'GridAttribute'

In my GlobalScript:
Code: ags

struct GridAttribute
{
  bool walking;
  bool swimming;
  int resource1;
  int resource2;
  int resourceQuantity1;
  int resourceQuantity2;
};

GridAttribute gridspot[200];

export gridspot;


And in my header:
Code: ags
import GridAttribute gridspot[200];


Thanks


EDIT:
  I did some searching the beginners forum.. I should have:
In my GlobalScript:
Code: ags

GridAttribute gridspot[200];

export gridspot;


And in my header:
Code: ags

struct GridAttribute
{
  bool walking;
  bool swimming;
  int resource1;
  int resource2;
  int resourceQuantity1;
  int resourceQuantity2;
};
import GridAttribute gridspot[200];


Sorry about that, maybe this will help the next AGS'r...
#59
General Discussion / Re: Icey Games Reborn
Fri 20/10/2017 16:28:40
Time to lawyer-up Icey! Crush them for this offence! Infidels!  >:(
#60
Don't ever update that thread title, you gorgeous man! ;)
SMF spam blocked by CleanTalk