If anyone thought the character art in MI3 was a departure... This will give them (me) nightmares! Creepy...
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Show posts MenuQuote from: Ponch link=topic=51355.msg636501993#msg636501993 date=
There's a lot of buzz in this thread, Mite. When is this game coming out? Soon, I hope! Demand is at an all time high!
QuoteI knew you would have my back, CrashPL
As for the game: awesome! The world definitely needs more dinosaur-protagonist adventure games!
Quote from: miguel on Thu 04/12/2014 09:31:54No, no, no
And it's funny how people assume that the giant monster detective is a he, I bet some gender issues will arise even before the game is out!
Quote from: Ben X on Wed 03/12/2014 17:13:57
STOP
Read the forum rules and don't dig up any more old...
Oh, sorry, wrong board.
Quote from: Ponch on Wed 03/12/2014 15:54:08Yes... This game WILL have it all...
AGS has long had a noticeable shortage of giant monster detective adventure games. It's about time somebody filled this gap. I look forward to destroying small coastal towns in my hunt for clues. I also plan to exhaust every option on the dialog tree when I question that goat. He knows something. Just look at him! He doesn't want to talk but he's going too. Giant monster detective has ways of making him talk!
Quote from: Crimson Wizard on Fri 28/11/2014 08:33:34Yah, that kind of works, but there is terrible shuttering that otherwise (without the adjustment to built in scrolling) is not there.Quote from: MiteWiseacreLives! on Fri 28/11/2014 05:56:55Use repeatedly_execute_always, that runs even during blocking scripts?
Is it possible to make the built in scrolling adjustable ie: Viewport.offset(cChar.x, cChar.y - 100);
playing with SetViewport in repeat_execute turns out really award with blocking walk scripts etc.
Let me know if I'm being a noob....
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