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Messages - MiteWiseacreLives!

#541
The Rumpus Room / Re: *Guess the Movie Title*
Thu 27/11/2014 15:13:06
Princess Arminadumpster
#542
AGS Engine & Editor Releases / Re: AGS 3.3.2
Thu 20/11/2014 09:32:01
See edit above, thanks
#543
AGS Engine & Editor Releases / Re: AGS 3.3.2
Thu 20/11/2014 07:41:41
might have wrong Topic here but, I think I've got a bug with AGS 3.3.2
happened many times now, debugging, change rooms w/ ctrl-X, add inventory items w/ ctrl-S (I think it only happens if I do only these 2 steps, nothing else) then the crash:

---------------------------
Illegal exception
---------------------------
An exception 0xC0000005 occurred in ACWIN.EXE at EIP = 0x005595A0 ; program pointer is +379, ACI version 3.3.2.0, gtags (3,22)

AGS cannot continue, this exception was fatal. Please note down the numbers above, remember what you were doing at the time and post the details on the AGS Technical Forum.



Most versions of Windows allow you to press Ctrl+C now to copy this entire message to the clipboard for easy reporting.

An error file CrashInfo.dmp has been created. You may be asked to upload this file when reporting this problem on the AGS Forums. (code 0)
---------------------------
OK   
---------------------------

If I muck around with some icons first before adding inventory it remains stable.


EDIT NOV 20:
here's the crash dump file
crash dump
#544
The Rumpus Room / Re: AGS Cryptic
Thu 20/11/2014 06:29:36
Spoiler
Studious Hug == Grasping + chuck + three kiss  ??
[close]
I should go back to my game, I stink at this...
#545
Quote from: Snarky on Wed 19/11/2014 21:54:53
Whether it should take two veterans working full time (supported by another artist/programmer) a year and a half to make an adventure game in the style previewed here is another question.
Yah, I'm thinking they're building their own engine... but that means an investment in future adventure games (nod)
#547
Your very gracious C Wizard! Thanks, I even read that thread thinking it didn't apply to my case, what a noob :-[
#548
OH Crud! I was sure i was working with MP3 but they are all WAV....
#549
I think I'm going to get slammed for this question, but I haven't found any satisfying answers manual, forums, etc..
I'm using AGS 3.3.2, and in order to have different music in each room I've used the following code in room_Load
Code: ags

function room_Load()
{
  aK_short.Stop(); // Stop the previous track
  aN_short.Play(eAudioPriorityHigh, eRepeat); // Start the room specific one
}

I am in debug mode (not sure if it matters) and whenever I restore it will play the correct music but will not repeat, just plays once.
Also are their any good tutorials for most recent music system? lots of irrelevant stuff out there
#550
I think I will back this if only to resolve the age old question: Who was the real talent Ron Gilbert or Tim Schafer.....
(I know Ron was like Obi Wan and Tim like Darth Vader.... but still, who's game will be better?)
#551
Site & Forum Reports / Re: Bug reports
Tue 18/11/2014 15:15:47
Ok I found it, when you search for exactly adventure game studio it's like the fifteenth result after a bunch of completely different forums?! But thanks I see now...
#552
Site & Forum Reports / Re: Bug reports
Tue 18/11/2014 08:36:38
Quote from: Peder Johnsen+ on Tue 18/11/2014 01:30:50
As far as I know it was not dropped and should be working...
What is the forum listed as? Ags, adventure game studio and big blue cup get me nothing. The obnoxious Tapatalk banner hangs at the top of the page when I am in the forum using the normal browser, arrrg!
#553
Site & Forum Reports / Re: Bug reports
Mon 17/11/2014 07:22:13
Ok so we're supposed to discuss Tapatalk here... Did we drop this? I've installed Tapatalk but can't seem to find Ags in their list of forums. Also I mostly just wanted to make navigating a little easier on my IPhone, this is the correct application right?
#554
AGS Engine & Editor Releases / Re: AGS 3.3.2
Sun 09/11/2014 04:42:27
Finally updated myself last week, was running 3.3.0 without any of the hotfixes for like a year+, 3.3.2 is terrific! That room saving bug was making me crazy!! :-D
#555
The Rumpus Room / Re: AGS Cryptic
Fri 07/11/2014 14:40:56
Oh your right, AnasAbdin! Reward yourself with a treat of your choice ;)
#556
The Rumpus Room / Re: AGS Cryptic
Fri 07/11/2014 02:10:55
That pointy helmet just makes me feel so inadequate :)

How about a hint,
Spoiler
It's AGS related not Star Wars...
[close]
and one more,
Spoiler
'Strolling'-'Booty'  'Riff from the Rhythm Section'(4, 6, 8)
[close]
#557
The Rumpus Room / Re: AGS Cryptic
Thu 06/11/2014 06:34:48
ok here's a cheap one...
Strolling Booty Riff from the Rhythm Section(4, 6, 8)
#558
The Rumpus Room / Re: AGS Cryptic
Thu 06/11/2014 05:27:19
Wow... I don't want to even say it. I think it would curse us all :X
Spoiler
Blade Runner, but someone smarter than I (Baron) sold take my go[/quote]
[close]
#559
The Rumpus Room / Re: Best Play-Tester EVAR
Thu 06/11/2014 05:22:07
QuoteGlad to see you back, MiteWiseacreLives!
Thanks for the warm welcome, Adeel. Yah I took about a year off AGS, moving and stuff, now my life is settled down enough to start wasting time again :-D
edit:
Oh and I think little girls can wreck games just as good as little boys can, for the record...
#560
The Rumpus Room / Re: Best Play-Tester EVAR
Wed 05/11/2014 14:45:49
It's incredible isn't it? Button mashing is usually kept for other genres... Chris Jones should have warned us.
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