, it moisturized it's hump,
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Adventure Game Studio
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An error occurred whilst trying to load your game. The error was:
Unable to load the sprite file ACSPRSET.SPR. The file may be missing, corrupt or it may require a newer version of AGS.
If you cannot resolve the error, please post on the AGS Technical Forum for assistance.
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OK
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Quote
Error: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Version: AGS 3.4.0.13
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. ---> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at SpriteCache.saveToFile(SpriteCache* , SByte* , Int32 , Boolean )
at save_sprites(Boolean compressSprites, List`1 warnings)
at AGS.Native.NativeMethods.SaveGame(Game game, List`1 warnings)
at AGS.Editor.NativeProxy.SaveGame(Game game, List`1 warnings)
at AGS.Editor.AGSEditor.SaveGameFilesProcess(Object parameter)
at AGS.Editor.BusyDialog.RunHandlerOnThread()
--- End of inner exception stack trace ---
at AGS.Editor.BusyDialog.Show(String message, ProcessingHandler handler, Object parameter)
at AGS.Editor.AGSEditor.SaveGameFiles()
at AGS.Editor.Components.FileCommandsComponent.CommandClick(String controlID)
at AGS.Editor.ToolBarManager.ToolbarEventHandler(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at AGS.Editor.ToolStripExtended.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
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