The test project can be downloaded here.
The test room is room 130.
You can access it by doing this :
- Start the game
- Ignore error messages (click to dismiss "Display" messages)
- You're presented with a panel. Focus on the right-hand side. Scroll down (you can use the mouse wheel) and double-click on entry named "UPSCALE (no upscale)"
When you enter the room a GUI appears on the left. Top buttons are to increase and decrease viewport size and move it around
Bottom buttons = same but for the camera.
Pay special attention to the fact that the camera cannot go above160x100 (why???) and to the fact that mouse coordinates go up to 320x200, not 640x400, even when the room is zoomed out and you can see that the screen is effectively rendered in 640x400.
The test room is room 130.
You can access it by doing this :
- Start the game
- Ignore error messages (click to dismiss "Display" messages)
- You're presented with a panel. Focus on the right-hand side. Scroll down (you can use the mouse wheel) and double-click on entry named "UPSCALE (no upscale)"
When you enter the room a GUI appears on the left. Top buttons are to increase and decrease viewport size and move it around
Bottom buttons = same but for the camera.
Pay special attention to the fact that the camera cannot go above160x100 (why???) and to the fact that mouse coordinates go up to 320x200, not 640x400, even when the room is zoomed out and you can see that the screen is effectively rendered in 640x400.