Hello,
I'm planning on using the new "Replace sprite(s() from source" feature, but I'm wondering: how is the path to the original files stored? Is it an absolute path, or is it relative to the game file's directory?
<crossing fingers for it to be relative>
I'm planning on using the new "Replace sprite(s() from source" feature, but I'm wondering: how is the path to the original files stored? Is it an absolute path, or is it relative to the game file's directory?
<crossing fingers for it to be relative>