Like others I agree that it's very (too much) ambitious to start a new engine from scratch.
I'd recommend to put more work into converters, like the limited one that exists for XAGE. It'd be cool if a game could be easily exported by its maker, to be played in other, stable engines targetting other platforms.
For instance:
- a web browser (using, for example, the engine shown earlier in this thread),
- Flash (with Lassie),
- XBox (using XAGE),
- etc.
I'd recommend to put more work into converters, like the limited one that exists for XAGE. It'd be cool if a game could be easily exported by its maker, to be played in other, stable engines targetting other platforms.
For instance:
- a web browser (using, for example, the engine shown earlier in this thread),
- Flash (with Lassie),
- XBox (using XAGE),
- etc.