Quote from: Stupot+ on Thu 20/07/2017 06:28:28
How's things going over there? We want pics.
+1!
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Show posts MenuQuote from: Stupot+ on Thu 20/07/2017 06:28:28
How's things going over there? We want pics.
Quote
Fixed game compilation on systems which have Japanese ANSI or similar locale
as default locale for non-Unicode applications.
Quote from: Riaise on Thu 13/07/2017 13:42:19
You have to complete the vampire hunter's quest before you can go anywhere else. You need to give herSpoiler
some garlic, a silver cross, and a wooden stake.[close]
Quote from: Mandle on Thu 13/07/2017 12:36:53It's the result of the many months of Scavenger's "research and development"
were the visual effects all original coding or were pre-existing modules used/borrowed from at all?
Quote from: Gurok on Tue 11/07/2017 10:01:04That was it.
C:\ProgramData\Adventure Game Studio\(name of game)
String fName;
static void Console::ResetLog(String name)
{
//overwrite the existing file and write something into it to give it a physical existence, then close it.
fName = name;
File* f = File.Open(fName, eFileWrite);
f.WriteRawLine("");
f.Close();
}
static void Console::W2(String s)
{
//I'm doing this (open, append, close) to ensure that each output is actually flushed to the file in case the game crashes.
// It's a very reliant technique.
File* f = File.Open(fName, eFileAppend);
f.WriteRawLine(s);
f.Close();
}
void game_start()
{
Console.ResetLog("SelfGenLog.txt");
}
Quote from: Mandle on Wed 17/05/2017 13:58:06Quote from: Monsieur OUXX on Wed 17/05/2017 13:26:27
this great game. I mean it, it's a nice game full of good ideas. Compact dialogs that manage to tell the player a lot, excellent atmosphere, etc.
Glad to hear you like the game! Are you playing the English translation? If so, thanks for the compliment about the dialogs!
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