EDIT: bad reading through thread
I think your issue is a combination of two issues :
1) Your TTF font doesn't have all the characters. Yep, CW guessed correctly : it's perfectly possible for a font not to have all the characters. But most of the times you don't notice it because Windows replaces the missing characters with the same character from a similar-looking font. For example, as a French, how many times have I been using a cool font, only to realize that all the instances of character é appear in Arial? windows knows how to do that. But AGS obviously can't do that.
2) You don't know how to render your TTF font to WFN and how to move the characters you need to the first 256 slots.
I'd follow this process :
1) Read the Font wiki page : http://www.adventuregamestudio.co.uk/wiki/Fonts
2) Use rulaman's tool to turn your TTF font into WFN : look for the "Rulaman's TtfWfnSci" section in the wiki page
3) Use Rulaman's other tool ("Rulaman's WFN-FontEditor" - see dedicated section of the wiki page) to edit that WFN font and draw the (potentially missing) required characters into the first 256 slots.
Oh, and when you're done, UPLOAD the font you made, to make it available to the Persian/Iranian/Farsi AGS community
I think your issue is a combination of two issues :
1) Your TTF font doesn't have all the characters. Yep, CW guessed correctly : it's perfectly possible for a font not to have all the characters. But most of the times you don't notice it because Windows replaces the missing characters with the same character from a similar-looking font. For example, as a French, how many times have I been using a cool font, only to realize that all the instances of character é appear in Arial? windows knows how to do that. But AGS obviously can't do that.
2) You don't know how to render your TTF font to WFN and how to move the characters you need to the first 256 slots.
I'd follow this process :
1) Read the Font wiki page : http://www.adventuregamestudio.co.uk/wiki/Fonts
2) Use rulaman's tool to turn your TTF font into WFN : look for the "Rulaman's TtfWfnSci" section in the wiki page
3) Use Rulaman's other tool ("Rulaman's WFN-FontEditor" - see dedicated section of the wiki page) to edit that WFN font and draw the (potentially missing) required characters into the first 256 slots.
Oh, and when you're done, UPLOAD the font you made, to make it available to the Persian/Iranian/Farsi AGS community
