Wow that is quite impressive I wonder how far this can be taken.
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Show posts MenuQuote from: Ishmael on Fri 13/05/2005 16:29:57Damn rightQuote from: Pablo on Fri 13/05/2005 15:58:41
I don't understand why you didn't make Horror Hospital with hand drawn graphics.
I do. It would be a hellish lot of work animating those as realistically
QuoteI loved what you did with RedruM89's sprite,Yes he really did a good job
if (interface == ICONBAR) {
if (button == 4) { // show inventory
show_inventory_window();
}
else if (button == 5) { // use selected inventory
if (character[ GetPlayerCharacter() ].activeinv >= 0)
SetCursorMode(4);
}
else if (button == 6) // save game
SaveGameDialog();
else if (button == 7) // load game
RestoreGameDialog();
else if (button == 8) // quit
QuitGame(1);
else if (button == 9) // about
Display("Adventure Game Studio v2 run-time engine[[Copyright (c) 1999-2003 Chris Jones");
}
if (interface == ICO) {
if (button == 4) { // show inventory
show_inventory_window();
}
else if (button == 5) { // use selected inventory
if (character[ GetPlayerCharacter() ].activeinv >= 0)
SetCursorMode(4);
}
else if (button == 6) // save game
SaveGameDialog();
else if (button == 7) // load game
RestoreGameDialog();
else if (button == 8) // quit
QuitGame(1);
else if (button == 9) // about
Display("Adventure Game Studio v2 run-time engine[[Copyright (c) 1999-2003 Chris Jones");
else if (button == 10) // main menu
NewRoom(99);
}
Quote from: Guybrush Poopweed on Sat 07/05/2005 13:20:44I just played it a few minutes ago and its so complicated I got a head ache.
Maybe you mean Hidden & Dangerous 2? That game was more complicated than it should be.
QuoteThe game is using 640x480 resolution, 32bit color and it does contain some inventive scripting. but It runs perfectly on my brother's 1,2ghz laptop. I just want to have a better idea of what is considered an average computer around the AGS community.I had the same problem with my old pc : P3 667mhz.
QuoteTo be continued ??Lets hope so
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