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Messages - Mozesh

#341
Quote from: Pablo on Mon 04/04/2005 12:53:42
Quote from: Redrum89 on Mon 04/04/2005 12:38:29
By the way he looks pretty happy for the only survivor of a terrible shipwreck :P

Isn't that kinda obvious Ralph? He's happy because he survived ;)

*Pablo congrats himself of being mr. Know-it-all again*

Lol, well if you look at it that way :P
#342
Looks good, good luck.
By the way he looks pretty happy for the only survivor of a terrible shipwreck  :P
#343
Critics' Lounge / Re: Playing with 16 colors
Sat 02/04/2005 14:59:43
Yes I'd say so too, keep the white at the beginning of the cave, but remove the dark blue pixels in the sky.
#344
Now a different thing about the same thing.
Sprites with transparent around it.
So lets say youve got a sprite with a huge transparent space around it. Will that be bigger than when a small transparent space around it?
#345

Here I added a simple sky, a very simple one. But then you'll get a sea behind it. So my point is that your one is good, maybe you could make a bit land behind. If its supposed to be a small river that is.
#346
Advanced Technical Forum / Re: Sound Problem
Fri 01/04/2005 16:02:01
Ive have it too sometimes but mostly that is because some other program is using sound. like winamp or something.
#347
Critics' Lounge / Re: Laura Bow
Fri 01/04/2005 12:37:28
Yeah it looks really good, the room is a bit empty though. But still it is real moody, I like it ;) .
#348
Advanced Technical Forum / Re: Sound Problem
Fri 01/04/2005 12:32:42
Run dxdiag then go to the sound tab. there should be the name of your soundcard somewhere. dxdiag can be run from command prompt with the command : dxdiag (duh) or run it the same way with run option in the start menu. (at least i think its called that, since ive got a dutch windows version.)
#349
Looks great, whats more to say :P
#350
Okay thanks :) another question out of my head
#351
Hey ive got a question.
Someone in the forum here said that png and bmp are almost the same quality but png takes much less space. So my question is: does the difference in file size makes a  big difference for my ags game's filesize. In other words is using png better than using bmp.

-redrum89
#352
After searching for Icon in the manual :

Custom icon
If you wish, you can use your own custom icon when you build a Windows EXE file. To do this, simply place your icon in your game's folder, and name it USER.ICO. Then, load the editor, make sure it is set to generate a Windows executable, and save the game.
Your icon must be standard 32x32 pixels in 16-colour. If it is any other size or colour depth, the editor will give an error.

NOTE: The icon must be a proper Windows .ICO file, not just a renamed BMP file. Icon editors, such as AX-Icons from http://www.axialis.com, will convert it for you.

You can also have a custom icon for the Setup program generated. To do so, create your icon as above but name it setup.ico in the game folder.
_________________________________________________


You can use Axialis Icon workshop, heres the download link:
http://www.axialis.com/download/iw.html
its a 30 day trial but I don't think you'll need 30 days to make an icon ;)
#353
Yeah I agree with [...] Some things look  a bit weird. But changing those colours and adding some more shading should do the trick.
#354
Yay I'm downloading now :) Can't wait to play ;D :D
#355
Yeah I know, but thanks anyway ;)
#356
Hey Hey people, Ralph here. Here's a new update :)



Outside in the city, this is a part of the intro.



Here's the updated Phil's Hospital Room.

And this was the old one, with the old phil character.

And here he is, the one the only THàˆ PRIEST!



And now the technical update:
Update : 30th of March 2005.
-All Phil frames are imported.
-An enemy is totally imported.
-Security Guard Jeffrey is totally imported.
-Ingame GUI, improved and working on a volume adjustment at the moment.
-New textures are added.
-The Priest model is complete.
-The intro has been improved, except for a tricky part. That still need working on.

About the voice actors:
One voice actor has a character now (LargoPredator -> the priest). The others I still need to give to the other voice actors.

Other stuff:
Well if all goes well a demo can come out within 1.5 to 2 months.

Well that's all for now I guess, if I think of something I forgot I'll post it ;)

Best Wishes
Ralph S. -AkA- Redrum89
#357
Wow that's really cool ;D .
Man if I were in your possition I wouldn't know what to do either.
But I must say, selling LITN isn't such a bad idea ;) .

-Redrum89
#358
Quote from: Sztyopek on Thu 17/03/2005 06:37:30
Are the images & descriptions of these characters available somewhere?
That would be good for knowing what kinds of voice are needed.


Good thinkin :P . There are some screenshots here but i'll give some new one too ^-^

Okay so here's some info about the characters:

Phil Nathan, a normal guy, hasn't got a real accent. He is a bit depressed though. He is 27 years old, got a boring desk job in the city.
Has problems with his girlfriend (see depressed :P ),



Rafael Hakson, an engineer, sounds abit like a grunt from half life 1. He's a brave man, is 25 years old. He has got a girlfriend.



James Savage, a doctor, hasn't got a real accent either, he's the cowardly guy of the lot, He is 31 years old. He's got a wife, and a daughter on the way.



The Priest Unknown to you that is ;) , a priest .... :P , has got a bit russian accent, hes a bit like the priest of ravenholme in half life 2, hes about 40\50 years old, a bit of a aggresive guy. Likes to kick some HH creatures ass :P .



Mr. Turner, Phil's boss (small role), he's got some temper problems sometimes, he fortunatly likes Phil. He is about 50/55 years old. Has a wife and a son.



Security Guard Jeffrey (small role, for now), he's a normal afro/american guy, hes about 25 years old. Has a wife and a daughter.
He's normally a funny guy, but is deadly serious when it all happens.



Doctor Baynes (small role), he's a doctor, he's about 50/55 years old. Has a wife a daughter and two sons. He's an nice man, has a bit of a german accent, he migrated to the usa in 1979.



If any new character come (big change there will) I will post bio, and screenshots unless it needs to be a secret ;) .

Grtz Ralph S. AKA RedruM89
#359
Yeah good stuff, I like it :D
#360
Hey everyone. I'm in search of some voice actors for my game Horror Hospital : http://www.adventuregamestudio.co.uk/yabb/index.php?topic=18612.0Ã,  .Ã,  I'm in search of voice actors, all male so far, living in europe since I live there or the time difference may become a problem. Please PM me or place a reply in my topic.
I need:
1 voice actor for the main character, Phil Nathan.
1 voice actor for an NPC Rafael Hakson. (Big role)
1 voice actor for an NPC James Savage. (Big role as well)
1 voice actor for Priest ... (no name yet, new character).
1 voice actor for Mr. Turner (Phil's boss, this voice actor maybe doing voices for other small roles)
1 voice actor for a Security Guard (small roll, same as mr. Turner)
If I need any other I will put it in the HH topic.

Grtz
Ralph S. AKA RedruM89
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