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Messages - Mr Jake

#1481
dunno, dont think it will 'paste' together right, Ill try....
thanks ;D
I got it to work :) needed to add a few extra line to the dialog to stop it from looking for dislog options when there where non...
thxs
#1482
Critics' Lounge / Re:c&c on main character
Sun 01/06/2003 21:12:13
V nice, apart from the thumbs being backwards,

*Wishes he could steal peoples talent to make up for his lack of the fore-mentioned*
#1483
Critics' Lounge / Re:Cafeteria C&C
Sun 01/06/2003 21:09:40
Nice, but I dont like the bin, it looks slightly outta place, a bit too big and flat. Its a  better pic then I could do :)
n1
#1484
General Discussion / Re:Weird Al
Sun 01/06/2003 21:05:52
Is this about Weird AL Yankozich (spelling)
#1485
for my intro Im having a dramatic black backscreen story, Im having various pictures (objects) appear during this, as far as I can tell the only way I can do this is too have the convos split where the objects come in (ie: 3 line convo, object, 3 line convo) so I did it this way and then I tried putting :

RunDialog (0);
ObjectOn (0);
RunDialog (1);

in the room script, since this is just a black room there is no other script... um... this dont work..... how can I do this?
#1486
General Discussion / Re:1000!
Sun 01/06/2003 20:22:45
I like this place, its THE best community ever! The pros are friendly to the not so proish people and no-ones big-headed
#1487
General Discussion / Re:1000!
Sun 01/06/2003 18:38:39
I like thinking I know who the bloke who made Rob blanc is and all those other game while looking a t Freeware sites :)
#1488
I used the orginall and edited it a bit and the tag appeared to have disappeared, none of the buttons bound to this (which worked the first time I tried) work anymore

if (interface == 0) {
   if (button == 5)   // see inventory
     InventoryScreen();
   }
   else if (button == 7)    // save game
     SaveGameDialog();
   else if (button == 8)   // load game
     RestoreGameDialog();
   else if (button == 9)   // quit
     QuitGame(1);
   else if (button == 10)    // about
     Display("Jack Morgon: The cured books, made with Adventure Game Studio v2 run-time engine[[Copyright (c) 1999-2003 Chris Jones");
     
That is Copy-pasted from the script editor in GUI. any ideas?
PS- GUI 0 is the GUI in question
#1489
Critics' Lounge / Re:c&c on main character
Sun 01/06/2003 17:56:33
I think thats pretty dam good, I cant draw people :(
#1490
Thxs all, I have a updated version but my PC wont upload for some reason.
Added: it looks really sucky when added to my game!!! its looks good in a PSP, but is super blochy and mis-shaped in AGS.....
Also I really need a char template plz :)
#1491
Thats what I hoped :)
Ill try reinstalling it when my dad gets up cause its his :) and he wont like me playing with it :)
#1492
I cant get my USB flash card reader to install, it used to make a F-drive but dont anymore, it came with no software (AFAIK) can I access it anyway??
#1493
thxs, didnt think of that :) will update image in a bit....

EDIT: I cant get any foreground object looking right
#1494
General Discussion / Re:Hello all
Sun 01/06/2003 07:50:40
Yah! Its good to be known :) but even better to be bak! and in time for the 3rd Anni (am I)
#1495
General Discussion / Re:1000!
Sun 01/06/2003 07:47:46
Time for a old tradition near me,  (weirdos do it on New Yr, unless any1 here does it ) *Gets saucepan and spoon and walks down the street hitting it* Congrats to AGS, CJ and the community!
#1496
how can I do it cause since this Ive added loads and dont wanna do it again :)

Plus I could do with some HEX codes for a good color for glass (windows and a mirror)
#1497
lol, that was my start image, I wanted to see if the perspective was right, before I added too much color and found out it was completly wrong... Ill shade after Ive added all I need or Illended up ruining it.

I got PSP7, how can I move the room up without creating a floating selection which I cant draw on to edit?
#1498
Quote from: evil on Sat 31/05/2003 20:07:11
Its nice. Very bland though, a lot like a old womans house. It really needs some different colors. Another thing is that you dont need so much ceiling in the picture... Good all around...

Its gonna be a low budget apartment, and I plan to make cracks in the walls and things, the bland effect will hopefully be sightly reduced, but I dont want the room to be packed if you know what I mean.

Thxs for the comment
#1499
Thanks for link and thanks for comment :)
#1500
http://www.geocities.com/hotshothoggs/homefdoorin.jpg
from my new game 'Jack Morgon: The cursed books' (Im not playing BOS so it doesnt turn out as a spin off  ::) but I will play them after, they look good. anyway, thats one of my first rooms, a little more detail needs adding, such as a fold up bed on the right wall, a carpet and a ceiling color...

How you like, I am looking for some people templates for this game, plz post any links you have for me :)

Thanks
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