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Messages - Mr Jake

#681
Competitions & Activities / Re: The ASCII game
Wed 25/08/2004 08:14:00
rap4: next?
#682
under the first tab (in the room editor section) click the 'I' button
#683
at the end of the list of Interaction Options for the room
#684
cant you give us more info that that? what was the error?
#685
FIVE SECONDS !!!111

I can imagine a cross between Halo2 and UT2k4 the sound fx for 'CAR JACKED' playing everytime you get control of a Halo :D
#686
the many problem I found while trying to find pictures to trace was finding pictures in the the correct perspective for what I wanted.
#687
..or cheating :D
#688
... yes, infact thats what we all said so far.

'post your computer specs.' or 'It could be down to the specs of your computer'
#689
no
but you could just use GetLocationName (x, y, buffer)

(the hotspotlocation will never move)
#690
if you set the game in full screen it changes your computer res so the picture is the original size, it shouldnt appear stretched
#691
you could put the game in full screen mode...
#692
heh, the most annoying level so far which made me say 'oh sod this, I cant handle playing this same room again' was in the Flood Level, where you head to the top to get the index.
#693
On_mouse_click isnt called at all if any non 'normal' mode gui is on
#694
Ish: On_mouse_click isnt called when a GUI is up

actually, you do what Ish said, and make sure you set the GUI mode to 'Normal' and put GUIOff (2); in the 'GameStart' section
#695
Yes I was planning that, I noticed how annoying it was while I was mucking about with itÃ,  ;D

Edit: New version with Hint System and self-clearing textbox
#696
I think he meant he used tracing paper for the animations
#697
actually yes, try a wait(1); command
#698
ooops, also make
else if (IsButtonDown(RIGHT) == 1) && IsGUIOn (2) == 1){

into

else if (IsButtonDown(RIGHT) == 1 && IsGUIOn (2) == 1){
#699
you put that the wrong way around :D the stuff you put in the on_click should be in the rep_exe and vise-versa
#700
ProcessClick(mouse.x, mouse.y, GUIOn(2));  ??

you could just put 'GUIOn(2);'

ok, what you need to do is put

if (IsButtonDown(LEFT) == 1) && IsGUIOn (2) == 1){
GUIOff (2)'
}

to rep_exe also change

if (IsGUIOn(2)==1) {
    GUIOff(2);
    }
else ProcessClick(mouse.x, mouse.y, GUIOn(2));
CentreGUI(2);
   }

to

if (IsGUIOn(2)==0) {
    GUIOn(2);
    }

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