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Messages - Mr Jake

#741
hmmm, maybe try adding a wait??

I doubt it will work but its worth a try :/
#742
ooops, try making that:

GetGlobalInt (released) == 1
#743
General Discussion / Re: It's my birthday!!
Sun 22/08/2004 15:19:22
it was in his time zone -_-

Happy Bday btw :P
#744
you could set a global int when the key is pressed and re-set it when the key is released.
ie

if (IsKeyPressed(*) == 1 && released == 1)
  {
    SetGlobalInt (released, 0)
    stuff
  }
else SetGlobalInt (released, 1)
}

should work...
#745
erm.. did you actually draw that??
#746
Yes, what I meant to say is, this IS an Adventure engine so we cant expect CJ to make a duel RPG/adventure engine.. If you want a battle system learn to code it or wait for someone to realease a plugin.
#747
General Discussion / Re: Normal Topics
Sun 22/08/2004 13:04:44
Red Cup came before Green Cup.
#748
General Discussion / Re: Normal Topics
Sun 22/08/2004 10:09:28
.. yes it is :/
#749
Emulators aren't the same....

btw: Shenmue 1 ... bloody awesome game!
#750
it already has... its called coding
#751
3. If you're not a moderator, don't pretend to be one. If a thread needs to be moved or locked, the moderators will deal with it.
#752
Competitions & Activities / Re: The ASCII game
Sat 21/08/2004 08:34:01
 _____
/Ã,  Ã,  Ã,  Ã,  Ã,  \
|Ã,  oÃ,  Ã, o |
|Ã,  Ã,  _Ã,  Ã,  | ---------- What the heck is 'Rumphakolantosis'
\____/

Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã, _____
Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  /Ã,  Ã,  Ã,  Ã,  Ã,  \
Ã,  Ã,  Ã,  Ã, Its a mystery.----------------------Ã,  | oÃ,  Ã, oÃ,  |
Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  |Ã,  Ã,  _Ã,  Ã,  |
Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã, \____/

Next: a circuit board
Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã, 
#753
Yup Rich, and its a damn fine looking bowl of pasta
#754
General Discussion / Re: ScummVM for Palm OS
Sat 21/08/2004 08:26:56
.. wouldnt it be better to ask on the scummvm forum for help with scummvm?
#755
Critics' Lounge / Re: Kaolla Su Pic
Fri 20/08/2004 23:13:22
the fact that we all know about it sucks  ::)
#756
I quoted you Redrum :D

Maybe you should read it again :)
#757
Quote from: redruM on Fri 20/08/2004 20:28:10
With the awards, it's a bit more complicated, because as we've seen, what registers is "The game got an award". Few people bother to see which award.
Yeah, but it's there. If people don't want to use it, that's their own choice.   ;D
#758
we cant let anybody do it.. Its upto the guys whom made the original.
#759
Not really. If people dont like it, they dont play it. Most wont have a problem.
#760
Competitions & Activities / Re: The ASCII game
Fri 20/08/2004 18:26:53
if you had said 'The Saint' I would of known what you meant :)
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