Hi you guys!
I've been trying to make a cellphoneGUI pop up whenever the player selects his phone in his inventory. So far I have run into a few problems I can't find an answer for.
Within the GUI, I want to let the pressed button light up, this is no problem, but I also want to show the chosen button on the display of the phone. If this was a room I would just plant a bunch of invisible objects in it and turn the right one visible, but I just can't find how to put objects in my GUI.
Second question is: How do I make it possible to have a Dialog with the phone? Should I import an invisible character, named phone? But then how do I put this character inside the GUI?
I realise that it might be easier for me to just make a 'phoneroom', but I rather keep the room the player is in on the background while using the phone...
I've been trying to make a cellphoneGUI pop up whenever the player selects his phone in his inventory. So far I have run into a few problems I can't find an answer for.
Within the GUI, I want to let the pressed button light up, this is no problem, but I also want to show the chosen button on the display of the phone. If this was a room I would just plant a bunch of invisible objects in it and turn the right one visible, but I just can't find how to put objects in my GUI.
Second question is: How do I make it possible to have a Dialog with the phone? Should I import an invisible character, named phone? But then how do I put this character inside the GUI?
I realise that it might be easier for me to just make a 'phoneroom', but I rather keep the room the player is in on the background while using the phone...