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Messages - MrColossal

#2141
Just so you know, there's a text link at the top of your posts called modify, instead of posting 3 times in a row like you just did, you modify your last post. If someone responds to you and you want to respond to them, then you add a new post.

as for animation, maybe check this out

http://tsugumo.swoo.net/tutorial/chapter8.htm
#2142
Sick and tired of what you say?

I'm tired of people always saying that Larry Vales and Pleurburgh have bad graphics.

People always seem to recommend PB and then immediatly say "Look past the graphics" or that PB is proof that good graphics aren't needed for a good game.

What are these people talking about? PB has some of the best AGS graphics, especially taking into account that it is a full length game and huge.  How can people think PB has bad graphics and not realize that they are talking utter bunk! Is it the backgrounds?

PB has some of the most detailed and consistent backgrounds out of all AGS games, each room makes sense architectually and they're all beautiful. If there's a computer on a desk there's a power chord plugging into a wall socket powering that computer. Chrille over looked very little when it came to laying out that game, its details and its hotspots. I'd walk into a room and a hotspot would ring up for something and I'd be like "Oh looks like I'll have to use that thing at some point in the game..." But nope! It was just a detail in the room adding to the amazingness of the game.

Is it the characters? The characters are also consistent and again... Amazing. Obviously this is my opinion but how can you fault Chrille when the majority of AGS games use text boxes to explain away animations and PB actually had those animations. Chrille doesn't like to animate as far as I know and he did [and continued to do with Revenants] an amazing job, the animations are very smooth and wonderful. Each character is original, not based off of a previous sprite from another game and definetly stylish. Each character also has it's own unique look.

So what is it? What about PB's graphics are so horrible? Someone who thinks they're bad please respond.

Also Larry Vales... Let's take this comment by Vel in the games page:

Posted by Vel on 2003-12-18 at 09:39 (IP logged):
This game is simply un-playable. I dont know what the plot was. Nor the dialogue. It all ends for me when I see the graphics. Every 5 year-old can make around 50-60 backgrounds or characters like these. This may be an AGS award winning game, but it certainly isnt playable for the average gamer.

BUNK! Utter bunk! Let's break down Larry Vales now... Character animation. Not much but Larry's walk isn't that bad at all. He doesn't just get flipped horizontally, his legs actually move. Considering again that the majority of AGS games don't have stellar walk cycles [especially back then]. Also, all the characters are original sprites made by Phil, not rips or paint overs [which can't even be said about Who Wants to Live Forever, Vel]

Backgrounds. Also detailed. Lots of hotspots and not just the bare minimum details needed to convince someone that you're in a certain type of room. When I walk outside in LV1 there are bushes clouds and such, not just a green line drawn horizontally across the screen with a flood fill.

When talking to people you usually get a close up, a close up! Meaning that Phil went out of his way to draw yet another graphic just to make the dialogues different when it wasn't necessary at all [again for the bare minimum]. Towards the end of the game you get lots of different scenes, up a pole, inside an air duct, on the phone, on the phone with your head smashed... Just tons of art and new backgrounds that really added to the game.

So what is it about Larry Vales that makes it so ugly?

I'm so curious...

Eric
#2143
General Discussion / Re: Forum Font
Mon 30/08/2004 04:11:11
do you have a mouse wheel?

you probably held control and scrolled the mouse wheel, that changes font size
#2144
They sure have... Chris and his... Um... Dopplegangers? Room full of programming monkeys?
#2145
I think people should stop "reading somewhere" and just wait for the thing.
#2146
Wasn't Rockstar's actual response to September 11th clipping the wings on the dodo?

Also Terran:

What about Street Fighter? You beat people up for no reason what-so-ever in that game. Mortal Kombat had a story but since you dismissed Manhunt's story then why allow any story?

Quake, Doom, Half Life, Space Invaders, if you just disallow the story [no matter how thin] 95% of all games out there are just killing for the sake of killing.

Are you sure Manhunt isn't making a statement about reality TV shows? Since that's what the game is. You are on a tv show and people are watching you escape. When you kill someone horribly it shows it through a video camera's lens. There if that's something you need to play a game, there's your statement.

You are spawned in a room, a person walks in through the door, you shoot them with a gun.

The game starts and the man who killed your parents who you've been hunting for years, training for this moment, you shoot him and finally avenge your parents' murder.

#2148
I'm sure Fuzzpilz has it in his archives, and by Fuzzpilz I mean AGA, and by AGA I mean Esseb... So what I mean is tons of us have it and I nominate Esseb for hosting it because he doesn't do anything with esseb.com anyway...

Do it for Spiderbaby!

Do it for Scid!
#2149
sent to your hotmail account
#2150
hey remo, dunno if you know but i just got an email from the IGDA and in it is a link to your article, big man on campus!
#2151
""We've had to make some trade-offs to deliver the features corporate customers, consumers and OEMs are asking for in a reasonable time frame," said Jim Allchin, group vice president of the Platforms Group at Microsoft."


Ahhhh yes... Trade offs are a good thing! Can't wait!
#2152
Flippy, I pmed you and someone brought it to your attention in the picture thread, your signature is too big.

Change it
#2153
General Discussion / Re: Locking topics
Fri 27/08/2004 06:48:11
I only lock topics started by people I hate...

And since Ultimo is gone now... I have no reason to lock anything! Who wants to take his place, my locking finger is getting itchy!

Spoiler

this of course is a joke, but for some reason he thought I hated him and deleted his posts and had it out for him... I still don't think he knows why he was banned from #ags, I bet he thinks I had something to do with it
[close]
#2154
Quote from: Mr Flibble on Wed 25/08/2004 19:06:10
I haven't. And I refuse to. I just want to point out that AGS is geared for people who want to create games similar to the classics of the 80's and 90's (as far as I'm aware).

Making it more easily accessible to the ravel
"£D gamez rool111 2d sux1"
Would be counter productive. And a damn shame.

Also I just want to point out... When Chris was thinking about making WinRoomedit a lot of people were afraid it would open the engine and forums up to a whole new group of people that would act like retards and be all l33t and such... Sure there are some people that act like retards every now and then but the majority of new members [since WinRoomedit] are awesome people who made amazing games and/or contributions to this community.

So if you weren't here before AGS switched over to WinRoomedit then just think how but down you'd feel if a bunch of people said they didn't want you here because you could potentially be a jerk maybe.

And since those fears were unfounded, so are these fears.
#2155
General Discussion / Re: Anvil Studio
Thu 26/08/2004 05:35:47
Stop double posting, modify posts please
#2156
Then I think us Mitteners should talk to you about your soda intake, AGA...
#2157
That is not the summarization of the thread at all Yoke... I'm sure you read it but you didn't understand it at all
#2158
Not a valid arguement at all Mr Flibble since AGS is constantly evolving and can do things that adventure games from the 80's and 90's could never do.

And adding 3d support would bring in l33t speaking jerks? Take a look around the forums every once and a while. We get jerks just like every other forum gets jerks.

Also, not a tech question so I'm moving it to AGS Gen
#2160
General Discussion / Re: Athens 2004
Wed 25/08/2004 03:28:36
Quote from: Ghormak on Tue 24/08/2004 23:28:07
So apparently we won the silver medal in skeet shooting.

He would have won the gold medal, but the judges thought he was a "camp0r fag", so they let some Russian or something win instead.



this took too long to make and it isn't even that funny
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