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Messages - MrColossal

#3022
#3023
actually a better tactic would be just plug a mic into your comp and leave it near their bed, turn the speakers towards them and turn them up... now when they scream it melts their tiny little ears

or just tie a rock to them and play Titanic
#3024
Critics' Lounge / Re:Reactor-room (again)
Thu 22/01/2004 06:22:19
#3025
The one question i have is, why 40 weeks?

edit: apparently this one question was so important AGSforums felt it was necessary to post twice
#3026
The one question i have is, why 40 weeks?
#3027
but it isn't stupid at all

people play all sorts of things on all sorts of platforms and for some reason they like how a television blurries up the image and makes it look bad, go figure

eric
#3028
Critics' Lounge / Re:Reactor-room (again)
Wed 21/01/2004 06:06:49
cause big brother... that's just the kind of robot gilbert is...

don't try to understand him, we've all given up
#3029
Critics' Lounge / Re:Reactor-room (again)
Tue 20/01/2004 23:23:47
hehe

so why not use Gimp?

but either way whatever, it's your choice but i can guarantee you that you'd have a hell of an easier time making these images if you used layers and i think Darth illustrated that point nicely.

eric

p.s. how did you know i wore diapers till i was 21?!
#3030
have you tried DosBox or VDMSound?

they usually get programs working alright for me
#3031
Critics' Lounge / Re:Reactor-room (again)
Tue 20/01/2004 21:53:16
maybe you shouldn't use paint then, hehe

i know it's what you use and what you've used for a while but i think you're old enough to graduate up to a layered based drawing program. the reason the gif more than likely looks like crap is cause you're saving it in MSPaint and not a better program
#3032
PC Gamer hated it

said the video was grainy and the puzzles were inane

more power to the company cause they probably had a hell of a good time making it but it doesn't look like a game i could play
#3033
Critics' Lounge / Re:Reactor-room (again)
Tue 20/01/2004 00:14:26
i still think my ideas i gave you were really good and would be really interesting to play

otherwise i love the art

and i'm clueless as to why you post a jpg
#3034
are you thinking of the "game" where the more relaxed you are the more evolved the character on screen appears to be until it evolves into some being of light or something?
#3035
Calm down a little Phil, it's ok. We all know how hard it is to create our own stories.

That's what the forums are for. You asked our opinion and we gave it, there's no need to get angry over it unless something about what was said really upset you that much.

Poke around the forums and ask for help when needed and it'll be an easier task than not having anyone to talk to at all.

eric
#3036
but phil:

"Torin's Passage 2 won't happen because of copyright issues."

you wrote that yourself so you are also worried about copyright issues so what's the difference? if you make an Inspector Gadget game or a Torin's Passage game you're still using copyrighted characters...

and please, can people try calming down a little, i don't want to have to delete more posts
#3037
i think people are confusing the game with the creator
#3038
i think it's curious that Darth views a movie as ultimate realism and completely skips over going outside and going for a swim with friends.

i conclude that darth is an AI program and doesn't know what it is to live or love...

also:

http://www.gamasutra.com/features/20030409/rubin_01.shtml

check that out, it was posted here before by Bionic Bill I believe

it's pretty awesome
#3039
General Discussion / Re:Alot to say...REALLY!
Mon 19/01/2004 18:51:47
You all need a lot of help...

This thread will probably be deleted really soon
#3040
and i was confused anyways

but now i get you, i'd be interested in reading a text that went deeper into your story, i was just confused when you likened it to Fatman
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