to hide a character i usually just stick a:
character[CHARID].x = -200;
in the script and it sticks him well out of the bounds of the screen
then when i want him back i just:
character[CHARID].x = whatever the x was before
character[CHARID].x = -200;
in the script and it sticks him well out of the bounds of the screen
then when i want him back i just:
character[CHARID].x = whatever the x was before