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Messages - MrColossal

#701
Quote from: thewalrus on Wed 24/01/2007 18:04:17
Ã,  Ã,  Ã, Yes, I know that Darth recommends to PM the creator to but I figured this could be a way to let everyone possibly get an update and ask about that game that they were wondering about....


Why not PM the person and let them know you're still interested any maybe they should update their GiP thread?

Otherwise this thread has the potential to become a list of "Games I'm looking forward too"... Just a suggestion
#702
I suggest you PM or email the creators of the game. Posting randomly won't get you answers, go to the source.
#703
My apologies. However, AGA's question stands for me too...

I mean Jess and I will go to canada and stay in a cabin for a week, no problem... But will other people be there? If no then we'll be having lots of canadian sex... If yes then we'll do the same but I'll trim my public hair down a little first. Don't want to gross you guys out!
#704
Th... That was me right?
#705
My first complete game took me 6 days and it was 6 Day Assassin.

I started a test alien game in AGS and then gave up on it to make 6DA. It was a long long time ago, years ago when I first downloaded AGS so I'm going to say that it was a month on the test game and then 6 days for 6 Day Assassin.

My second completed game took my 7 days and it was Automation.

Automation is clearly the winner there.
#706
my favorite title was by GarageGothic...

6 Days A Sassin'
#707
Hello,

There really is no status anymore... I wanted to finish it but I also wanted to finish Time Out and I never did.

I don't see Spellbound being finished in the forseeable future, and I'm a time traveler so...

Thanks for the interest though!
#708
Critics' Lounge / Re: WebBanner Like Thingy :)
Mon 15/01/2007 19:28:54
there's a huge area of absolutely nothing in the upper left.

The killzone text is super tiny and red so it just disappears into the image and instead of being an advert for the game it's just a red image with a red soldier on it.

In my opinion it's also way too huge. 640x230 for a banner? Like for use as an advert for a website I guess it could work after a lot of work to actually show off more of the game  but if it's just a sig image, holy crap huge!
#709
General Discussion / Re: Concept Art
Mon 15/01/2007 18:52:59
Anyone can learn anything therefore nothing is impressive? I hate when people here dump on artists like the one victor linked too, ARGH
#710
General Discussion / Re: Concept Art
Mon 15/01/2007 15:52:52
I'd imagine it's because exercising one's imagination holds more appeal to him than drawing from life, maybe.

I don't know if that's what he thinks... But to me that's a weird statement, Toumas.

However I also desire to have the will power to work through my artistic short comings to be able to work like this artist.
#711
If you're looking for someone to debate you hardcore you're going to have actually be serious. Sorry!
#712
I heard that all the big antivirus companies actually WRITE viruses! If they protected you against all known and unknown viruses they'd be out of a job! The Empire Never Ended!

Oh wait, I've never heard that at all... Nevermind.

I don't understand how people can be lazy and at the same time so dedicated that they'll track every person on the internet and crack all their encryption.

I also don't think you're entirely serious.
#713
General Discussion / Re: iphone
Fri 12/01/2007 15:32:58
Quote from: Steel Drummer on Fri 12/01/2007 03:01:42
iPhone looks good, but I recently heard that Apple got sued by Sisco (I think that's how it's spelt) Systems for using Sisco's iPhone trademark. Not sure if it's true or not. Did any of you guys know that?

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=29730.msg379564#msg379564

Reading threads before replying is a good rule of thumb
#714
Critics' Lounge / Re: Movie Poster Art
Wed 10/01/2007 22:24:46
Art drawn by my beautiful girlfriend! GO GO FINKENSTEIN!

Now, the poster:

I don't think the yellow colour is working. I don't think it works on any of the concepts. That's my major beef. Or change the splatter image of the yellow since it's kind of the largest colour on the screen besides the blue background. All the other splats are broken up a lot more but the yellow isn't.

Otherwise I like it.

I do wonder though:

What if you stacked them:

o
O
o

like that... Just a question.
#715
General Discussion / Re: iphone
Wed 10/01/2007 19:20:23
Becky... Marry me
#716
General Discussion / Re: Saddam Hussein
Fri 05/01/2007 06:13:37
I am not entering this thread but I just want to say, Ikari, it would help SO much if you started providing sources for what you post...

What Saddam toy that is selling way too good?
#717
There's nothing to get away with... I don't care if people use those sprites...

Look at both those sprites together, Akatosh... See how little detail there is in the shirt and pants? Shadows generally appear in between the legs and under the arms. Check yourself in a mirror and compare.
#718
I like him tall but I first have to ask, what were you going for? Are you going for a realistically proportioned character or a more stylized one?

if tall is what you want:

I'd recommend doing a VERY quick background and one other different body type standing character to see if it's actually the style you want and can keep it up through another character.
#719
Critics' Lounge / Re: Missing walking frame
Fri 22/12/2006 01:44:50
#720
Critics' Lounge / Re: Missing walking frame
Wed 20/12/2006 16:09:41


I added a 2 frames in between the frames you mentioned...

However, you could add 2 more and really smooth it out. 1 and 2 and 3 and 4 have spaces that frames could go and you could also smooth out his head bob in that way.

Also, I second what R4L said about keeping things on the same level, when I positioned the feet so they were on the same pixel the head bob was there which helps.

Also also, I recommend not saving as jpegs when posting sprite work but use png or gif instead.

Eric
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