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#61
General Discussion / Re: deja-vu?
Sat 04/02/2006 06:54:29
Quote from: SSH on Fri 03/02/2006 22:15:12
Eventually someone will make the obvious joke...


That's odd... I just had a Déjà -Vu...
#62
Quote from: Gilbot V7000a on Thu 02/02/2006 07:05:12
I'm amazed that someone really started such a thread and it survives... with 3 pages of posts!

Reason: It's about Ben Jordan
#63
 :) Nice to know.Ã, 


Now why don't we shut the hell up!
#64
 ??? That's odd.Ã,  I didn't have any trouble uploading my game.Ã, 

18 MB, is that maximum compression?Ã,  Maybe your computer can't handle larger files(I doubt that since 18MB isn't really "big" for today's computers).

:-\ If nothing works, you might have to upload the file from another PC.
#65
All of us experienced hypnosis at one time or another, we just didn't realize it.  Have you ever watched a movie?  If so, you might have been hypnotized watching it.  If you felt the emotions of the actors(stress, anger, joy, etc.), you have experienced a type of hypnosis.
#66
Hints & Tips / Re: Bad Luck
Thu 02/02/2006 06:08:30
Yeah, this part might be a little difficult.

Spoiler
Look for a hairpin on northern part of the floor, in the shadow of the counter.
[close]
Ã, 
#67
Quote from: esper on Wed 01/02/2006 22:27:38
Could you? For some reason my computer keeps crashing every time I try to upload HOA.

Does your computer crash when you try to post your game on the AGS games page, or is it something else...?

#68
Hints & Tips / Re: Bad Luck
Wed 01/02/2006 23:14:37
Okay:
Spoiler
The chainsaw itself is not important.Ã,  It's what the chainsaw contains.Ã,  Interact with(use) the chainsaw.
[close]

This should help you a little.

If you're still stuck:
Spoiler
Did you empty the paint bucket?Ã,  Matbe you can use the empty bucket as a container for something.
[close]
Ã,  Ã,  Ã, 
#69
I was about to do the same thing in the AGS Games database,  but with a credited version of the game.     
#70
50% of the posts in this thread are off-topic,Ã,  including this one.
#71
The Rumpus Room / Re: It's my birthday!!!
Wed 01/02/2006 01:26:51
Happy Birthday!
#72
Here are my thoughts:

24 hours:
Very original, nice graphics, simple plot.Ã,  I liked the idea of the three meters,Ã,  I once thought of doing something like that with one of my old (unfinished) games.Ã,  The puzzles were quite easy, and really fun.Ã,  Great game, it's one of my favorites in this competition.

Blackmail in Brooklyn:
Great art, very original for a game made with AGS.Ã,  I really enjoyed Blackmail in Brooklyn, too bad it was kinda slow on my pc.Ã,  In the end, it was fun, sometimes challenging, this game shows you the different things you can do with AGS.

Heart of Abraxas:
I like the style of the game, it had a great atmosphere. The art, the color and the music had a great impact with the mood, which made this game kinda scary at times.Ã,  The story and ending were great.Ã,  Really nice game.

Illusions 1:Ã, 
This game wasn't that special.Ã,  It was kinda hard to interact with the surroundings of the game(it was hard to find the hotspots).Ã,  As I played, I saw a few bugs (for example, the quit button on the title screen didn't work).Ã,  To me, the ending didn't seem to make any sense. Overall, this could have been better.

Locked:Ã, 
Nothing much to say about this game.Ã,  It was very funny at times,Ã,  the art was okay.Ã,  It's a short game, but I liked it very much.

Science!:Ã,  Ã, 
The graphics were nice and it had a simple plot.Ã,  Again, I don't have much to say,Ã,  it was very funny, the ending was really original.Ã,  Overall,Ã,  I loved this game, even though it wasn't exactly in one room.Ã,  Ã, 

Spacemaze:
It wasn't too bad.Ã,  It was a little too easy,Ã,  but at least it was something.

Tomb of the Moon:Ã, 
Very nice game. The graphics were great, the story was original, the puzzles were well made and they weren't too hard. I can clearly see why this game won!Ã, 
Ishmael and Pablo did a great job.


BTW: The games are going to be hosted for how long?
#73
Quote from: Ishmael on Tue 31/01/2006 18:00:14
A few locked-in-somewhere-and-must-get-out style - which seems to be the most usual one room theme.
Ã,  Ã,  Ã, 
When I created Bad Luck, I didn't realize how unoriginal the story was until I was about 75% done.Ã,  But since I didn't have the time to restart (and because it was my very first completed game), I had to keep it the way it was.


Anyways, congrats to Ishmael and Pablo, I really enjoyed Tomb of the moon.Ã, Ã,  ;)Ã,  Ã, 
#74
I say that the OROW competition should stay the way it is.  It's not like if it's impossible to create a polished game in one week.  For example, OROW gets about 10 entries every competition, and most of them look great.
#75
I played and finished every single game.

Most of them were great,  I can't wait to see the results.

#76
I think we should forget about Ben Jordan 5, until it gets released.Ã,  I know it's a very good game,Ã,  but posting about BJ5 all the time won't make the "creating process" go any faster.

I also think that it was a bad idea for Grundislav to predetermine the number of Ben Jordans to be released.Ã,  Because of that, people won't stop poking him with a stick until the number of games indicated are complete.

BTW: Is it just me or did Grundislav change from 4-9 Ben Jordans to 4-8 Ben Jordans in the "Grundislav Games" part: http://www.grundislavgames.com/bj/index.htm
#77
Sorry Fuzzpilz, but the joke was already taken by vict0r, at the top.
#78
Quote from: scotch on Sat 28/01/2006 22:45:40
Voting should hopefully start soon after midnight, and will go on for three days.

Tonight?

Edit:
Quote from: vict0r on Sun 29/01/2006 00:33:02
Quote from: mwahahaha on Sun 29/01/2006 00:31:12
So... When do we actually get to play the games? At the time of voting?
No. Dummy! After the voting!
Yeah but, it might also be before voting,Ã,  not only at the time of voting.Ã,  I remember the last OROW competition, the games were hosted a few days before the voting.
#79
I found a free webspace right before you posted,  thanks anyways.
#80
I'm done. I just need to find a good, free websapce.
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