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#81
My progress:

90% scripting,Ã, 
95% art,
100%Story
100%Puzzles
90%Sound/Music
76%Stress

I have 1 day and a half to finish it.Ã, 
#82
I can finaly relax... Thanks!
#83
Okay I understand my problem:

My inventory items are small, but it seems that they have a huge transparent zone around them. Because of that, there's only enough room for one item.

How can I take the transparent zone off (AGS seems to be adding a zone, it's not part of the image I imported).
#84
Extra information:

-I've tried the ScrollingUp and Down thing
-If I start with 2 items, only the first one will appear.
-The items are small compared to the window.
-I'm adding inventory with cEgo.AddInventory(iItem);

BTW: It's not a window that pops up,  the inventory window is displayed at bottom of the screen.
#85
I created my own GUI for the inventory. When I play the game,
the iventory window doesn't display more than one item, so
every time I pick an object up, it doesn't appear in the window.
#86
I have a question:

I wanted to put rain in my game, but every time I use the Wait (); function, the rain stops moving. Is there a way to make it move all the time?
#87
The file's name is "sound02.mp3". I'll try to convert the file to see if that fixes the problem.
#88
I'm trying to play a sound (sound02.mp3) in my game, but when I test it, AGS tells me that it's unable to play sound02.wav. Of course AGS won't be able to play that file since it doesn't exist. I'm trying to play "MP3" file. In the manual, it says that AGS will look for SoundX.wav, SoundX.mp3, SoundX.ogg, etc... Why doesn't it recognize my sound file.

Can anyone help me?
#89
The Rumpus Room / Re: Happy Birthday Thread!
Fri 20/01/2006 01:49:30
Right now, if I logout, it's my birthday.Ã,  Yay me!


EDIT: But for now, I'm logged in so Happy Birthday Grundislav!
#90
Me robot.Ã,  I are opposite of Class clown.




#91
Quote from: Lord Nipper on Wed 18/01/2006 00:04:32
Darth Manadarb officially kicks ass.

I concur.Ã,  I used to print pictures of his face and shoot them with my PB gun, but now I'll have to say that he's pretty kickass.

Ã,  ;) Great stuff!

#92
General Discussion / Re: 1337!!
Wed 18/01/2006 03:17:56
 ::) 0.174 ::)
#93
I tried ItemCount before and it didn't work.Ã,  I tried it again, and now it's fine(I must have done something wrong, I guess).

Anyways, thanks for the help.
#94
Hints & Tips / Re: bj3
Tue 17/01/2006 04:43:45
If I remember:

Spoiler

Using the crowbar, you should be able to lift one of the floorboards in the tower.
[close]
#95
How can I count the number of inventory items in a "inventory window"?
I'm looking for something that would act like: "if (whatever.ItemCount > 0)", but for inventory items.


How would I do that?
#96
Quote from: ManicMatt on Mon 16/01/2006 23:16:57
They take me for a fool!
Well... you did forget to turn your computer onÃ,  ::).Ã,  Ã, lol!




Seriously though,Ã,  I know what you mean.Ã,  They probably don't have a friggin' clue, they're just trying to give you their so called,Ã,  help & "support".Ã, 

#97
General Discussion / Re: Why?
Sun 15/01/2006 06:23:31
Quote from: taffytom on Sun 15/01/2006 04:35:13
EDIT: possibly the other thread was deleted

Why did they delete the other thread? Was it because this one existed? If so, they were asking for this thread to be bumped.


Anyways...
Quote from: taffytom on Sun 15/01/2006 04:03:00
My nipples hurt quite often. Mostly after I swim in Chlorine water. (not to be mistaken with Chlorine Gas-laced air)

:P That was random.Ã,  Ã, At first, we were talking about "why do men have nipples?"Ã, Ã,  ::) And now we're talking about the times our nipples hurt.Ã,  Ã, 
#98
Here's me playing fake Mirrorphoto:



I'm actually just holding a second webcam.
#99
I'll try to make something up...
This would be the first time I ever enter in a "game creation" competition. 
#100
Quote from: Revan on Fri 13/01/2006 15:02:26
the failure thing is about as old as Elgoog!

I kinda figured that out.  I posted here because no one knew about it in my town, so I thought that maybe some people didn't know about it here.
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