Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Nathan Allen Pinard

#21
Can we get a complied list with links?
#22
Critics' Lounge / Re: Sci-Fi GUI design
Tue 02/09/2008 23:44:14
I'd add a bit of a glow to the red text as if it's LED's off of some equipment.
#23
DazJ,

I'm regretting I couldn't do this project lol. This looks great!
#24
Hooray for 8bit titties!
#25
AGS Games in Production / Re: Resonance
Mon 30/06/2008 15:06:09
QuoteNikolas Sideris - Music and Sound

Good Choice  ;D ;D ;D
#26
I accidentally broke the rules, so I'm re-posting here:

Hello AGS Gamers!

I've been pondering on posting here for a while and I finally decided to do it. I'd really like to be part of an AGS project, as honestly they are ALL good projects!

In talking with Nikolas Sideris lately, I bought Diamonds in the Rough to check it out, and support him and the game developers. I was pretty amazed by it. I miss the point-and-click genre. The closest thing now is Dreamfall (which I still think is amazing) but I miss the old games like Indiana Jones and the Fate of Atlantis.

So I really would like to be a part of an AGS project. And I thought I'd just start by saying so.

For anyone looking for music for their AGS game, you can listen to my demo reel: http://www.nathanallenpinard.com/music/DemoReel2008.mp3

A few concept game soundtrack can be heard below:

http://www.nathanallenpinard.com/coh/ThisIsOurStory.mp3

http://www.nathanallenpinard.com/coh/EchoesOfVelvetsPast.mp3

http://www.nathanallenpinard.com/coh/HongKong.mp3

If that's not enough you can hear more at: http://www.nathanallenpinard.com/index.php?categoryid=21

Music:

I'm quite versatile and experience in music. I have created musical scores for about 8 years so far now, and I've applied mostly to the machinima market in terms of WoW Machinima. If any of  you know who Oxhorn is, I create the score for his flims.

Sound Design:

I need more experience in Sound Design, so I would definitely like to offer my talents in sound design to your game project.

Voice Acting:

Although I do a tiny bit of voice acting myself, I have a network of voice actors that I have access to for your project. Please note: Voice acting recording quality is limited to the equipment they obtain.

Compensation?: Compensation is negotiable. I understand most AGS projects are not commercial, so I will consider pro-bono projects no problem.

If you are interested, please contact me at nathan@nathanallenpinard.com, or reach me on ooVoo using the ID: nathanpinard

Hope to hear from you!
#27
Well, it really depends on the project. Doing something pro-bono I may consider, but it really depends on the scale of the project. If I'm going to be working a long time, then there has to be some kind of compensation.

Regardless, send your project anyway, I'd at least like to take a look at it.

Oh and thanks for the props Greg! Come to think of it I need to buy your game as well.
#28
Hello AGS Gamers!

I've been pondering on posting here for a while and I finally decided to do it. I'd really like to be part of an AGS project, as honestly they are ALL good projects!

In talking with Nikolas Sideris lately, I bought Diamonds in the Rough to check it out, and support him and the game developers. I was pretty amazed by it. I miss the point-and-click genre. The closest thing now is Dreamfall (which I still think is amazing) but I miss the old games like Indiana Jones and the Fate of Atlantis.

So I really would like to be a part of an AGS project. And I thought I'd just start by saying so.

For anyone looking for music for their AGS game, you can listen to my demo reel: http://www.nathanallenpinard.com/music/DemoReel2008.mp3

If that's not enough you can hear more at: http://www.nathanallenpinard.com/index.php?categoryid=21

Music:

I'm quite versatile and experience in music. I have created musical scores for about 8 years so far now, and I've applied mostly to the machinima market in terms of WoW Machinima. If any of  you know who Oxhorn is, I create the score for his flims.

Sound Design:

I need more experience in Sound Design, so I would definitely like to offer my talents in sound design to your game project.

Voice Acting:

Although I do a tiny bit of voice acting myself, I have a network of voice actors that I have access to for your project. Please note: Voice acting recording quality is limited to the equipment they obtain.

Compensation?: Compensation is negotiable. Upfront pay or % is acceptable. I MAY be able to accept a project pro-bono depending on the scale of the project.

If you are interested, please contact me at nathan@nathanallenpinard.com, or reach me on ooVoo using the ID: nathanpinard

Hope to hear from you!
#29
This game looks exciting! I used to own "Indian Jones and the fate of Atlantis" back in the day. One of my first true point-and-click adventures.

Ever since Myst, I've lost my interest in them simply because in traditional style point-and-click adventures the artwork was more painted than 3d, giving it a different feel. Like you were in a book.

This game definetly seems to be going with that tradition. Can't wait to play it.

Oh yeah, also anxious to hear Nik's music as well!
SMF spam blocked by CleanTalk