Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Neole

#341
Critics' Lounge / Re:background c+c
Mon 26/05/2003 06:52:59
Dont flip the car, spoils the composition totally.
#342
Looks like the same girl in different clothes. Looks great though!
#343
Critics' Lounge / Re:Kitchen Background *NEW*
Mon 26/05/2003 06:50:08
This one rocks!
#344
The new ground looks great! Shuttle looks very unfomfortable though, off-balance.
#345
Critics' Lounge / 24 May : Ugi's Revenge
Sat 24/05/2003 08:33:08
#346
Ah I get you now (feels silly!)

The cyborg is not being refilled, she is not a milk-dispensing-infant-care-cyborg. That was stopped after they started implanting auto-milk-producing-chips inside infant cheeks in 2764. This one is just being tested for proper electronic functioning before release.
#347
Critics' Lounge / Re:Girl DJ - C&C
Sat 24/05/2003 08:27:56
It looks nice! I would have made the shadows on the body/limbs have sharp edges instead of the blurred edges.
#348
It looks great! Like you said trees could be differnet and aso make them different heights.
#349
Critics' Lounge / Re:Walk animation
Sat 24/05/2003 08:23:59
Those are very cool artwork and animation! I like the first walk better, much smoother.
#350
Critics' Lounge / Re:Campfire night scene
Sat 24/05/2003 08:22:17
I like it, very different! I think I like the first two versions more.
#351
Critics' Lounge / Re:Achtung Franz! A comic!
Sat 24/05/2003 08:19:42
It is very stylist and has potential (sort of like the comic strip 'James' which also has only sparse line art), but I dont get the humour!

EDIT: I like the hamlet one!
#352
If your software allows it, cut and paste the arm and legs on separate layers. then keep rotating and moving them on the body for the different frames (and move the body up and down). That makes it more easier. I had written a tutorial on this a couple years back but have lost it :(
#353
Critics' Lounge / 23 May : Breast Examination
Fri 23/05/2003 06:06:15
She's a cyborg. Couldnt resist the title.

#354
N3T, hehhhe, now the whole pic makes sense ;)

Synth: these are concept sketches, not the comic

Proskrito, I love #4 too. I dont think we can go with 5 though cos she looks a bit older than required. Maybe we can assign a role for her as Missy's godmom or something.

MrMasse: That was cryptic! I am completel clueless bout that statement..

Evil: Will put #6's shoes on #4 then.

Trap, they're undead, its a surprise they even have posture!

The producer of the strip likes #1 for some reason.. will have to convince him otherwise.
#355
These are concept sketches for the main character for a strip called Missy Goth. Slightly over one hour for the bunch. Which do you think is best for a goth humor comic strip with a vampyress as the main character?

#356
Synth - I tried to bury them in the grass but the attempt failed I guess. The guy should have been lower as mrMasse said.

MrMasse - you're right on both points. I think I was there that time in '87 when you pressed the nuke button instead of the coffee dispensing one.

Igor, that hit the spot perfectly! Your addition makes the exact statement I was looking for, thanks!

Hehheh N3T, you're probly right. Hmm.. but then that won't explain the tears..
#357
Critics' Lounge / 21 May : The Fight
Wed 21/05/2003 08:02:15
There's one thing very wrong with the man's pose that spoils the feeling of having been just knocked out. Anyone?

#358
Thanks Igor - when an artist like you praises my work its always an honour!

MrMasse - thanks for that analysis, I hadnt thought about that implication of the image hehheh. You're right about the tank, its just that I'm plain bad at drawing straight lines and stuff, am trying to practise that part with some of these drawings.
#359
Critics' Lounge / Re:Concept artwork.
Wed 21/05/2003 07:55:32
Ionas thats great, and its great to hear the next game will be hi-res, much more marketing potential there!

I think the waist should be at least 1.5 times or twice this size to fit in with the face. The legs could be a bit smaller if the waist size was increased. I'm just sticking to the traditional thug prototype though.
#360
Critics' Lounge / Re:looow-res gamestyle test
Wed 21/05/2003 07:52:39
Awrk thats beautiful!! They remind me of an online adventure game. whats the name anyone? Not cos they look similar, but cos of the similar Sherlock Holmes type atmosphere!
SMF spam blocked by CleanTalk