Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - NightHawk

#81
Quote from: miguel on Mon 06/01/2014 20:50:17
> Hire Robina and order her to map the land outside our town, one day(turn) for each cardinal direction. If she finds treasure to be plundered from evil foes (monsters) then she is to attack and return to the castle.
+1
#82
Quote from: Radiant on Sat 04/01/2014 15:25:34
> ACCEPT her offer, and as their first task request that they SCOUT our immediate SURROUNDINGS, starting with east and west
+1
#83
Quote from: selmiak on Sun 29/12/2013 14:25:33
> Accept the gift and invite him and our merchants and trader representatives to dinner tonight and discuss the pact with the pirate.
+1
#84
>Offer the Northman a room in the palace and order one of the royal guards to guard him during his stay.
#85
Quote from: miguel on Wed 18/12/2013 19:51:12
> Lancelot, please begin gathering volunteers for the TOWN GUARD;
+1
#86
> Hire Sir Kevin and order him to escort the southern merchant back to Turbanistan mapping the trade route as they go.
#87
We could make better use of Sir Kevin's troops by having them escort a trade convoy to Turbanistan.
#88
>Summon the southern merchant meet with Mandarb and Dennis to discuss any possible trade deals.
#89
Dragons are also extremely greedy when it comes to gold and we would be destroyed on the spot if it so much as suspected that we took any even if it was our own coin falling out of our pocket.
#90
Quote from: Baron on Sun 08/12/2013 17:16:13
>>SUMMON THE COUNCIL AND ASK THEM TO ADVISE ON REVENUE RAISING OPTIONS
+1
#91
We currently have no security with 10 guardsmen trying to protect thousands of villagers let alone the 5 guards protecting the government. We need lots of guards for security and to send out on missions and training takes time.
#92
>Order Sir Lancelot to draft the first born of every family in each village we control and train more guards.
#93
Quote from: Ryan Timothy on Mon 02/12/2013 22:27:28
Quote from: miguel on Mon 02/12/2013 22:17:37
> Don't accept the offer;
+1   AND summon MANDARB to meet with JIB (the southern merchant) to see if he has any wares to sell him
+1
#94
>Tell Sir Lancelot to add the merchant's trade route to our map.
#95
>Grant audiences to the first five on the list.
#96
>Summon Cat and ask for candidates for Royal Gardener.
#97
Quote from: miguel on Sun 24/11/2013 21:49:22
> Kindly accept gift and ask if there's any major concern the peasants may have with their lives;
+1

>Appoint Ponch in charge of the Royal herd.
#98
>Summon the council of leaders to the war room for a state of the realm brief and ask them if they know anything about the shadowy traveler that popped inside the castle.
#99
>Summon the council of leaders to the war room for a state of the realm brief and ask them for suggestions on keeping mages from popping inside the castle.
#100
>Have Lancelot send 5 of the town guard to follow the river west to set up an outpost at the mouth of the river.
SMF spam blocked by CleanTalk