Yes, the lip sync animation won't play at all.
Umm... I'm not sure what the style I'm using is called. No portraits, just the character itself is talking with the words being displayed above his head.
I'm not sure how it would help if I were to put GUIoff (Inventory); under game_start... but I'll give it a try.
Umm... I'm not sure what the style I'm using is called. No portraits, just the character itself is talking with the words being displayed above his head.
I'm not sure how it would help if I were to put GUIoff (Inventory); under game_start... but I'll give it a try.