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Messages - Nixxon

#301
Quote from: Jodo Kast on Wed 31/12/2003 18:52:10
I think Fifi is sexy enough.

What do you guys think.  I'll make her look like Lara Croft.... lol.

Jodo Kast

lol, implement some 'dead or alive'  physics and your on your way :D
#302
lol everytime i refresh, there's atleast 2 more posts... this is insane :P
#303
lol is it just me that finds irony in the fact that 'lucusfan' makes astoundingly good sierra type bg's?
#304
Should be able to bully someone into hosting it :P
I've manage to alocate enough webspace to host the first chapter apon it's release, around feb/march 04. The first chapter will act as a demo... you know the drill :D ;)
#305
Quote from: Jodo Kast on Wed 31/12/2003 18:36:40
Quote from: Nixxon (IbeX) on Wed 31/12/2003 18:34:31
penish

I agree.

Jodo Kast

yeh i dunno, i'm shit faced, somewhat hard to create structured sentences... good luck with your project though... if it's real... and what not... sachmo
#307
Quote from: jannar85 on Wed 31/12/2003 17:55:05
Truly stunning! It sounds great!
Freeware or commercial? Why I ask, is because voicepacks for such big games are heavy, and difficult to host.

Looking farward to it anyway :D


P.S - I would've paid for this :P

Oh god dude, you've made my day :P (after a somewhat docile new years experience)

Shall be freeware of coarse :P :), the game will be distributed in 4 chapters, 'guessing' each chapter will be around 50 - 70 meg in size, myself being on dial up understand that this is a tad excesive. I couldn't bring myself to charge you wonderfull people, something will be sorted in the near future.
Thanks again :)
#308
Competitions & Activities / Re:January MAGS
Wed 31/12/2003 08:21:50
You don't "HAVE" to include a forum member :P
#309
Really nice!
errm... might just be my sick, filth driven mind but it kinda looks like he's symbolically masturbating.
Otherwise wonderfull!  :)
#310
Quote from: The Subliminal Messenger on Tue 30/12/2003 21:12:47
So, we get some backgrounds on Saturday.

What sort of style are they being made in?

I beleive they're pre-renderd 3D, which could make for some nifty eye candy, i'd imagine creating walk behinds would be somewhat of a nightmare however  :-\

It's amusing that production threads with little or no content seem to obtain zillions of replies, where as the opposite receives run of the mill attention. *Watches own thread plunge down the apex* The almighty paradox! :P ;)
#311
Quote from: Tomus on Mon 29/12/2003 19:43:26
It's really amazing. It's one of the greatest looking amateur games in production. Maybe Shadowplay will be comparable with its pencil backgrounds, but this is really breathtaking.

Im also really looking forward to shadowplay, i think it's safe to say that both games are on oposite sides of the gameplay spectrum though. shadowplay looks to be a really cultured, film nior in-depth style game. JJ is more or less a wacky, insipid, grotesque, comedic journey into the realms of all things bastardized. :P

Flash all the way ;) :D

#312
AGS Games in Production / Re:Neverquest
Mon 29/12/2003 13:32:45
Quote from: AGA on Sun 28/12/2003 20:00:44
You left the 'a' off the end of the sign in the second screenshot...

lol
#313
Cheers guys,
Glad you all love the art!
I'm presently working on jimmy's room and shall have it posted real soon, along with some other dandy character images.
I'm torn between not spoiling too much of the games visuals and keeping my progress exciting and fresh. meh, few more won't hurt I suppose.
Thanks again for your delightful comments; they make me feel all fuzzy inside... though that may in fact just be bowel retention. :P
Toodles :)
#314
QuoteRelease more or die!
I'm toying with the idea of having more little episodes based around the same character, like 'Grr! Daniel goes to the seaside' or something... only time will tell i guess...
Quote

Oh the possibilities! :D
#315
AGS Games in Production / Re:Neverquest
Sun 28/12/2003 16:52:53
Sounds like a winning formula.
Love the screenies, especially the first one ;)
#316
Quote from: Eero Ränik on Sun 28/12/2003 14:31:59
Hmm, shouldn't the thumb point to the other direction?

True that.
#317
nifty paintjob petteri.
The only thing that bugs me now is his hand... it's a tad large, shave off a pixel or 2 and perfecto!
#318
Thanks guys,
Very much appreciate the kinds words... feuls my longing to fight off insomnia and continue drawing.

quote "I probably have to get a new PC just because of this game..."
That's a good point petteri, I havn't really thought much about compatibility/speed issues with low-end systems, especially high object orientated rooms (and there will be :P) etc. The AVI's are 800x600 DivX's, I remember lagging watching a 640x480 divx on my old AMDk62 350mhz.
Everything is silky smooth on my current 1.8ghz athlon so anyone at those speeds or higher wont have a prob. I guess it's something to take into consideration during the beta testing phase.... unfortunately I can't see much that can be done about it  :-\
#319
muchos better! do le chuck... please! PLEASE!
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