thanks!
I used the second method, it looks wonderfull
i had to use 2 GUI labels, i pasted the whol description in 1 and AGS crashed, must be a limit on how much text a GUI label can hold.
anyway i've lined 2 up perfectly
Am I able to have this new GUI dissapear with a mouse click (much like regular player text)?
thanks again
EDIT -
tried this to no avail
if (interface == 6) {
if (button==LEFT)
GUIOff(6);
Am i on the right track?

i had to use 2 GUI labels, i pasted the whol description in 1 and AGS crashed, must be a limit on how much text a GUI label can hold.
anyway i've lined 2 up perfectly

Am I able to have this new GUI dissapear with a mouse click (much like regular player text)?
thanks again

EDIT -
tried this to no avail
if (interface == 6) {
if (button==LEFT)
GUIOff(6);
Am i on the right track?