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Messages - Nostrum

#21
I've got an NPC that I need to vanish from thin air, but it seems the only way I can have a character exit the room is to walk out, which won't work for the game... is there a command that would make a character vanish immediately? Thanks
#22
Nope, no luck. I put in "wait(40);" (40 equals a second) and still the hotspot doesn't disable. If anyone else has got any help, feel free to post. It's really perplexing to me that just "DisableHotspot (3);" isn't working...
#23
Hm.. can you can explain to me how that would help?
#24
I've got a hotspot I want to disable and I have the game run this script:

DisableHotspot (6);

and for some reason the hotspot is still active. Got any help?
#26
Also, to the guy who said my art looks like Pleurghburg, a few weeks ago I actually did some lores Pleurghburg fan-art...


#27
Hm...
What should I do to the bedside table exactly?
#28
Thanks. I was thinking the same thing about that window. I'll make it bigger. Also, anyone got any shading advice? The shadows in the background to me seems pretty... uh... off... and i'm not exactly sure why.
#29
I'm toying around with an idea for a game I might make after I've finished with the one I'm working on now, and the other day I drew the possible main character and a background for 320x200 resolution. Would you folks want to play a game with these graphics? C&C please

http://www.2dadventure.com/ags/c.gif

and...

http://www.2dadventure.com/ags/backg.gif

Oh, and this is my first time posting pictures on the forum so I fully expect it not to work. We can only hope it does :P
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