It looks very basic as for now, and i think it should stay that way until you have drawn all "roughs" for your game.
Looking at Thimbleweed Parks blog forexample. Wireframes until the end of the game when they got the real art and replaced it, and considering how easy it is too replace images in AGS, i would suggest you do the same! I finalised one art "almost" but it took like a day or two to make it so good. Its time consuming. At the same time i really dont know what you are aiming for as end goal for your "artstyle"?
Im gonna jump into the land of "scrolling huge bakgrounds" soon myself!
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Looking at Thimbleweed Parks blog forexample. Wireframes until the end of the game when they got the real art and replaced it, and considering how easy it is too replace images in AGS, i would suggest you do the same! I finalised one art "almost" but it took like a day or two to make it so good. Its time consuming. At the same time i really dont know what you are aiming for as end goal for your "artstyle"?
Im gonna jump into the land of "scrolling huge bakgrounds" soon myself!
