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Messages - Ozwalled

#381
Critics' Lounge / Re: my sprite thread
Wed 16/06/2004 07:05:45
If that's supposed to be a gun he's holding, you may want a handle on it.

If he's tugging on the collar of his jackect, you may want to re-colour.

Otherwise, what's in his hand?
#382
If you're picking a main character based on which looks best, as you suggested, the old guy at the top gets my vote for sure.
#383
Critics' Lounge / Re: Spinning wheel
Sat 12/06/2004 01:16:25
If you want it to look like it's moving REALLY fast, you may want to consider stretching it (horizontally, or maybe even diagonally) a bit.
#384
Critics' Lounge / Re: Purple alien
Sat 08/05/2004 01:15:24
Is it just me, or did the main character guy steal one of Robin's outfits?...

Other than that, great stuff!
#385
The bottom nose pixel keeps looking like a Hitler mustache to me. (sorry)

Maybe lighten it a touch?
#386
Critics' Lounge / Re:menu for game .
Sun 25/04/2004 20:04:19
I still like the palms one better, too.
#387
I like this latest one best so far -- it gives the impression of actually "standing alone" with the fellow in the middle of the screen, now.
#388
Quote from: Timosity on Sun 18/04/2004 07:43:23
Quote from: Ozwalled on Sun 18/04/2004 02:14:53
The new site design's very nice-looking indeed.

Is there any way to still view the games by date added, though?...

Yeah, the same way as before, click 'Games main page' then scroll down below the categories and click 'list most recently added games' ;)


Shit. I can't believe I missed that.  :P  I guess I was used to it being in that sidebar thingamajig.
#389
Critics' Lounge / Re:Which way should I go?
Mon 19/04/2004 21:17:27
I thinkk thatthe 3D background style could work very well with your 2D sprites, especially if you make the effort  to give them a touch of depth through shading. Of course, it may be just fine without, too.
#390
Critics' Lounge / Re:New BGs for C&C
Mon 19/04/2004 21:14:30
The shadowed guy is probably a bit tall for that window.

Plus, the building looks awfully thin.
#391
The new site design's very nice-looking indeed.

Is there any way to still view the games by date added, though?...
#392
Critics' Lounge / Re:Beard of pirate captain
Sat 17/04/2004 20:07:15
Like the 2nd beard most.
#393
When her leg comes down in front of her, I find it looks like she's putting her weight on the hanging pantleg, and not on her foot.
#394
Critics' Lounge / Re:Arab dude for C&C
Fri 16/04/2004 20:44:42
I find that the far foot looks funny. Maybe it should be tilted back more, so that the toes are looking closer to one another...

(ugh, that explanation sucks... sorry...)
#395
I really like the character... but his little beard sort of bugs me for some reason... I don't know why. Maybe make it just a line and not an upside down "T"? I dunno...
#396
Critics' Lounge / Re:Portrait
Fri 16/04/2004 20:34:14
Very nice. For some reason, I can't help but notice the bottom line of her nose being too angular -- you may want to round it a touch.

Very nice, though... even if I don't see any "wildness" in the original photo...
#397
Like the new sleeping cow much better than before. Looks much more natural.
#398
You may want to show more of the sleeping cow's udder, so that it's facing us more, giving a better impression of the cow actually lying down, and not just crouching or something. I dunno.

Other than that, I personally like it.
#399
I really like the cow. An dthe tree has a lot of personality, too.

A lot more shading might make things look a lot better, though.
#400
Critics' Lounge / Re:Counterfeit Start Screen
Sat 10/04/2004 17:54:45
I like the second one better... but I find it looks as if the gun is just hovering over the money strangely. If that's what you're going for, having a litlle dropshaddow coming from it may be in order. If not, I'm thinking that the gun's perspective for lying ON the money is off...
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