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Messages - Ozwalled

#441
Hints & Tips / Re:Aaron's Epic Adveture
Tue 11/11/2003 07:08:48
I'm stuck in this one, too, if anyone can help...

Spoiler
I've just turned into a sheep in the cyclop's cave. I fall asleep, then as I'm leaving, it seems that he smells my human breath and eats me. I THOUGH that eating the hay would do the trick, but it doesn't. What now, then?
[close]
#442
Hints & Tips / Re:Paula in Wonderland
Tue 11/11/2003 05:54:19
Porch,

The tent is right by that Sergej guy... it's the place you can walk to that's next to the inn (or bar, or tavern or whatever)...

Spoiler
there, you'll notice a bed of nails that you'll want to take a LOOK at... it should be able to give you a clue as to what to do...
[close]

If you want an additional hint,

Spoiler
consider that to find something in the water (on the far right of the main Wonderland area), you'll want a strainer of some sort...
[close]

Good luck!
#443
During the intro scene of Demonslayer 4, once the lights go out and there's some text that goes by (I think the last one I see is a "Har Har Har" or something), things just don't go anywhere for me, for some reason -- it just lags with the stopwatch forever.

Any ideas why, or what I might be able to do in order to play this game?

EDIT: Just got the bright idea to switch back to 320 x 200 resolution, and it seems to have solved the problem. So nevermind, I guess.
#444
Hints & Tips / Re:Paula in Wonderland
Mon 10/11/2003 10:04:36
Also, porchbeast,

Spoiler
There's something you're missing over in the river, but you need a modified item to get it. And if you need a hand with the modified item...
[close]

Spoiler
then look carefully around the circus tent area.
[close]

Good luck (and yeah, we're playing the same game).

;)

As far as the comments, no problem. Can't wait to see what you've got in store next.
#445
Hints & Tips / Re:digital spell
Sun 09/11/2003 16:35:20


Spoiler
Not sure, but I think that at this point you more or less have to walk around and look at everything you can, and eventually head back inside the domed area.
[close]

If that's not the part you're at, then,

Spoiler
you should be looking to bring down the roof in the dome so you can shed some light on the situation...
[close]

Hope that helps.
#446
Hints & Tips / Re:Digital Spell
Sun 09/11/2003 16:32:11
Lupa-

Spoiler
Note that each and every spell only has a total of FOUR parts/ lines. That spell there, I believe, looks something like this:

...

...

. .
. .
. .
Pretend that each of the three hoizontal dots is one line, and that each of the vertical lines of three dots is a line, too. That gives you four lines total. Place those lines on either the left or right side (both may work, I don't remember) of the spell interface (against the robot) and it should work.
[close]

Porchbeast-

Spoiler
The spells ARE NOT picked up as items. They sort of appear as a faint grey glow after you click on something. Try clicking things like the rocks again and watching the rocks closely for the glow, and you should see it -- it doesn't last very long, though.
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#447
Hints & Tips / Re:Paula in Wonderland
Sun 09/11/2003 16:11:01
Whew! Finally got through this one, and some of the stuff in it, I must say, was pretty frustrating, IMO. A lot of the puzzles had some logic to them, but others... not so much. Oh well. At least it's done.

Thanks for the help everyone!  :)
#448
Hints & Tips / Compensation
Sun 09/11/2003 15:47:17
I'm stuck in Compensation.

Spoiler
At the moment, I have the map, the lighter, and a second firework. I've already blown my head off with a firework, and hammered my face in. At the post office, I also used the hammer to nail the Playstic mag into the wall in order to distract the guy there. It would SEEM that I have to grab a book, but they all seem to be stuck, from what I can gather, and I can't figure out how to unstick them.
[close]

A hint would be mucho appreciated.
#449
Hints & Tips / Re:Demonslayer 1
Thu 06/11/2003 01:52:37
Thanks! Silly me -- I thought I'd have to open the thing first.  ::) Oh well. Good game -- I'm about to play part two.
#450
Hints & Tips / Re:Digital Spell
Thu 06/11/2003 01:31:55
If the robot's giving you trouble...

Spoiler
consider that you want to reduce him to nothing but junk...
[close]

and if that's not direct enough of a hint, then

Spoiler
try using the "scrap" spell that you can find in the dome (not the cat one, the other one).
[close]

Finish him!
#451
Hints & Tips / Re:Digital Spell
Wed 05/11/2003 08:10:22
Thanks a bunch! (why didn't I think of that... silly me...).  ::)
#452
Hints & Tips / Demonslayer 1
Wed 05/11/2003 08:08:55
Hm. I must be missing something in this one...

Spoiler
I'm in the second part of the game, and I just clamped off the water heater with the vice grips, which I get the impression should have shorted out the fuse for the room with the shower (it's dark now and I can't go in). And YET, I can't seem to do anything with the fusebox as it's saying a need a reason to fiddle with it. Of course, I also cannot get through the hall in the room with the fusebox, as it's blocked by a legion of mupets just waiting to monster mash me into oblivion.
[close]

Of course, help would be appreciated.

#453
Hints & Tips / Re:Paula in Wonderland
Sun 02/11/2003 11:40:42
Hm. Thanks! That was a help, even if I saw no logic in doing that. Oh well.

But crap, I'm stuck again.

Spoiler
I just burned the hole in the ground and got the letter, then showed it to the police guy, who took it from me. I also got the beard to get the comb and gave that to the queen to get the toy car. I shoved that down the drainpipe, and it got stuck. I tried the screwdriver on the jammed part of the pipe, but no dice. I also tried shoving items into the pipe to flush out the blockage, but that didn't seem to work either. I figured I might be able to talk to the Smith to get a hacksaw or something, but there isn't any new topics that came up with him.
[close]

If you need any more info, I can give more.

Spoiler
I am SO itching to beat a confession outta' someone. I suspsect the Queen. Crazy *****.
[close]

;)
#454
Hints & Tips / Paula in Wonderland
Sun 02/11/2003 03:27:33
I'm stuck.

Spoiler
I seem to be in need of salt for the alchemist's fire to make gold. I assume this will lead to a coin that lets me play the slot machine and earn big bucks to be able to buy something at the Wundershop or something...
[close]

Spoiler
I've already told the police officer the time of the card's death. I have the diploma, the charge (warrant?), the criminolgy book, the teapot, the matches and the signed picture of Sergej.
[close]

I can't seem to do anything behind the bar with the door or gutter, either, if that helps any.

What now?

Thanks in advance.
#455
Hints & Tips / Digital Spell
Sun 02/11/2003 01:58:40
Spoiler
Hm. Can't figure out how to get past the dog boy. Not sure why. I thought I'd use the spell from teh cat on him to tame him or something, but that didn't seem to do the trick. Razor has no ideas either.
[close]

#456
Hints & Tips / Halloween
Sat 01/11/2003 23:12:36
Ugh. I'm stuck in Halloween. If it means anything, I'm using the guy with the "Yo' Mama" shirt on.

I can't seem to make it through the door in the bathroom.

Spoiler
Also, I'm not quite sure what to do with the ladder (other than to get into the hidden room inside the bathroom cabinet). PLUS, I can't seem to pick up the key that's in the kitchen cabinet hidden room/ tower that I found by pixel hunting at the K14 position (I have no idea why it was there, if that helps any -- was there a clue for this... I'd think so considering there SEEMED to be some sort of puzzle there with the letters and numbers and all...)
[close]

And, of course, I can't get out of the front door of the house, either.

Any help would be appreciated.
#457
Hints & Tips / Gaea Fallen
Mon 29/09/2003 20:04:49
I've looked at the walkthrough for Gaea Fallen, and I now know how I'd do things had I done them in a different order...

HOWEVER, I'm wondering if there's a way to summon the Phoenix now that I've given away the liquid gold to the trading post guy.

If not, I'll go back to one of my old saved games, I guess... but I'm wondering if there is some sort of alternate way to finish this.

(ALSO, I don't have the net anymore, either, which seems to mean that I can't MAKE any more liquid gold, either...)
#458
The room's HUGE. 1926 x 926. Almost as tall as the law allows.  ;D
#459
Yeah, I'm talking about that pause before the character moves, after you click on an area (sorry I wasn't more specific).

Anyway, though I have no idea how to do so, I'll give the "turning part of the walkable areas on and off" idea (if anyone could offer any quick pointers on how to do that, it'd be swell, especially if it's something that's not readily obvious in how to do it...).

Thanks for the input, though!  :)
#460
Advanced Technical Forum / Speeding things up
Wed 24/09/2003 05:34:50
I'm not sure if this fits in this section or not, but here goes...

I'm using a really large room. So far, all I've really done is assigned the walkable area... But  things are going VERY slow when I click for the character to walk anywhere that's not a perfect, straight line (i.e., if an obstacle is in the character path).

I figure this is likely due to pathfinding calculatons being slow due to the room being so darned big.

What I want to know is whether or not there any reletively easy way to speed things up here SAVE for just diving the large room into bite-sized rooms (I'd much rather have it as one very large room, if at all possible).

Thanks!
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