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Messages - Pau

#21
Quote from: Vel on Sat 22/05/2004 09:16:04
Wintermute supports 3d characters, yufster.
I think they aren't officially supported, but I'm not sure.

If you want 3D you could try RealityFactory http://www.realityfactory.ca
I didn't test it personally, but it seems easy to use and it's free. By the way I still prefer the increase of 2D capabilities of AGS (vector graphics, for exemple) than introducing 3D.

The solution of using 2 different programs would be a good solution if there were some kind of coordination, AGS could execute another exe passing some parameters and recive a return value in order to know what has happened in the other program.
#22
General Discussion / Re:Gimp 2.0 released
Wed 31/03/2004 19:25:04
I use the Gimp 1.2.
I have two copies from magazine CDs, but only one of them has .gif support. I think is because there are legal problems related to the GIF compression algorithm in the USA.

Is it possible to have the GIF exporter feature in the version 2.0?
#23
General Discussion / Re:Habbo Hotel?
Wed 31/03/2004 19:10:05
Quote from: m0ds on Wed 31/03/2004 19:03:28
Why? Why would anyone want to pay money for an on-screen cartoony sofa for a chat room?
Because their on-screen live becomes their only one. And Chatting on the sofa is more relaxing.
#24
I think terrorists don't kill for fun. They kill because they HATE their enemy. And fighting with violence oly makes grow that hate in both sides, which is very far from a solution.

Whats your explanation to the IRA solution? What are these terrorists working at now?

I don't have a romantic vision of the terrorists, but I don't have a romantic version of the Goverments, it's intentions or the information that we get from the TV.

If the goverment shows the terrorists as mad people without any reason to kill is probably because the Goverment don't want the people to know that reasons or because it's easy to justify wars this way.
#25
The IRA problem was solved through a negotiation process. The Spanish goverment is completelly against to negotiate with ETA.

I only say that when someone is asking for something, you can negotiate or try to win in a battle of innocent deads.

If the goverment doesn't want to negotiate until the terrorists stop killing and the terrorists won't stop killing until the goverment start to negotiate, that's a stupid situation, which only gives us blood and revenge.

USA fighted Saddam and Bin Laden, killing innocent people. They claimed for venjance and kill our people. What will do USA if the Madrid attack is conffirmed to be made by AlQuaeda, more bombs?

We should stop that.
#26
I think the terrorist should be solved fixing the base problem. That's why I was against Irak war: you can kill Saddam, but in 5 years you'll have another Saddam if you don't solve the problem in the right way.

The frontiers hasn't been elected democratelly, if a group of people decide to do independent I can't see any reason to deny it.

I'm not deffending the army way (I'm completelly against it) but the Spanish goverment obssession to solve the problem only with the police is IMO a mistake.
#27
It has been a very sad day in Spain. Here at Valencia we are far from Madrid, but everyone has some friends there and we also have felt the anxiety of such a tragig day. The ideas shouldn't be deffended with weapons. I'm against terrorism but also against death penalty.
#28
I've found a very interesting utility to convert .avi files to .swf: CamStudio.

It's freeware (redistributable, usable for commercial use) but there is a problem, Macromedia has made disapear that feature in version 2.1.

So you have to find the 2.0 version, I found that on eMule. Reading the license ("This product is FREEWARE and you are free to duplicate and distribute this software through the internet or any preferred media.") I think that it's completelly legal to do that so I suggest you to find CamStudio 2.0 before it dissapears.
#29
I like it, specially the shading. Maybe the torso is a little short compared with the legs.

Quote from: Dot the Spot on Sun 22/02/2004 03:51:22
I'm not sure how to turn this into a gif animation at all....
What happens? You don't know how to create animations? or you don't know how to export animations to .gif format?
#30
I like the Klaus design, but I have a suggestion: The selected tab (information,features...) could be higlighted in order to let the user know where he is.
#31
Quote from: magicalmonkey on Fri 20/02/2004 20:13:34Ska-P - Welcome to Hell
I didn't know Ska-P was internationaly known.

Now listening:
ToteKing - Devoto
#32
I recommend you Moho a great animation package with features i've not found anywhere else, for more details : http://www.lostmarble.com.

The .swf exporter isn't very good but the results exporting to image formats(png, bmp..) or .avi is great.
#33
When you create a game there is a file called ac2game.ags, I think that is what you are looking for. That file is interpreted by the interpreter (acwin.exe). But in the compiled folder there are both packaged in one file (which is better for distribution).
#34
My web isn't in the list. It's not a great web, its only temporal, but you can download the Startup Menu Creator for AGS.
http://www.paused.tk
#35
About the emotion system. Create a lot of functions like SetCharacterTalkBored(CHAR) could be confussing and not very flexible. Maybe defining a Character variable called mood is a better option. you can define the different moods and select one depending the situation. If mood="happy" the walk animation will be changed with thw walk-happy one.

The support for vector graphics, layers (in different dephts) or even bone system could be also very interesting features in the future, but maybe the effort for develop that is bigger than the required for other features more needed.
#36
The update version is awesome. The only thing I can see is the right leg seems a bit plain. But apart from that I'll consider this a professional-quality character.

Maybe this is a bit off-topic. I use Moho,and I'm sometimes confused. Is the whole character in different shapes ot the same layer or did you use a layer for the arms, another for the legs,sharows...?
#37
It's really cool.
I't has a great sense of deep (like it were some kind of 2D-3D cartoon).

Maybe the only detail I can critisise is that the shadow of the right leg is static and doesn't addapt as the leg moves.
#38
Quote from: PhilRoberts2004 on Sun 04/01/2004 02:47:15
I am just saying that SCI Studio has some better qualities than AGS.
I've never used SCI, but if the features that make it better than AGS are update checker and internal paint program, well, that's not a great publicity, because the version checker of AGS consists on opening AGS website and the graphic editor could be one of the freeware draw programs that have a complete development team behind (gimp, pixia, draw plus...), so theres no sense to loose time developping an internal one IMO. If you don't tell me technical features it's difficult I will try SCI.
#39
I've just discovered the replay feature, but I thought it was like the demo recording system of action games (like Quake, Half-life) so only the events are recorded, making the files the shorter they can be as far as they contain no graphics or music,just instructions to reproduce the action by the engine.
So (theorically) files should be small, but I only tested replays two times with AGS, so my observations could be not very accurated.
#40
Thank you for the replay explanation. I didn't find anywere what it was. Now I can sleep pacefully. Thanks.

Quote from: m0ds on Sat 03/01/2004 23:35:27
why would people want to reply something?
Maybe the idea is that if you get stuck, somebody with the same game could record a reply and send you in order to explain the exact steps to solve a puzzle, or something like that. (I don't know if this would work)
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