I feel like this should probably be pretty obvious, but I haven't been able to find the answer anywhere on the forums/Google.
Is there a way to tell the game to 1) turn off an object and 2) play a sound file during a specific frame of animation? e.g., I have a continuous animation of someone picking up a spray bottle (bottle turns off), spraying himself (spraying sfx), and putting it back down (bottle turns on).
Many thanks to anyone who can offer their sagely advice!
Is there a way to tell the game to 1) turn off an object and 2) play a sound file during a specific frame of animation? e.g., I have a continuous animation of someone picking up a spray bottle (bottle turns off), spraying himself (spraying sfx), and putting it back down (bottle turns on).
Many thanks to anyone who can offer their sagely advice!