Hello, thank you for your reply
Of course, I trigger the animation following "IsTimerExpired", I know, I have already made a whole game (Gobliiins5).
However, I do not understand much about this code:
AfterEvery(int after, int every
return (frames - gs * after) % (gs * every) == 0;
What's gs ? I never used that stuff.
What is AfterEvery ? A variable? I put where the animation? I did not find an explanation in the manual.
Of course, I trigger the animation following "IsTimerExpired", I know, I have already made a whole game (Gobliiins5).
However, I do not understand much about this code:
AfterEvery(int after, int every
return (frames - gs * after) % (gs * every) == 0;
What's gs ? I never used that stuff.
What is AfterEvery ? A variable? I put where the animation? I did not find an explanation in the manual.