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Show posts MenuQuote from: khrismuc on Wed 25/01/2006 15:24:50
And IIRC, interacting with objects was achieved by clicking on the closeup in the lower right, not by double-clicking things.
Quote from: Anarcho on Tue 24/01/2006 22:13:57
I think Pete's appraisal of the '03 period is apt, i.e. The Era of Games that Never Were, though the same could be said going up to the present (Dan Clarke, Bernie, Petteri, I'm looking at you!Ã,Â).Ã,Â
Quote from: Mats Berglinn on Mon 23/01/2006 11:34:51
The background feels and is very empty. I'm not sure if all the doors will be interactive objects but if you at least have one that's not, then add it. How come there are no sign or windows and stuff like that. And the alley should have trashcans and litter.
Quote from: Moox on Sun 22/01/2006 15:04:39
Unfinished bg it will go on.
Quote from: ManicMatt on Wed 18/01/2006 13:37:19
Dam thing is, that the games I used to love back then, I'd hate now. I remember putting on a certain game and the magic memories I had of that game were destroyed in seconds. (I used to like this bag of crap? I remember thinking this game had great graphics and gameplay!) Believe me I wish I could still like them today.
Quote from: Disco on Tue 17/01/2006 23:19:32
perhaps Wednesday (16th-23rd)? Mid-week is usually cheaper anyways.
Quote from: scotch on Tue 10/01/2006 16:04:49
Also, since I have announced this quite far in advance I am going to have to impose some restrictions on the content of the game to be released when it starts... nothing too restrictive, just enough that I can be sure you didn't start early
Quote from: Radiant on Sat 14/01/2006 23:24:08
1. How many angels can dance on a pin?
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